Currently building Cleared Hot, an isometric helicopter shooter. Previously: founded
@PunchThrough
, alum
@recursecenter
. For fun: bike racing, surfing. He/him.
BREAKING📣
Our NEW TRAILER just landed!
Cleared Hot is a nostalgic helicopter shooter with satisfying physics! 🚁
RTs appreciated ♻️
Wishlist below! 👇
#pitchyagame
I'm stoked to announce the game I've been working on: Cleared Hot, a top-down helicopter shooter with unscripted physics and light tactical elements. Saturday morning nostalgia with modern game-feel.
Please wishlist it on Steam:
RTs much appreciated💖
Ok I'm starting to get glimpses of what this game can be and it's so freaking exciting 🤯
I'm at GDC! Come find me and play it yourself 🤠 Would love to meet future collaborators and partners.
#indiedev
#RETROGAMING
#gamedev
Tanks! Finally! What other enemy do you want to see in the game next?
It's all physics based and has some v. satisfying recoil bounce. Can't wait to show more of what I've been working on 😎
#indiegame
#RETROGAMING
#gamedev
We released our new trailer and then this happened 🤯
Our reddit post was at the top of r/gaming for over a day, with 15k upvotes and 1k comments!
Wow, I still can't really believe it. I'm so thankful. ❤️ Thanks to everyone who has supported us over the last few years!
New anti-aircraft missile launcher! 😍 Notice how all it's remaining missiles fly out after you kill it?
That took a couple extra hours but I really like the chaos it adds !
#screenshotsaturday
#indiegame
I made the anti-aircraft turrets shoot out their missiles when they explode... sometimes they end up being quite hard to dodge. Good mechanic ?
#screenshotsaturday
#retrogames
After releasing our trailer, 40,000+ people wishlisted Cleared Hot in one month. I still can't believe it. Thank you.🙏🤯
After posting, things went crazy for 2 days, then started to go back to normal. But on the 3rd day, the numbers started to go back up?! A story...🧵 (1/7)
Are you a bad enough dude to rescue the president... with a HELICOPTER?!⚡️
Cleared Hot is a retro-inspired helicopter shooter with modern physics. Let's see if you still got it, pilot. 😎
#pitchyagame
#indiedev
#indiegame
Experimenting with "come back" mechanics... if you take enough damage the autopilot turns off and you have to control the helicopter manually.
If you don't crash your health regenerates up to some level. Thoughts?
#screenshotsaturday
#indiegame
We've been working on a free camera tool to take screenshots and gifs!🎥
You can pause time, move the camera around, and even run the game again in slow-mo!
I added a Dodge / Evade action for the helicopter ! This makes dodging RPGs / missiles more fun.
Making me want to create some NPCs with heat seeking missiles...
#indiegame
Shoot a hole in one of the yellow barrels and it'll propel itself around like a missile 😅
What other barrel types should I add? 🤠
#RETROGAMING
#indiegame
#gamedev
Luring tanks into a trap😈. Should this be a game mechanic in the actual campaign?
Having fun testing all these things out in the Sandbox mode.
#screenshotsaturday
#indiegame
#gaming
Working on helicopter upgrades this week! This is a WIP draft from our designer- things will change as it gets incorporated into the game. Just posted a new devlog with more info.
#indiedev
#indiegame
Working as intended... ? 😄
Inspired by half-life 2's exploding barrels that light on fire before exploding, and add a slight variance in time to explode. This creates more interesting chain reactions. (this is a sandbox scene)
#screenshotsaturday
#gamedev
#indiegaming
Sandbox Level... shooting a button will spawn a certain unit. Pretty fun to test interactions between vehicles and things 🤠 (and yes, you can carry a tank)
The game is called "Cleared Hot" and you can wishlist it on Steam!
#wishlistwednesday
#indiegame
Homing missiles and flares! It's all physics based. The missiles look for components with a "heat source" within some angle ahead of them. If they see a flare they'll turn towards it.
#screenshotsaturday
#gamedev
#unity3d
#indiedev
After all this excitement, I come back to one simple fact: I enjoy the work. I like to feel grounded in this way- succeed or fail, the work is the thing I can control.
At 0 wishlists or 48k wishlists, game dev is a f*ing awesome challenge. (6/7)
We're now sitting at 48k total wishlists, with 40k added in 30 days.
I attribute about 12k to Reddit + Twitter, and the remaining 28k to YouTube + assorted other posts.
The Reddit post was a higher peak, but the YouTube video had a much longer tail.
A couple days before, I messaged the mods of r/pcgaming, but was rejected because I wasn't active in that specific subreddit.
As a hail mary, the night before launch I messaged the mods of /r/gaming and woke up to their reply: "ok fine".
We were in!✅ (2/7)
Happy KSP2 launch day :) I celebrated by getting Bob stranded on the mun, with no landing legs and without enough fuel to get home.
#kerbalspaceprogram2
@KerbalSpaceP
I had uploaded the trailer to YouTube as an afterthought. I made a thumbnail in 5 minutes. Our channel had 12 subscribers.
Turns out the YT algorithm picked it up and went "watch this" 🚀 (5/7)
Made this fun little game over the weekend with a handful of friends from
@recursecenter
. Sooo refreshing to build something w a group of people outside of a work context
Spawning 50 tanks / second at 250fps, I think that should be enough for now 😁 Reworked Object Pooling, entering play mode in unity is sooo much faster. For most scenes it's 2-4 seconds now😎
#screenshotsaturday
The Reddit post took off, along w the tweet, and I answered as many comments as I could.
After 2 days the numbers started go back to normal, and we all thought that was it.
Then I woke up on the 3rd day and my jaw dropped. The wishlists were going back up?! (4/7)
Apparently YouTube has been blowing up our trailer along side this awesome documentary on the Strike series. Also quotes
@Twitchfactor
, co-director of the series!
Great video for strike nostalgia.
On my channel I try my best to create the best content possible based on classic game franchises. Documentaries that continue to get views for years. For whatever reason a few weeks back my video on The Strike Series started getting loads of views ...
I summoned the courage to hit the "submit" button, only to realize you can't post video or gfycat links anymore.
I quickly made a gif edit, with only the key scenes, and getting feedback from the team live on Discord.
I clicked submit... (3/7)