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Vaclav Elias
@VasoElias
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T360 Principal Engineer at twentyAI. ๐.NET, https://t.co/sUTHOn9x9X Core, C#, ๐งโโ๏ธ, ๐ฒ, ๐๏ธ, โฎ๏ธ
Joined February 2022
@mkristensen Figuring out some anti patterns across the project and suggest a plan how to improve.
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@mkristensen Probably it should be customisable so a beginner doesnโt get advance suggestions which they wouldnโt understand.
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@mkristensen Generally a guide, a tutor to write a better code, pointing to code improvements and refactoring tips. We do have it already with a yellow bulb but just taking it to the next level.
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RT @stridedotnet: ๐น๏ธ Ready to boss around some 2D sprites? This playlist covers everything from UI to coding patterns. Side effects may inโฆ
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RT @stridedotnet: Gesture Gaming! ๐ค๐ฎ Controlling in-game movement by hand orientation via EPS32 and an MPU 6050/6-axis gyroscope mounted oโฆ
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RT @stridedotnet: New post! ๐ข @parhamgholami offers insights into the rise of #FOSS game engines. ๐ From @godotengine to @BevyEngine, @o3โฆ
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RT @stridedotnet: โจ New Release! โจ We are excited to launch #StrideEngine 4.2 with full #DotNet8 integration! ๐ฎ Dive in:
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RT @Loprez8: Want to know how to easily multi thread your game in Stride? Here you go! Even if you arent using Stride and have a .NET 8 appโฆ
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@CodesChrissy @stridedotnet @saucedopen Thank you @CodesChrissy. Yes, this PR required coordination among a few of us๐
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RT @CodesChrissy: My first pull request for @stridedotnetโs documentation has been merged! ๐ Thank you @VasoElias and other maintainers foโฆ
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RT @stridedotnet: ๐พ Surprise! #StrideEngine isn't just for 3D! Dive into 2D game creation with this tutorial by one of our new users! ๐ Lโฆ
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RT @stridedotnet: ๐ New Blog Alert! ๐งโ๐ป We're exploring SPIR-V to boost Stride's world-class shader system developed by @xoofx and @xen2.โฆ
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