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@metallicaisrad

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Writing a book about guitar hero: and Suda51: . Co-host: Something Rotten.

New Riff City, USA
Joined August 2016
Don't wanna be here? Send us removal request.
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@metallicaisrad
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4 months
IM WRITING A BOOK. I am unbelievably happy to announce “The Oral History of Guitar Hero, Rock Band And The Music Game Boom,” published by @ROMvg , @voldotco , and @thamesandhudson . The definitive version of the plastic instrument story. Pre-order NOW:
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@metallicaisrad
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2 months
The reason why executive pieces of shit can nuke entire sites off the internet with no sympathy is because they don’t know what it’s like to create anything of value. They’re all filth who have no worth or meaning imho 😇✌️
@itsVanAken
Alex Van Aken
2 months
We can’t access the website to backup our years of work. It’s just a landing page now.
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10 months
“The rain was coming down like all the angels in heaven decided to take a piss at the same time” has echoed through my brain for the last 20 years. What a line.
@Rainingames
Video Game Rain
10 months
Soaking in the sounds of Max Rayne in Max Payne 2: The Fall of Max Payne (2003)
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7 months
new season of something rotten starts next week
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@metallicaisrad
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7 months
Time for a 😍 LIFE UPDATE 😍 🥁🥁🥁 I have been 🎉 LAID OFF 🎉 from Game Informer! I will now be looking for a new job, hitting the freelance scene again, and idk looking for loose change in the cushions of my couch or something. Any opportunities are appreciated!
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@metallicaisrad
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2 years
Currently replaying Metal Gear Rising: Revengeance and I think there’s a strong case to be made that it’s the greatest game of all time.
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@metallicaisrad
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7 months
@LeBlancWes Show them some RESPECT
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@metallicaisrad
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3 years
I spent a long time talking to former developers about their work on Bully 2. A game that, even compared to Rockstar's current line-up, sounded incredibly ambitious. Over 5,000 words long and full of new info, here's my story about the version of Bully 2 that never came out.
@gameinformer
Game Informer
3 years
In the late 2000s, Rockstar New England began working on Bully 2. The team thought it would be the next big Rockstar game. It never came out. We talked to numerous former developers to find out what happened. This is the Bully 2 you will never play.
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@metallicaisrad
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5 months
Tango is such a loss for the AAA space. Few studios were willing to take those kinds of swings with first or second time directors making new and unproven IP. An incredible portfolio that speaks for itself from beginning to end. Microsoft is such a clown show good lord.
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@metallicaisrad
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2 years
I reviewed the Resident Evil 4 remake and the idea of an "important" game. tl;dr: RE4 fucking rules
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@gameinformer
Game Informer
2 years
If you're a fan of Resident Evil 4, you must play the remake. It's one of the best action games in recent memory and the best Resident Evil since, well, probably the first RE4. But it won't show you why the original was so important. Our review:
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@metallicaisrad
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5 months
Well I've signed contracts and had introductory meetings, so I guess I can say Monday is my first day as a Senior Editor over at @lostincult ! Excited to be working on a lot of cool projects, such as [REDACTED]! :)
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@metallicaisrad
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2 years
I wrote about The Last of Us, growing up, and how the media you loved at 19 doesn’t always grow with you.
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@metallicaisrad
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2 years
I reviewed Neon White. Gave it the highest score I’ve ever given.
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@gameinformer
Game Informer
2 years
Neon White achieves everything it sets out to with remarkable success. Not only is it one of the most entertaining experiences we've played in years, but it also speaks to a highly specific audience many games don't.
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@metallicaisrad
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3 years
I spent several hours talking to @nakamura193 about her life and career — all the way from childhood to what she’s doing now. Read for great anecdotes about Capcom in the 2000s, insights into Ghostwire: Tokyo, and what it’s like to travel the world while pregnant.
@gameinformer
Game Informer
3 years
At E3 2019, Ikumi Nakamura became a viral sensation while revealing the game Ghostwire: Tokyo. In one of her first major American interviews after leaving developer Tango Gameworks, we spoke with Nakamura about her life, career, and what's next.
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@metallicaisrad
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5 years
I got the news today that I’m officially cancer free. 🍕🍕🍕🍕
@metallicaisrad
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5 years
Unless something goes wrong, today is my last day of chemo and I am STOKED
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@metallicaisrad
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2 months
Devastating news. It’s hard to even put into words what GI has meant to my life at large, not simply my career. The same is true for just about every person who walked through its doors. Through every era, down to the final day, it was the best there ever was. GI is forever.
@gameinformer
Game Informer
2 months
The Final Level: Farewell from Game Informer 🕹️
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@metallicaisrad
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4 years
In 2005, Guitar Hero came out and reshaped pop culture. Then just a few short years later it all went away. For @VICE , I spent a year tracking down more than 30 people with a hand in the series. Here's 32k words on how it happened.
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@metallicaisrad
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7 months
I suppose I should make a thread. I am looking for WORK. Full-time, part-time, whatever. I'm a features writer of 8+ years for Game Informer, Polygon, Vice, and others, writing in-depth profiles and behind-the-scenes looks at the game industry. Select work includes:
@metallicaisrad
⚰️
7 months
Time for a 😍 LIFE UPDATE 😍 🥁🥁🥁 I have been 🎉 LAID OFF 🎉 from Game Informer! I will now be looking for a new job, hitting the freelance scene again, and idk looking for loose change in the cushions of my couch or something. Any opportunities are appreciated!
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@metallicaisrad
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2 years
For @motherboard , I wrote about the history of the shock site, and how we owe the cultural evolution of the internet to the likes of 'Two Girls, One Cup,' 'Goatse,' and 'Tubgirl.' 6000+ words about how important all the grossest shit you’ve ever seen is.
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@metallicaisrad
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4 years
Some personal news 🍕
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1 year
New story. I spent a long time talking to people from Yager and Deep Silver about the original version of Dead Island 2 and why it was canceled. It details how UE4 hurt the project, how understaffed and unprepared the team was, and the final ditch attempts to save the game.
@gameinformer
Game Informer
1 year
In 2014, Yager Development announced it was making Dead Island 2, set to release in 2015. Nearly ten years and two developers later, the game finally came out. We spoke to former employees about the canceled version to find out what went wrong.
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@metallicaisrad
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3 years
Feels like as good a time as any to tweet this out again: my profile of former Ghostwire: Tokyo director Ikumi Nakamura! Read for stories about Capcom's culture in 2000s, what Ghostwire was like under her direction, why she left Tango, and what's next.
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@metallicaisrad
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1 month
hey idk advertising department this might be a bit too much if u ask me!
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@metallicaisrad
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2 months
folks ....... thank you so much. big riff season has only just begun. author-signed copies still available:
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@metallicaisrad
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3 years
Writers, podcasters, YouTubers, editors, anyone/everyone, I am BEGGING you to stop using words like “addicting,” “addictive,” or “addict” to describe media as fun or engaging. Let me, a recovering addict (2.5 years sober), writer and editor try and explain why. (1/a few, idk)
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@metallicaisrad
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4 months
. @yacobg42 and i have talked for hours about how no game could possibly ever look better than silent hill 3
@oysterFAKE
jessica harvey 🐄
2 years
Every time I see this screenshot, the more I come to realize that this still is the best videogames have ever looked
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@metallicaisrad
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2 years
As you may or may not have seen, Game Informer was hit by layoffs yesterday, and we lost three of our best teammates. Here's a thread about each of them, why they're great, and why you should hire them.
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@metallicaisrad
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9 months
This is one of the best pieces of writing on video games in our medium’s history — and it’s just left to rot. And wouldn’t you know it??? that’s just very common!!!!
@yacobg42
Jacob Geller
9 months
"The Final Hours of Metal Gear Solid 2," an incredible 2001 piece of reporting by @geoffkeighley , is now completely unreadable on Gamespot's website. The history of this industry is hosted on platforms that are falling apart.
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@metallicaisrad
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7 months
🔪 T O M O R R O W 🔪
@metallicaisrad
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7 months
new season of something rotten starts next week
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@metallicaisrad
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2 months
Unbelievable shit happening here
@dantack
Daniel Tack
2 months
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@metallicaisrad
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9 months
🔪 S O M E T H I N G R O T T E N 🔪 New year, new season. We're joined by @superbunnyhop to begin Metal Gear Solid. We're talking nuclear disposal, Kojima's perpetual horniness, and whether or not this game sucks (no, but also yes)
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@metallicaisrad
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2 years
hello~~~~~~ I am looking for FEATURE PITCHES for January to run in future print editions of @gameinformer ! Pay tends to range between $600 - $700 USD (though that can slide further up/down based on work, length, etc). Small, quick thread. See more for additional info.
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@metallicaisrad
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7 months
I wouldn’t have gotten laid off if I knew the market was like this!!!
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@metallicaisrad
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1 month
Literally just shot a video with @yacobg42 where we discussed the importance of free access to books — sign sign sign sign!
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@internetarchive
Internet Archive
1 month
Take action: Sign the open letter to publishers, asking them to restore access to the 500,000+ books removed from our library ⤵️
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@metallicaisrad
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3 years
New story coming 2 you soon.
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6 years
Hi. I haven't been on Twitter or the internet in a few weeks and missed this being published. For @Polygon , I spent nearly a year trying to figure out what happened to Rockstar's Agent.
@Polygon
Polygon
6 years
Rockstar has barely said anything about Agent since announcing it in 2009. But the studio behind Red Dead Revolver and Red Dead Redemption spent years working on an earlier version of the game.
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@metallicaisrad
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7 months
Incredibly exciting news -- can't wait. Absolutely beautiful work from Jacob, Annie, and the entire LiC crew. Also stoked to say I'm writing an essay for this about the state of games media! My humble plan is to go scorched earth mode😇
@yacobg42
Jacob Geller
7 months
I’M MAKING A BOOK!!! “How a Game Lives” is an annotated anthology of my favorite essays I’ve written– Fear of Cold, Who’s Afraid of Modern Art, and many more. Accompanying them will be NEW writing and NEW art, all wrapped in a truly gorgeous package. Link and more info below:
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5 months
Damn it’s wild how the game press has the same convos every few years it’d be cool if there was some kinda institutional knowledge we could rely on oh well what can ya do!
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@metallicaisrad
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3 months
NEWS for my upcoming book, "The Oral History of Guitar Hero, Rock Band and the Music Game Boom." We're now offering a cheaper version on the funding page with an exclusive cover (no slipcase) for $60! This cover is so sick. plz rt
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@metallicaisrad
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3 years
Sad to say that as of yesterday I am no longer an associate editor at Game Informer... Because as of today I am now a ~senior~ associate editor at Game Informer! Regan picture provided to express my feelings on the matter.
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@metallicaisrad
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1 year
I talked with Hi-Fi Rush director @johnjohanas about moving from New York to Japan, why he used to fear for his life in Ibaraki, how he forced his way into his job at Tango Gameworks with zero dev experience, why he likes violent music, NIN, and so much more. 6200+ words more.
@gameinformer
Game Informer
1 year
At one point, John Johanas had no aspirations of ever being a game developer. He was just a kid in Long Island playing in a Radiohead cover band. Now, he's the director of Tango Gameworks' surprise hit, Hi-Fi Rush. Read about his wild journey here:
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1 year
I really like this by @noescapevg . I played and very much enjoyed 2077 even when it was busted and I’m having fun with Phantom Liberty. But some of the conversations around it — or lack-thereof — are *weird* to me. This piece gets at the heart of that.
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@metallicaisrad
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7 months
My last 🥲 Game Informer 🥲 I interviewed @yokoyama_masa about the success of Infinite Wealth, and how he gets loads and loads of hate mail. I also wrote about the new Silent Hill 2 trailer and how everyone's being babies about it and how that game looks good as heck.
@gameinformer
Game Informer
7 months
COVER REVEAL - No Rest for the Wicked Moon Studios, makers of Ori and the Blind Forest/Will of the Wisps, is tackling its first action RPG, No Rest for the Wicked, We visited Vienna, Austria, to play the game and filled 12 pages with exclusive details.
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7 months
Took time to read over all the incredibly kind things everyone said — it would take forever to reply to everyone, so just let me say thank you very much. It truly means a lot. Now if you need me, I’ll be hanging out with lil lady who doesn’t know what jobs or layoffs are ❤️
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@metallicaisrad
⚰️
7 months
Time for a 😍 LIFE UPDATE 😍 🥁🥁🥁 I have been 🎉 LAID OFF 🎉 from Game Informer! I will now be looking for a new job, hitting the freelance scene again, and idk looking for loose change in the cushions of my couch or something. Any opportunities are appreciated!
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1 year
Very late one night in Tokyo, I spent an evening with Ikumi Nakamura ( @nakamura193 ), walking around an empty city, talking about death, discovering a slaughterhouse, and visiting secret neighborhoods hidden from sight. This was a lot of fun to write.
@gameinformer
Game Informer
1 year
We spent a night exploring an empty Tokyo with former-Ghostwire: Tokyo director and now the founder of @unseentokyo , @nakamura193 , visiting a slaughterhouse, talking about death, and discussing the joys of having a city all to yourself.
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@metallicaisrad
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6 months
🔪 T O M O R R O W 🔪
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6 months
If I worked at GameStop I’d be taking careful note of how well this is doing and how it directly points to people loving Game Informer and fucking hating GameStop.
@gameinformer
Game Informer
6 months
We’re proud to announce the new standalone Game Informer magazine subscription. Get 10 issues of print in your mailbox, and also read the new issue digitally. All for just $19.91 for a full year. Please support us by signing up today.
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@metallicaisrad
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2 years
A bit ago, @itsVanAken and I flew out to meet Spelunky creator @mossmouth to ask, "How do you deal with making a 'perfect' game?" And we did that while exploring a real cave, almost falling down a mountain, and dodging wild pigeons. I love this piece, and I hope you read it. ⛏️⛏️
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@gameinformer
Game Informer
2 years
Our newest cover story shines the spotlight on Sonic Frontiers! In addition to the cover art you see right here, we also have a special Gold variant cover that pays homage to the very first issue of Game Informer! Learn more here:
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@metallicaisrad
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4 years
I’ve been sober for an entire year as of today. Holy crap.
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3 months
imo every game site should hire me to edit yall are publishing too many mistakes hmu i am expensive but good
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@metallicaisrad
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3 months
Hey New Yorkers look up rn
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@metallicaisrad
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2 years
While on a recent trip to Japan, I spent a day in Shibuya with Tango Gameworks' @Kenji_Kimura_ and Masato Kimura, exploring all the hidden alleys, seedy backstreets, and real-life locations that inspired Ghostwire: Tokyo. Really happy with how this feature turned out.
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@gameinformer
Game Informer
2 years
Cover Reveal – Dead Island 2 We've played more than 7 hours of Dead Island 2 and can't wait to tell you about it. Learn more about what to expect from the next issue of Game Informer right here:
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1 month
good notes from @mgoldstein about why this is objectively very bad
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@metallicaisrad
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1 month
hey idk advertising department this might be a bit too much if u ask me!
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5 years
Today rules because as of today I’m six months sober.
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@metallicaisrad
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2 years
Hung out with @mossmouth a while back and put him in mildly dangerous situations. Full doc/online feature drops tomorrow.
@gameinformer
Game Informer
2 years
We flew to Los Angeles to explore caves with Derek Yu, the creator of Spelunky, and ask him what it means to make a "perfect" game. The full documentary drops tomorrow on YouTube. Watch the trailer now:
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7 months
🔪 S O M E T H I N G R O T T E N 🔪 Listen: Watch: Support:
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7 months
having been in the freelance game for a few weeks (plus five and a half years pre-2020) I feel professionally equipped to say: this shit sucks so bad lol
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9 months
reviewed the game
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@gameinformer
Game Informer
9 months
What does it mean to reintroduce criminals into society? And will society ever actually allow that? The best moments of Like a Dragon: Infinite Wealth are when these questions are called into focus. Our review:
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8 months
seeing a lot of doom and gloom about this, and i guess i kinda get it sort of, but we're also in a physical media renaissance right now. here's a list of *mostly* indie distributors, stores, etc. putting in the damn work (1/2)
@SaycheeseDGTL
SAY CHEESE! 👄🧀
8 months
End of an era. Best Buy has officially removed physical media from their store😢
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25 days
Black Ops is one of the worst games ever made
@yacobg42
Jacob Geller
25 days
Today on SOMETHING ROTTEN We're joined by my friend and thumbnail king @HotCyder to discuss the ending of Call of Duty: Black Ops. As determined by Guinness World Records, it has the best video game ending of all time!
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@metallicaisrad
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4 years
Wrote about Kentucky Route Zero, sobriety, and home.
@gameinformer
Game Informer
4 years
Kentucky Route Zero makes me hate my home more than I already do. It also makes me love it more than I ever have.
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2 years
New big feature! I spent three days exploring Japan with Keiichiro Toyama, Miki Takahashi, and Akira Yamaoka, talking about how where you live affects what you make. This was a blast to work on.
@gameinformer
Game Informer
2 years
We spent three days exploring Tokyo with Slitterhead devs @BokehGameStudio , drinking underground with @K_Toyama , walking parks with @mikit_horror , and having coffee and cigarettes with @AkiraYamaoka . Here's how where you live affects what you make.
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1 year
This week marks three years at Game Informer. It hasn't always been easy, but I wouldn't really wanna be anywhere else in the games press, and I truly do feel lucky to work somewhere that allows me to do all the fun and weird stuff I want. Here are some of my favorite stories:
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1 year
🔪S O M E T H I N G R O T T E N🔪 @yacobg42 and I are joined by the wonderful @TheSphereHunter as we begin playing No More Heroes – an incredibly dumb game by design. And as such, it's pretty interesting! Spotify: Apple:
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3 months
On the left you see a regular bookshelf: boring! On the right you see a bookshelf containing copies of my new book, "The Oral History of Guitar Hero, Rock Band and the Music Game Boom:" Exciting! Guaranteed to wow all your house guests! Funding now:
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6 months
if you're over 42 years old
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1 year
Alan Wake 2 is easily one of the best games I've played in years. Just gobsmacked with how hard Remedy went on this thing.
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8 months
🔪 S O M E T H I N G R O T T E N 🔪 On Nebula only, we have a new ep on Grounded II, the TLOU2 doc. It's pretty embarrassing, insidiously edited, and another example of publisher-produced content pretending to be editorial -- yuck! We have lots to say.
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8 months
Vice: if the entire site is in fact taken offline, it's a massive loss of the history of the last 20 years. Vice is one of the most important voices in mainstream media chronicling basically everything from politics to gaming, to sex, to where to buy drugs. Anything. Everything.
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10 months
Everyone tell Regan happy 3rd birthday
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@metallicaisrad
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2 years
Happy birthday to my best friend in the whole world
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7 months
thinkin about silent hill 2 lmk if you can relate friends
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2 months
🔪 KILL THE PAST 🔪 This is my first project at Lost In Cult and it’s a big one. We’re diving into the world of @Grasshopper_EN and @suda_51 with a massive box set featuring books by me, @ashleybardhan , @esmithwriter , @diegoarguello66 and @SurielVazquez Check it the fuck out:
@lostincult
Lost In Cult
2 months
@Grasshopper_EN x @lostincult present: KILL THE PAST: 25 YEARS OF GRASSHOPPER MANUFACTURE The ultimate and definitive celebration of Grasshopper Manufacture, its games, and its history, as never told before. Pre-order now
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@metallicaisrad
⚰️
4 years
Latest from me: a new, untold story from the development of the long-missing Rockstar game Agent. I talked to developers from Rockstar San Diego about their run-in with Egyptian police and their daring escape from the country.
@gameinformer
Game Informer
4 years
In the early 2000s, while working on the spy-based action game Agent, a group of Rockstar San Diego developers went to Cairo, Egypt, for a reference trip. Two weeks later, they were facing false charges and possible jail time.
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@metallicaisrad
⚰️
3 months
And completely true
@yacobg42
Jacob Geller
3 months
It's truly so funny that someone just has this as canon in their head. Imagine the effort!! Every video! Countless different lengths and styles!! All fake!
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⚰️
9 months
they went and made the longest game of all time
@gameinformer
Game Informer
9 months
Like a Dragon: Infinite Wealth is a sprawling epic told across multiple countries and characters, and as such, we need a bit more time before we're ready to publish our review. Sorry about the wait!
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⚰️
3 months
Hi folks not living in the US. You might be a bit confused/curious about what’s going on with our presidential debate over hete. Basically we’re choosing which old guy ends the world. Hope this helps!
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@metallicaisrad
⚰️
2 months
We’re revealing my first project at Lost In Cult next week. It’s predictably massive.
@lostincult
Lost In Cult
2 months
25 years in the making 📖 @Grasshopper_EN x @LostInCult Tuesday 20th August. 6:00pm BST 🕕 Don't miss out – sign up for updates
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@metallicaisrad
⚰️
5 years
The Kinect was one of Microsoft's most ambitious projects, and was billed as the future of Xbox. Until it wasn't. My latest @Polygon cover story is about the history and death of the peripheral.
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@metallicaisrad
⚰️
7 months
Went on MinnMax to talk shop — always a good time!
@MinnMaxShow
MinnMax
7 months
We have a packed episode of The MinnMax Show for you this week, with @metallicaisrad joining us to talk about the state of the game industry and his thoughts on being laid off from Game Informer.
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@metallicaisrad
⚰️
5 months
Thank you so much for the kind words 🥹 we’re COOKING
@metallicaisrad
⚰️
5 months
Well I've signed contracts and had introductory meetings, so I guess I can say Monday is my first day as a Senior Editor over at @lostincult ! Excited to be working on a lot of cool projects, such as [REDACTED]! :)
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@metallicaisrad
⚰️
9 months
🔪 S O M E T H I N G R O T T E N 🔪 Stoked to have been joined by one of my favorite writers, @ThorHighHeels , to talk about MGS2, pee and poop, and the big-time vibes of the tanker.
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@metallicaisrad
⚰️
4 years
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@metallicaisrad
⚰️
7 months
all day I sit and wait on emails, an entire existence of waiting on emails. i love to wait on emails.
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⚰️
5 months
Highly recommend exploring roofs if/when you can
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@metallicaisrad
⚰️
3 months
Hey guess what! We extended the campaign -- you have 20 days left to pick up "The Oral History of Guitar Hero, Rock Band and the Music Game Boom"
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@metallicaisrad
⚰️
4 months
IM WRITING A BOOK. I am unbelievably happy to announce “The Oral History of Guitar Hero, Rock Band And The Music Game Boom,” published by @ROMvg , @voldotco , and @thamesandhudson . The definitive version of the plastic instrument story. Pre-order NOW:
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@metallicaisrad
⚰️
2 years
Risking life and limb on the internet by saying the last of us actually isn’t all that great
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@metallicaisrad
⚰️
4 months
I've played this game, and, as you probably guessed from the trailer, it fuckin rocks
@WritNelson
Xalavier Nelson Jr. 🔜 SXSW Sydney
4 months
JUST ANNOUNCED AT THE PC GAMING SHOW THE NEXT ACTION GAME FROM THE DEVELOPERS OF EL PASO, ELSEWHERE I AM YOUR BEAST 💻COMES TO PC AUG. 15, AND iOS AUG. 28 🕹️DEMO AVAILABLE NOW ✉️WISHLIST WHILE YA CAN HIT IT
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⚰️
4 months
It's so good! I love it! You should play it!
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⚰️
2 months
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@gamestop
GameStop
2 months
Physical games are freedom. The freedom to play, freedom to trade, and freedom to sell true ownership whenever you want, without any corporation telling you otherwise. Power to the players.
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6 months
just finished Children of the Sun and man it's fucking good. Grim, rotten, and so fun. Congrats to @primaerfunktion on the fantastic work.
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@metallicaisrad
⚰️
6 months
game journalism is so funny man because half the time a breaking news report is just "according to some guy on twitter" that's never been right but tweets confidently about his bullshit.
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@metallicaisrad
⚰️
5 years
Are you a member of the game industry that was influenced by Tony Hawk's Pro Skater? Or just have general fond memories of the game? I want to talk to you. Email in bio. DMs open. RTs appreciated.
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@metallicaisrad
⚰️
5 months
🔪 S O M E T H I N G R O T T E N 🔪 We're starting our NEW SEASON on MAX PAYNE 1 and 2. @leovader joins @yacobg42 and I as I relive my childhood, we unpack this game's view of New York City, and we learn that Max is kinda a dick.
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@metallicaisrad
⚰️
3 years
Feel like I should say something after the whole Bully 2 shit show yesterday, so: I have no clue if Bully 2 is going to be announced. I don’t know if it was meant to be announced at TGAs. My tweet yesterday wasn’t meant to imply otherwise, but I’m sorry if it did.
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@metallicaisrad
⚰️
5 years
Freelancers aren’t perfect, but we’re also juggling multiple sites at a time, numerous assignments, and chasing down editor’s late payments just so we can buy groceries and pay our bills. Punching down on freelancers is so gross, and a good way to quickly lose a lot of writers.
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⚰️
10 months
The only good and correct GOTY take
@VG247
VG247
10 months
Kane & Lynch 2: Dog Days is officially VG247's Game of the Year 2023!
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@metallicaisrad
⚰️
6 months
🔪I KNOW DOOM WHEN I SEE IT 🔪 buy now:
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@metallicaisrad
⚰️
2 years
🔪R O T T E N 🔪 @yacobg42 and I are back with Something Rotten, a show about the world of dark, nihilistic, and violent video games. You can listen to the first two (2) episodes NOW as we dive into the MANHUNT series. Found wherever you listen to podcasts.
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