World’s leading independent news publication dedicated to the consumer VR industry. Founded 2011. Follow Executive Editor
@benz145
and Editor
@vrbosenet
Our Insights & Artwork series has gone behind-the-scenes to learn about the design of some of VR's biggest game releases. This thread contains the complete collection.
[Satisfying VR 😌] “Touching” a virtual cube with force-feedback gloves is unreal. This is an older prototype system from
@HaptX
.
Read the report from our archive 👉