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rileyb3d

@rileyb3d

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13K
Following
6K
Statuses
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Solo dev working on my first title. I also make blender/unreal tutorials: https://t.co/hBVwht1ykF

Joined January 2010
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@rileyb3d
rileyb3d
9 hours
@Jaladriel1 @staticcurrents Discipline or desperation, I don't know, but it's happening.
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@rileyb3d
rileyb3d
9 hours
@DannyMacFinn @staticcurrents Here's how I did it:
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@rileyb3d
rileyb3d
10 hours
A line trace by channel gets the interactable item and starts things off. I'm using a blueprint interface so I can specify the interact logic within the interactable. In this case the logic is doing things like setting world location for the item. It disables player input temporarily and takes input on the item to rotate it around. For the inventory I first tried a struct with a data table, but I settled on data assets instead, just because they make more sense to my brain. IDK, there's a lot I've learned so far. I'm sure there are optimizations to be made, but happy to have things working to this point.
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@rileyb3d
rileyb3d
10 hours
@Jaladriel1 @staticcurrents It's been about a month of pretty full-on learning.
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@rileyb3d
rileyb3d
2 days
@PrimePooch Agreed. A search engine leads people to content, but ai bypasses. I'd love compensation, but I don't see why they would pay for something they're already getting away with. Just sneak in some ToS where I sign away the work. I could stop posting. I love teaching too much though.
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@rileyb3d
rileyb3d
5 days
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@rileyb3d
rileyb3d
5 days
@Mrdodobird Sadly, yes.
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@rileyb3d
rileyb3d
5 days
@PaperMartinDev For sure, still cool though. It’s come a loooong way.
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@rileyb3d
rileyb3d
6 days
@henningsanden Apartment story, Stray, outer wilds. Good luck with surgery and recovery.
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@rileyb3d
rileyb3d
7 days
@AndyBegg3D Lots of good progress, but I really don't mind the aesthetic of the old ones!
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@rileyb3d
rileyb3d
7 days
@Lomb_Matias787 Should be able to knock it out in an evening.
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@rileyb3d
rileyb3d
9 days
@GameDevMicah @gtsplayground I've absolutely loved developing my own game. It's just a 12+ month road to revenue, at a minimum (assuming it makes money). I'll happily continue doing that! It just sucks not having income. I'm a little sick of hounding clients to pay the money they promised.
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@rileyb3d
rileyb3d
10 days
@delaigrodela So much to go off of with an anomalous activity game theme. I'm here for it!
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@rileyb3d
rileyb3d
10 days
@DesignJunkie010 Congrats, Jessica!
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@rileyb3d
rileyb3d
11 days
@JordanGarlandMI I definitely recommend trying it out if you find yourself frequently baking. It's also growing into a nice Substance painter alternative. The interface is different your first time, but I think you'll enjoy how fast and low maintenance the baking is.
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@rileyb3d
rileyb3d
11 days
@MemoGalaad Respect! For the sake of learning something new, looks like a great practice.
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@rileyb3d
rileyb3d
11 days
@JordanGarlandMI Have you baked in both marmoset and Blender? It’s just not even comparable. Blender is unusable compared to marmoset. I can do a pbr bake in blender, but the high to low has to be marmoset.
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@rileyb3d
rileyb3d
12 days
@nodespaghett Because this is what I know and am comfortable with, but I'm open to anything. Not very many vertices involved here.
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@rileyb3d
rileyb3d
12 days
@delaigrodela There you go, will gladly follow.
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