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Zach Helm Profile
Zach Helm

@gamedevzach

Followers
576
Following
22K
Statuses
4K

Baker of bread and ambient occlusion. Makes games by night and web apps by day. Likes: People, physics, simulation, local multiplayer, and cross-platform.

Virginia, USA
Joined January 2009
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@gamedevzach
Zach Helm
6 days
@shivkanthb First assumption looking at this and think we just need to add an internal monologue to RNNs. But from what I saw with character-based RNNs, continuing without input will eventually degenerate towards looping patterns. Llama is always trained with Q&A format though right?
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@gamedevzach
Zach Helm
6 days
@HelenaEHHansen Looks like incredible value per poly. The pine needles have a thoughtful, pleasing look, and the warm fall colors combine wonderfully. Ground cover amazing. The only criticism I can offer is that there's a noticable V-bend in the texture mapping of the right/greener birch bark.
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@gamedevzach
Zach Helm
8 days
@DimlosTimber @samyam_youtube Nope, having a demo was always free (with the base cost) but I think they added the free demo page option last year
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@gamedevzach
Zach Helm
9 days
@SquaredApe @Jonathan_Blow Yeah, the retweet snipped a lower-voted answer that's Apex specific. Cracked means highly skilled
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@gamedevzach
Zach Helm
18 days
@TheMirzaBeig This might be wrong but I think that turned an O^2 problem into an O^2^N^2 problem 😆
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@gamedevzach
Zach Helm
19 days
@bruno_simon awesome you already figured it out
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@gamedevzach
Zach Helm
19 days
@bruno_simon This is the fold edge in the triangle-pairs of your terrain. I wonder if there's a way to affect neighbors while displacing points that maintains quads.. Gotta be a formula for that right?
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@gamedevzach
Zach Helm
22 days
@eatmylazer @CobraCodeDev Even that only appears to use Physics Assets for collision with capsules bound to skeletons. So how do you collide with a skeleton that is not shared between the cloth skin and the player?
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@gamedevzach
Zach Helm
22 days
@ClaudiaTheDev It's extremely risky for single-purchase games to look at GTA6 to set the standard. GTA5 made it's money with the online mode. I expect $70 at most for base GTA6 with other options that give you online goodies.
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@gamedevzach
Zach Helm
22 days
@GamesWithaSmile @CodeRed_dev After looking at your game, I'd say go ahead with $1 just to set a precedent that you're taking your work and yourself seriously. Streamers are more likely to play a $1 finished game than a free WIP. Prioritize Steam. Itch is fine too, but use no more than 2 stores at first.
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@gamedevzach
Zach Helm
1 month
@CodeRed_dev I'm deleting this block lol we're not gonna save that for later
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@gamedevzach
Zach Helm
1 month
@FR3NKD I got one of those Backbone expanding controllers for Genshin a few years ago and it turned out they were using iOS versions in advertising - there's no support for gamepad on Android Genshin Impact, of all games. Fans theorize it was a deal with Apple.
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@gamedevzach
Zach Helm
1 month
@t_looman @SverunGames I'm not sure how to fix it that way but would be interested to know if so. I've just seen this same offset when using UE4 animations on a UE5 skeleton, which has 2 additional spine bones
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@gamedevzach
Zach Helm
1 month
@SverunGames @t_looman I think there was a difference in the number of spine bones from the UE4 mannequin to the UE5 ones that causes this when you use animations intended for the other.
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@gamedevzach
Zach Helm
1 month
@willgoldstone Are you able to identify which sales funnel service they're using? I'd like to avoid it lol.. the emlnk4 domain is registered to some massive "brand protection" company.
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@gamedevzach
Zach Helm
1 month
@GameDevMicah they're forgetting it's not about the chip it's about the games lol
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@gamedevzach
Zach Helm
1 month
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@gamedevzach
Zach Helm
1 month
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@gamedevzach
Zach Helm
1 month
Go to and claim Megascans if you haven't yet. They're free only for the rest of today.
@UnrealSensei
Unreal Sensei
1 month
Important reminder if you are a 3D artist! Tomorrow is the last day to grab over 18,000+ Megascan assets for free that you can use in any 3D program. You can get them on Fab, make sure to spread the word!
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@gamedevzach
Zach Helm
2 months
@NostalgiaFolder 30 fps -> 60 fps (2x hardware cost) 1080p -> 4k resolution (4x hardware cost, but technically UHD is a bit smaller than true 4k) Both = 8x hardware cost for the same graphics
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