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Randy Linden Profile
Randy Linden

@RandalLinden

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3,169
Following
461
Media
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Statuses
1,144

Programmer: Cyboid, bleem!, bleemcast!, DOOM SNES, Dragon's Lair Amiga, Home Alone NES, Where's Waldo NES My company is

Seattle, Washington, USA
Joined July 2021
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@RandalLinden
Randy Linden
4 months
A long-lost archive of the DOOM/SNES source code, levels and artwork has been found and preserved here: Kudos to JJ Dasher for tracking this down and archiving it, and to Jeff Hughes for saving the backup all these years!
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@RandalLinden
Randy Linden
1 year
Something from the “archives” that sits proudly in my home
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@RandalLinden
Randy Linden
1 year
THE actual laser disc used to digitize Dragons’s Lair for Amiga
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@RandalLinden
Randy Linden
7 months
The actual development cable for Super FX DOOM There are two controller connectors in the middle, one parallel port connector to the right for the Amiga and the audio connector at the top is to reset the Super NES when debugging
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@RandalLinden
Randy Linden
4 months
Now that the full source and assets for DOOM/SNES are out there, here's an amazing find ... what I hope is the first of many mods for DOOM/SNES was done by @RealSunlitSpace
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@RandalLinden
Randy Linden
2 years
The very last bleem “care package” going out this morning
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@RandalLinden
Randy Linden
1 year
Before we settled on regular sized CDs for bleemCast!, the prototypes were all using mini CDs Here are two examples..
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@RandalLinden
Randy Linden
2 years
Last round of “care packages” going out today
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@RandalLinden
Randy Linden
2 months
At @QuakeCon with legend @burgerbecky — OMG!
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@RandalLinden
Randy Linden
7 months
Originally bleem! was going to release bleemcast! on minidiscs like these pictured here… … but it turned out that they were more expensive than the regular sized CDs so we went with that instead … and the rest is history
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@RandalLinden
Randy Linden
6 months
I've been programming 6502/65816 for 41 years now and just today learned that the 65816 has INC A and DEC A opcodes. No more CLC/ADC #1 and SEC/SBC #1 for me... Never stop learning!
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@RandalLinden
Randy Linden
2 months
#QuakeCon2024 was an amazing event! Thank you so much to everyone who stopped by to chat and play the new SuperNES DOOM I appreciate all the suggestions and feedback and I’m excited to wrap up the project and get on to the next big thing!
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@RandalLinden
Randy Linden
3 months
Carbon Engine trophies for titles that I worked on… Thanks so much for an awesome team and wonderful place to work! @LimitedRunJosh @superNESjoe @PC98_Audi @ModernVintageG
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@RandalLinden
Randy Linden
2 months
@Borman18 @LimitedRunGames We have our own custom chip thats compatible with SuperFX but increases the memory and speed
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@RandalLinden
Randy Linden
7 months
It's taken 40 years in the industry, but I've finally made it! Many thanks to Thumperward who authored the page!
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@RandalLinden
Randy Linden
1 month
I remember doing SH4 pipeline calculations by hand ... a tool to do it would have been great!
@poiitidis
Stefanos Kornilios Mitsis Poiitidis
1 month
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@RandalLinden
Randy Linden
28 days
Happy anniversary to the GOAT -- Dreamcast 9/9/99
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@RandalLinden
Randy Linden
3 months
I agree 1000%!! I've used Mesen for development and it's unmatched in terms of capabilities, features and easy of use. I *wish* I had these kinds of comprehensive tools decades ago.
@KevEdwardsRetro
Kevin Edwards ( Retro Videogame development )
3 months
I cannot tell you how amazing today's tools are for 8-bit console development. I've been using Mesen (NES) to investigate an issue with a ROM I'm re-constructing. I can see everything at a glance. I wish I'd had this available to me when I was developing NES games in the 80s/90s.
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@RandalLinden
Randy Linden
3 years
My company page is here: @RandRDigitalLLC Cyboid is my latest work, a fully 3D FPS in the style of Quake 2 using a custom engine. The game is available for Amazon and Android devices (and soon, apparently, Windows 11) For more of my projects, Google "Randy Linden"
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@RandalLinden
Randy Linden
3 years
@Succinct_Punchy No, bleem did NOT include the PS1 BIOS in the software. I would know, I wrote it.
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@RandalLinden
Randy Linden
2 months
@kandowontu This is exactly why we're releasing the tech specs, docs and sample code for the rumble support... ... so people like @kandowontu can add rumble to existing SNES titles!
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@RandalLinden
Randy Linden
2 years
Had an amazing chat with MVG @ModernVintageG last night about all things GBA, optimization, Quake and more... Truly enjoyed the conversation and am looking forward to move of his awesome videos!
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@RandalLinden
Randy Linden
2 months
I’m at @QuakeCon in Grapevine, Texas and seeing the massive venue and very long line for the BYOC was amazing! Watch the QuakeCon Live Stream tomorrow for a special announcement from @LimitedRunGames about a top secret project I’ve been working on!
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@RandalLinden
Randy Linden
2 years
@ModernVintageG I am truly honoured and humbled to have two of my projects under the "impossible port" collection! Without a doubt a highlight of my career!!!
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@RandalLinden
Randy Linden
3 years
@RealDealDiPirro @IncredibleCulk OMG! I had NO idea that Home Alone for NES would still be played today -- and by speedrunners no less! I co-wrote the game with Paul Coletta at Bethesda Softworks many decades ago and would never have guessed that it's a "thing" in modern times! Very grateful!
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@RandalLinden
Randy Linden
4 months
@HouselessGamer @ModernVintageG There are a few ways to improve the speed a little bit, but the code is pretty tight if I do say so myself. I'd like to see someone take the code and assets and make step-by-step instructions for building the actual game -- that would be a great first step!
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@RandalLinden
Randy Linden
2 years
Had another awesome chat with MVG @ModernVintageG yesterday ... can't wait to see what magic he comes up with from our discussion!
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@RandalLinden
Randy Linden
2 months
@ErikHaliewicz @LimitedRunGames Yes First we will publish the specs and protocol for the rumble support so modders and hackers can add rumble to other SNES titles
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@RandalLinden
Randy Linden
28 days
DC is one of my all-time favourite consoles/hardware! Happy Anniversary, @SEGA
@SEGA
SEGA
28 days
Happy 25th birthday to the SEGA Dreamcast! 🎂 Our iconic console launched 9/9/99, revolutionizing gaming with innovative features and unforgettable classics from Sonic Adventures to Shenmue. Which Dreamcast games are you playing to celebrate?
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@RandalLinden
Randy Linden
2 months
@kandowontu @kandowontu DM me and ill send you the rumble specs as soon as they’re available
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@RandalLinden
Randy Linden
11 months
@KevEdwardsRetro I still have my copy of these notes! I received my copy at the Nintendo developer technical conference in Redmond, Washington where they also showed the prototype of StarFox running.
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@RandalLinden
Randy Linden
2 months
@michaellarouche @PC98_Audi We have our own chip that is compatible with SuperFX but provides a larger address space and fewer wait states so it runs faster
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@RandalLinden
Randy Linden
3 years
In the new Xbox documentary, the PlayStation emulator mentioned is none other than bleem! We were asked by Microsoft to make a version which booted straight into the game for their demo without any titles. Thanks to @pipnayler for finding this tidbit!
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@RandalLinden
Randy Linden
2 years
Looking for a reliable GBA cartridge dumper that's Windows 11 compatible (USB-based). Have heard mixed reviews about Flash Boy Cyclone 3.2 Please DM with recommendations. TIA!
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@RandalLinden
Randy Linden
2 months
@SVKaiser Thanks so much for the kind words — I appreciate it!
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@RandalLinden
Randy Linden
7 months
You're quite welcome! Yes, there is a three-part bleem! extravaganza on FOSDEM right here: Enjoy!
@falco_girgis
Falco Girgis
7 months
@RandalLinden Omg! First I just wanted to say that I am so beyond honored and humbled that you shared my FOSDEM talk... Secondly... I just stumbled upon the THREE PART talk with you in the emulator devroom at FOSDEM '21!? I had no idea!! Guess I won't be sleeping for awhile now!
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@RandalLinden
Randy Linden
2 months
It was a pleasure to meet TJ and talk about the new SNES DOOM at #QuakeCon !
@shacknews
Shacknews
2 months
Limited Run Games dev Randy Linden on enhancing Doom on SNES
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@RandalLinden
Randy Linden
4 months
@ModernVintageG @JustinWhang Id be happy to answer questions or do a more involved interview if you want
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@RandalLinden
Randy Linden
3 months
An amazing haul of Carbon Engine titles from @LimitedRunGames
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@RandalLinden
Randy Linden
2 years
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@RandalLinden
Randy Linden
2 years
@LukeEvansSimon @forestillusion @benjedwards @wvo You know him as Aardappel, but yes, all three maps are his and they're awesome!
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@RandalLinden
Randy Linden
3 years
Another work-in-progress screenshot from the next add-on Level (free for subscribers!) called "Lilith Brachium", designed by Spirit! The next update should be ready shortly! #cyboid #indiedev #indiegame #gamedev #mobilegame
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@RandalLinden
Randy Linden
11 months
@krikzz I can't say enough good things about the FXPak Pro. I use it for development and it's absolutely one of the best pieces of hardware I've ever owned. If you're thinking about buying one, do it!
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@RandalLinden
Randy Linden
2 years
@ModernVintageG @GLDSCX @GigaBusterEXE @videotech_ I wrote bleem! and bleemCast! was done by me and Rod Maher
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@RandalLinden
Randy Linden
11 months
@ericarrache @f4micom Thanks for the kind post -- I appreciate it!
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@RandalLinden
Randy Linden
2 years
@elysian_shadows Thanks for the very kind words and thoughts — I appreciate it!
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@RandalLinden
Randy Linden
7 months
@GLDSCX Yes -- I used the Amiga because that's what I was most familiar with at the time. Sculptured Software ended up buying a couple of Amigas so they could use my SuperFX environment when developing Dirt Trax FX
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@RandalLinden
Randy Linden
4 months
@MightBeAtomic Agreed! Interesting fact: both DOOM/SNES and Dirt Trax FX were developed on the Amiga because my development environment was on Amiga.
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@RandalLinden
Randy Linden
4 months
@ethel486 You're too kind -- thanks for the awesome respect -- I appreciate it!
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@RandalLinden
Randy Linden
2 years
@MikeJMika @forestillusion Thanks so much for the tremendous compliments -- I really appreciate it!
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@RandalLinden
Randy Linden
2 years
@MAFVKER The next bleemcast disc was going to be Final Fantasy 7
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@RandalLinden
Randy Linden
3 years
If you're interested in bleemcast!, here's an interview I did with Titan Game Studios @TitanGStudios last year: #bleem #bleemcast
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@RandalLinden
Randy Linden
2 years
Happy Thanksgiving everyone!
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@RandalLinden
Randy Linden
2 months
I'm with @kando -- are you?
@LF_MrL314
MrL314 💚 (#SMKDX)
2 months
Alright now y’all are going after kando and I need you to stop that. Kando loves the modding scene, and has many many times before tried to offer his personal assistance with RHDN before only to get rejected by the team because of their egos. So he helped join a team to
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@RandalLinden
Randy Linden
7 months
@sundhaug92 The development cable was used to connect my Amiga to the SuperNES for downloading code to the breadboard StarFox cartridge The SuperNES had been modified to support an audio jack that was screwed into the side of the case and connected to the RESET line inside the SuperNES.
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@RandalLinden
Randy Linden
9 months
According to an Email from Amazon, starting January 29, Prime Video movies and TV shows will include limited advertisements. I vow to boycott any products or services that are advertised on Prime Video and urge you to do the same.
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@RandalLinden
Randy Linden
3 months
I'm happy to see Home Alone included in the lineup! Much appreciation and good luck with the gaming!
@junkyard_dave
Junkyard Dave 🐖
3 months
We are liiiiiiiiiiive. :D Marathon starts in about a half hour. Come check it 3 days of NES speedruns. :) Schedule: Channel: #RETROGAMING
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@RandalLinden
Randy Linden
2 months
@kandowontu @TheMikeBachmann @Voultar Yes, I updated the fpga gsu firmware for the superfx 3 😎
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@RandalLinden
Randy Linden
2 years
@schbirid @forestillusion Somewhere I have another prototype demo that has the Quake assets in it -- if I find it, I'll dump that too.
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@RandalLinden
Randy Linden
11 months
Looking for an external USB drive with at least 8TB for backup. I'm currently thinking about the Seagate Expansion Desktop 14TB USB 3.0 External Hard Drive (STKP14000400) Seagate drives have been reliable, but not very fast. Recommendations, reviews and comments appreciated!
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@RandalLinden
Randy Linden
3 years
Another work-in-progress screenshot from the next add-on Level (free for subscribers!) called "Lilith Brachium", designed by Spirit! #cyboid #indiedev #indiegame #gamedev #mobilegame
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@RandalLinden
Randy Linden
2 months
I'll be at @QuakeCon next week in the Console Lounge Thursday, Friday and Saturday Just look for the Limited Run Games table -- you'll know it when you see it! Stop by and say "Hi!"
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@RandalLinden
Randy Linden
3 years
@ModernVintageG Agreed. I think Nintendo should have waited to release the next version of their hardware instead of a simple refresh of the display. Then again, Nintendo has shown great fortitude when it comes to their consoles, so perhaps they know what their audience wants more than I do.
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@RandalLinden
Randy Linden
2 years
@AvaTheArcticFox @forestillusion Absolutely -- I have to thank @forestillusion and @ModernVintageG (who pointed me there in the first place) for all they do!
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@RandalLinden
Randy Linden
1 year
May I please get 2 followers to copy and re-post this tweet? I'm trying to demonstrate that someone is always listening. #SuicidePrevention 1-800-273-8255 or 988 Just two. Any two. Copy, not retweet
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@RandalLinden
Randy Linden
2 months
I love the Dreamcast merch! This is way cool!
@LimitedRunGames
Limited Run Games
2 months
Run through Sonic’s iconic history and experience a brand-new chapter from everyone’s favorite anti-hero, complete with this way-past-cool Collector’s Edition! Pre-order the Sonic X Shadow Generations Collector’s Edition TODAY:
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@RandalLinden
Randy Linden
1 year
@leonardoro_ Someday, yes.
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@RandalLinden
Randy Linden
3 years
Work is progressing on the next add-on Level (free for subscribers!) called "Oceans Apart", designed by Spirit! #cyboid #indiedev #indiegame #gamedev
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@RandalLinden
Randy Linden
2 years
If I sent you a bleem! "care package" in the past, please let me know! I went through my storage locker yesterday and found some more "goodies" to send you for your collections.
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@RandalLinden
Randy Linden
3 years
More progress on the next add-on Level (free for subscribers!) called "Oceans Apart", designed by Spirit! #cyboid #indiedev #indiegame #gamedev
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@RandalLinden
Randy Linden
2 years
I just received #Atari50 and can't wait to jump back in time to my childhood again!
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@RandalLinden
Randy Linden
2 years
New favourite game of all-time: Super Mario Odyssey Yeah, a few years too late, but wow this game is incredible!
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@RandalLinden
Randy Linden
28 days
Super happy to work with you at LRG, Seth! Welcome aboard!
@thedopster
Seth Fulkerson
28 days
Thrilled to announce that I've joined the folks at Limited Run Games as a full time developer! I'll be helping the Carbon Engine team alongside other internal projects. I love working with the folks at LRG so I'm super happy to be there.
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@RandalLinden
Randy Linden
2 months
@kandowontu @CDi_Arcade We’re going to release the rumble specs, docs and sample code so it can be used by the community
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@RandalLinden
Randy Linden
2 years
@QuantumJos @burgerbecky I think Becky did an incredible job, especially considering the pressures she was under! I'm not sure I would have done any better than she did, but appreciate the thoughts and kudos!
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@RandalLinden
Randy Linden
2 months
@DocJohnZ @LimitedRunGames I did the code If you’re at @QuakeCon stop by the Console Lounge and say Hi!
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@RandalLinden
Randy Linden
4 months
@Aquasition9 @RealSunlitSpace All the XBand code is there, so they should work just fine.
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@RandalLinden
Randy Linden
2 months
@slidelljohn1 @Borman18 @LimitedRunGames The current iteration is FPGA but that may not be the final chip
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@RandalLinden
Randy Linden
3 years
Work is progressing on the next add-on Level (free for subscribers!) called "Lilith Brachium", designed by Spirit! #cyboid #indiedev #indiegame #gamedev #mobilegame
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@RandalLinden
Randy Linden
1 year
@JrJrJr2013 Ive been asked to write a book by a number of people and am considering it
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@RandalLinden
Randy Linden
4 months
@Nick_Ireland @ModernVintageG He did an excellent job of the deep dive with the GitHub release I made, so I don't know if this is big enough news to warrant another look.
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@RandalLinden
Randy Linden
1 year
Happy Birthday MVG @ModernVintageG ... and many more, my friend!
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@RandalLinden
Randy Linden
3 years
If you're interested in more about bleemCast!, here's an interview I did with The Dreamcast Junkyard @TheDCJunkyard #bleemcast
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@RandalLinden
Randy Linden
3 years
Another work-in-progress screenshot from the next add-on Level (free for subscribers!) called "Lilith Brachium", designed by Spirit! #cyboid #indiedev #indiegame #gamedev #mobilegame
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@RandalLinden
Randy Linden
3 years
Another work-in-progress screenshot from the next add-on Level (free for subscribers!) called "Lilith Brachium", designed by Spirit! #cyboid #indiedev #indiegame #gamedev #mobilegame
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@RandalLinden
Randy Linden
1 year
Had a great time chatting with @kiwitalkz about all things development, DOOM SNES and other interesting topics ... post to follow with link
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@RandalLinden
Randy Linden
7 months
If you haven't subscribed to @wesleyfenlon ROM newsletter, why not??? This month there's a great write-up of Yuzu along with other interesting topics and it's FREE! Enjoy!
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@RandalLinden
Randy Linden
4 months
@_Zam15_ Absolutely! is a very important resource that needs to be preserved and maintained!
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@RandalLinden
Randy Linden
25 days
@infidelity_nes I use the FXPak Pro for development of the new DOOM SNES and haven't experienced any issues with it I'm curious if you know what specifically is different between FXPak Pro and SD2SNES?
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@RandalLinden
Randy Linden
1 month
I just did an amazing interview with Joe Nash from @software_daily Look for it in the next month or so!
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@RandalLinden
Randy Linden
1 year
I'll be attending PAX West in Seattle from September 1st through the 4th. Anyone else going and want to meet up to say "hi!" or something else? Hit me up with a DM so we can make arrangements!
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@RandalLinden
Randy Linden
2 years
I just ordered a FXPAK PRO -- any suggestions, tips or tricks I should be aware of? TIA
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@RandalLinden
Randy Linden
7 months
@ricardo_sdl No, it also required a breadboard "romulator" device Basically this was a modified StarFox cart with RAM and a small boot ROM which had the debugger stub resident The debug stub communicated with the Amiga for downloading and running code via the cable
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@RandalLinden
Randy Linden
3 years
Working on a new add-on Level (free for subscribers!) called "Oceans Apart", designed by Spirit! #cyboid #indiedev #indiegame #gamedev
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