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WARCAT
@warcat3d
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RT @simonthommes: Check out this detailed write-up of the tech we developed for procedural shattered character fracturing, modeling and rig…
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RT @PacocoArt: I am so glad you are all enjoying my first little tutorial, I was honestly scared of posting it😭🥹 As a little thank you for…
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RT @G1RLFL3SH: it's not having access to lots of yuppie "amenities" that makes living in a city interesting, it's the constant optionality…
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RT @BartekMoniewski: Am I missing something or Geometry Nodes still don't support regular UVs? Applying the modifier works. Attribute node…
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