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Lee Vermeulen
@Alientrap
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Working on games and AR / VR / AI things. @AlientrapGames
Toronto
Joined February 2009
@Hasen_Judi Yeah. I suggested this on HackerNews once and got a lot of hate - Accessibility is a legitimate argument against... but thats solved with standards anyway
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RT @strawmandesign: Tronyn, a great mapper who made among many other things, A Roman Wilderness of Pain, has passed away at the age of 42.…
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@thomasmahler Yep. Been following LLM games and have yet to see anything released expand beyond a chatbot detective game. I think the solution will be to embrace sandbox gameplay+narrative, rather than trying to get LLMs to work within a goal oriented game
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hah yeah unfortunately no. We started in 2022 - and spent a while trying to figure out sorting issues / lighting in a isometric game. I think you posted Blender experiments around then? Those influenced the Unity tools we made to do the 2d to 3d isometric stuff - we actually use Probuilder + sometimes AssetForge, and then its all custom Unity editor script stuff
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RT @AlientrapGames: First trailer for DuneCrawl, our 1-4 player online co-op action game about exploring a large open desert on top of a gi…
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RT @AlientrapGames: Here is a first look at our next game: DuneCrawl An online coop action-adventure game about piloting gigantic crustace…
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@AlexStrook @GuiBFonseca When we did a 100% discount for our Steam game Cryptark last year, all the additional reviews were no longer counted once discount was over. So, likely same thing
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@_jamesoloughlin that is the plan! Definitely designed for hand tracking in VR, but will support controllers
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@maxxrubin_ @_asadmemon oh nice - yeah thatd be good enough for portals, not sure if I have access to that using Unity
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@AndreElijah Yeah. EyeSight is a decision only top-down Apple could have made... so many tradeoffs must have been made for it (especially price)
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@AndreElijah @garrynewman Awesome. I wonder if 'releasing only on Steam' would be the Source2 terms though
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@ApoorvaJ Awesome - is there anywhere to get more info on the GPU occlusion culling? Or is that in a upcoming talk?
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RT @AlientrapGames: GUNHEAD is out! Our mech FPS roguelite sequel to Cryptark is live on PC + PS5!
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