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Stavros Fylladitis
@StavrosFyl
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Following
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CG Artist / Asset Supervisor / Co-founder Floating House
Greece
Joined April 2017
@antoinelamenace @RassoulEdji This looks so on point with the one from the film. Keep going at it! Please keep me posted with the final result! :)
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@henningsanden @RassoulEdji I still have the best nostalgic memories of being in the same room with you guys!! @jan_jinda Such great times! :)
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@sainimatic @RassoulEdji Yeap. Of course that was done in the span of 5-6 months in parallel with modeling. Looking back at it, taking care of the UVs and organizing the asset properly was the most challenging part of it. Of course, the super-talented folks at Dneg had awesome tools in place for that!
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@MechNuggets There is no way my brain could have comprehended this 10 years ago... crazy how far tools have come
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@RassoulEdji You killed it as well. I remember how curious I was to look into the set up on how the maps were baked through Substance D. 😅 Love these post of yours btw. Looking forward for more!
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@henningsanden Exactly what you mentioned above! I put the asset into a quick rig as early as possible. I used to believe I knew what it works and what not but now its always 50/50 until I try it out. Also it gave a new perspective on what details need to be on the geo and what on the maps.
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@wesball @roy_bennettiv Such a kickass project. I can't believe how do you cancel this!! Unbelievable..
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@henningsanden -Wow that looks terrible. -YeAh BuT iTs Ai. ItS aLL fIniShed!! -Why did they do this? Its ugly af.. -GoOdbYe HollyWoOd!!
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As we dive deeper into real-time filmmaking with hashtag #UnrealEngine and cinematics, we are looking back at some key projects from the past. Game Cinematic Showreel 2024. #ue5 #cinematic #3d #artist #games #film
Our first Game Cinematic showreel showcases a selection of work from the last couple of years. While new projects are in progress, it's nice to stop for a while and look where you come from. @StavrosFyl
#cinematic #game #unrealengine5 #reel
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Looking back to it a year later, what started as an RnD project, blew up beyond our expectations. We saw what is possible with today's CG tools for cinematics and can't wait to share what we have in store for this year! FULL CINEMATIC: #UE5 #b3d
Today marks a year since our dream project went live, bringing Alex Ross's Superman to cinematic life! A new chapter for us, all thanks to our amazing team and fans. Here's to more sky-high adventures! Watch the full cinematic: #UnrealEngine5 #dccomics
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@anthony_fyl 🔥🔥
CG Artist Antonis Fylladitis shared a couple of impressive 2D anime-style 3D renders set up in Blender Eevee. See more and check out other artists' 2D-like artworks: #blender #blender3d #b3d #blendercommunity #blenderart #blenderartist #anime #3dart
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Latest cinematic trailer for Mannequin VR. Created in UE5.
A trailer that we’ve directed and created alongside Rabbit's Foot Studios for Fast Travel Games. @StavrosFyl Mannequin is coming in Meta, PS VR2, and Steam VR. #vr #videogames #PS5 #META #Steam #UE5
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@JSFILMZ0412 @jess @MovellaEnt yeah, I know what you mean! We really want to work with this helmet man, for the upcoming projects it's going to be sweet, so if you figure out how to send this EU, I'm very interested!
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