Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿ Profile
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿

@volodXYZ

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Lead Technical Artist @ Amber Studio

Bucharest, Romania
Joined July 2021
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
3 years
The #UE5 CitySample told me that it wants to turn into a #Superman game when it grows up... #IndieGameDev #gamedev #games
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
23 hours
RT @UnrealEngine: PSO precaching prevents most kinds of shader compilation stutters, and we are continuing to make improvements. Here are s…
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
23 hours
RT @EMC3D: Hey folks πŸ‘‹, I've formed a 'Lighting For Games Hub' Miro board based around my interests and perspective. On the board you'll…
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
3 days
RT @DrkFX: Almost ready to use, I filtered the original 162 Enabled Default Plugins down to 100. Now, I just need to fix Base*.ini to make…
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
5 days
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
5 days
RT @DrkFX: I don't want to be negative, or just critize, or keep finding flaws... So, I'm going to just leave this screenshot here and let…
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
6 days
@ShangchenZhou @_akhaliq At what resolution are you running the demos?
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
6 days
@DesignJunkie010 Congrats, Jessica! The team has been doing a great job in solving the documentation backlog. Much love.
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
7 days
@amu_mhr Did this require engine mods?
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
12 days
@RoytaMustDie Lovely art style you've got going. Where you also inspired by Sergio Toppi?
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
13 days
RT @XorDev: Subtle things to make your shaders better: 1) Anti-aliasing - Real life is not limited to pixels so unless you're specifically…
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
16 days
@amu_mhr @GhislainGir Take a look at the code for the Inverse Eys Exposure node.
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
20 days
@kiaran_ritchie Unless you have an inordinate amount of content, just using a state machine and choosers would be cleaner and most likely cheaper.
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
28 days
@Snefer One of my absolute favorites is from a physics engineer buddy: "first pass rebuilding the destruction system [still broken; figuratively...maybe]"
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
1 month
RT @SebAaltonen: Example of modern user-generated content in HypeHype: This scene has thousands of skinned characters, thousands of physics…
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
1 month
RT @OutoftheboxP: Finally got a working version of the folder icons implementation in 5.5 with no engine changes.
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
1 month
RT @jevincherries: Came across this awesome #UnrealEngine debugging video: Definitely worth a watch My favorite ti…
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
1 month
RT @UnrealSensei: Important reminder if you are a 3D artist! Tomorrow is the last day to grab over 18,000+ Megascan assets for free that…
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
2 months
@pafuhana1213 Your presentation notes are always great!
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
2 months
@DylserX Is Vellum still slow as shit on that rig? πŸ˜‚
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@volodXYZ
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿
2 months
@skx_doom +1 vote from me. SSAO with Lumen is too unstable.
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