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Philip O'Callaghan 🎾
@Mr_Tennis_Coach
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Skill Acquisition for Coaches👨🏫| PE Teacher and Tennis Coach 🎾|Tweets & Threads about Skill Acquisition and Coaching 📚|
Cork, Ireland
Joined December 2019
Thanks Joe, really enjoyed recording it at the time. With regards to the research around the elite players-not any that I'm aware of but I suppose the argument wouldn't be around whether if it was representative rather how beneficial or how much it contributed. With regards the side step one, this wouldn't be a representative task-but it doesn't always have to be highly representative to be beneficial(from a CLA perspective we'd want an appropriate amount at least as much as possible). It could well have helped improve balance etc. and if you look at the image below this could fall under improving structural constraints. But it's important to recognise the other constraints are interacting and it's hard to study a constraint in isolation
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RT @Mr_Tennis_Coach: 4 practice design skills every coach needs: 1. Identification 2. Collaboration 3. Creativity 4. Observation 1. Iden…
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@nasthe3rd I love the soccer one, the amount of things going on in an 11vs11 game over 90 minutes is crazy
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When practice lacks game context, players miss out on key perception and decision-making skills. Even with beginners, the key is to scale tasks without losing game-relevance. Here’s how Simplified Constraint-Led Games help players develop real skills. 👇 Simplified Constraint Led Games are the result of putting task simplification into practice to create a suitably representative task The level of representativeness will be lower, and that’s perfectly fine—especially for beginners. The goal is to provide a scaled environment that still contains key game-like information while making it manageable for players to engage with. In the first example (Short Court Volleys): ✅ The court is smaller ✅ The ball is slower (lower compression) ✅ The opponent is out of position ✅ The player is rewarded for exploring net play The next step is ‘Specific Constraint Led Games’. As players improve, we gradually make the task more specific—moving closer to full game conditions without overwhelming them. The levels of representativeness is higher but is still not quite fully representative In the progression (Full Court Volleys): ✅ The court is now full size ✅ The ball is now a regular ball ✅ The opponent is still out of position ✅ Players are still rewarded for coming to the net
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@HoopsEurope Do you think you could possibly make the dribble easier, using different balls, reducing numbers 1vs1 etc. without removing the context completely?
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@BowTiedRuckus Keeping them engaged and enjoying the sport is our main goal, especially with younger players
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Hi Joe, nice to hear your enjoying the content. I think there's a space for it but not really from a skill point of view. I wouldn't do it during a session when there's other players they could be interacting with. We recorded a 'twitter spaces' chat around this topic that I can send you a link to if you'd like to listen?
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@htxitztrotz Love that Matt, I think there's a lot of great things we can learn from video games that also apply to coaching
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@11v11Sam Yes I think it certainly does, the not knowing your opponents target works really well to add to the intensity as well
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