Vladimir Cazacu | π§π ππ πβΏ
@volodXYZ
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Lead Technical Artist @ Amber Studio
Bucharest, Romania
Joined July 2021
RT @UnrealEngine: PSO precaching prevents most kinds of shader compilation stutters, and we are continuing to make improvements. Here are sβ¦
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@DesignJunkie010 Congrats, Jessica! The team has been doing a great job in solving the documentation backlog. Much love.
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@kiaran_ritchie Unless you have an inordinate amount of content, just using a state machine and choosers would be cleaner and most likely cheaper.
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RT @SebAaltonen: Example of modern user-generated content in HypeHype: This scene has thousands of skinned characters, thousands of physicsβ¦
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RT @OutoftheboxP: Finally got a working version of the folder icons implementation in 5.5 with no engine changes.
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RT @jevincherries: Came across this awesome #UnrealEngine debugging video: Definitely worth a watch My favorite tiβ¦
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RT @UnrealSensei: Important reminder if you are a 3D artist! Tomorrow is the last day to grab over 18,000+ Megascan assets for free thatβ¦
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