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Dino Patti
@DinoPatti
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CEO and Co-Founder of coherence. Executive producer and Co-Founder of JUMPSHIP. Co-Founder and former CEO of PLAYDEAD (LIMBO and INSIDE)
Denmark
Joined March 2009
@framekunst I think is the most important part of a game and you can also do innovation there.... It's just not so valuable for the _early_ pitching. The people you pitch to will not undrstand.
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Not sure what is it with this game, but gives me an exciting feeling in the body...
introducing our next game: 🌲over the hill🌲 explore the world's beautiful environments in iconic offroad vehicles with friends! developed with @StrelkaGames and coming to steam this year
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RT @OverageGmngCom: OG plays Somerville! Like & Sub! @jumpshipstudio
@ChrisOlsey
@DinoPatti
@HarryAlisavakis
#ad…
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RT @PreMortemGames: Developing LIMBO as the Co-Founder and CEO of @Playdead taught @DinoPatti invaluable lessons about creating impactful…
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@Thunderfulgames @jumpshipstudio They called me earlier, and he made it clear to me that protecting the employees are also their top priority... So could sadly not edit the post to better reflect that, but wanted to acknowledge that! Thanks!
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RT @ArchiRobbie: Just finished playing Somerville by @jumpshipstudio and I wanted to share. Beautiful, potentially tragic, story that left…
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RT @gamelab: 😎 @DinoPatti es todo un fuera de serie. Cofundador de Playdead, estudio responsable de Limbo e Inside, y actual CEO y Cofundad…
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@thomasmahler @alyssa_merc @xIngenue +1 This is absolutely how game development is in many cases and in my personal opinion the cases which produces the best games.
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RT @DevGAMM: Going through 537 games submitted for the DevGAMM Awards is no easy feat! Luckily, we have 93 industry professionals as judge…
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RT @OverageGmngCom: OG plays Somerville! Like & Sub! @jumpshipstudio
@ChrisOlsey
@DinoPatti
@HarryAlisavakis
#ad…
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RT @realmikefjord: Playdead's LIMBO was first released 14 years ago today for the Xbox Live Arcade. It has been critically acclaimed for it…
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