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Blight: Survival Profile
Blight: Survival

@BlightSurvival

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1,171

Blight: Survival is an co-operative extraction-lite set in an alternate medieval world.

Joined June 2021
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@BlightSurvival
Blight: Survival
1 year
Nothing much - but for the sake of transparency and developing this game for, and with, you - we figured we wanted to start sharing more work in progress. Here is a look at the weapon collision system. We intend to provide you with much more behind-the-scenes footage and other
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@BlightSurvival
Blight: Survival
11 months
Showcasing our automated helmet-collision-avoidance (trademark pending) system. We're also giving you a tiny glimpse into some of the initial exploration for the music, which is being created by the talented Jose Pavli. #indiedev #gamedev #multiplayer #coop #unrealengine #ue5
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@BlightSurvival
Blight: Survival
1 year
Now for a popular one! What kind of enemy types would you like to see in Blight: Survival? *vote on the official poll (channel #makeyourmark ) on our Discord. #medieval #indiedev #gamedev #ue5 #unrealengine5 #unrealengine #indiegamedev #indiegame
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@BlightSurvival
Blight: Survival
1 month
The Blight is taking shape. Here's a glimpse at how Blight-infected enemies will evolve in our world. 👀 Amazing work by our concept artists Ana and Maïlys!
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@BlightSurvival
Blight: Survival
1 year
Here is a brief glimpse at the, work-in-progress, lockpicking prototype that Ulrik is working on. What is your favorite lockpicking mechanic? #gamedev #indiedev #unrealengine #ue5 #multiplayer #medieval #locomotion
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@BlightSurvival
Blight: Survival
2 years
what type of ranged weapons would you like to see in Blight: Survival? *make sure to vote on the official poll (channel #makeyourmark ) on our Discord. #medieval #indiedev #gamedev #ue5 #unrealengine5 #unrealengine #indiegamedev #indiegame
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@BlightSurvival
Blight: Survival
1 year
We asked you what type of enemies you'd like to see in Blight: Survival. Here are the most popular answers! A) Hybrids (Animals fused with humans) B) Armored (Humans & Infected) C) Hidden (Hidden and re-animating infected) D) Mini-bosses (Multiple organisms combined) E)
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@BlightSurvival
Blight: Survival
1 year
Here's a sneak peek at some of the new characters from one of the human factions that will feature in Blight: Survival. Check out their drip! From our incredible artist, Ana! #gamedev #indiedev #3dmodeling #3dart #characterdesign #multiplayer #medieval #zombie #zombies #knight
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@BlightSurvival
Blight: Survival
1 year
What is happening with Blight: Surival? In case you missed it, check out our steam post in regards to our latest team-expansion.
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@BlightSurvival
Blight: Survival
1 year
what kind of melee weapons would you like to see in Blight: Survival? *make sure to vote on the official poll (channel #makeyourmark ) on our Discord. #medieval #indiedev #gamedev #ue5 #unrealengine5 #unrealengine #indiegamedev #indiegame
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@BlightSurvival
Blight: Survival
1 year
It makes us very happy to announce that Blight: Survival has been selected as a recipient of an Epic MegaGrant. MegaGrants are offered by Epic Games to to creative, noteworthy, and innovative projects built in and around Unreal Engine or projects that enhance the open source 3D
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@BlightSurvival
Blight: Survival
1 year
Thank you for the shout-out! We are working hard to make this game everything it can be. /Hanna
@HeinyReimes
Heiny 'Indie Curator' Reimes
1 year
🤩"Medieval Resident Evil!"🤩 #indiegame @BlightSurvival is a medieval co-operative extraction-lite set in an alternate 14th century. #indiedev #gamedev : Haenir Studio
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@BlightSurvival
Blight: Survival
1 year
what type of stealth mechanics would you like to see in Blight: Survival? *make sure to vote on the official poll (channel #makeyourmark ) on our Discord. #medieval #indiedev #gamedev #ue5 #unrealengine5 #unrealengine #indiegamedev #indiegame
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@BlightSurvival
Blight: Survival
1 year
Initial character development done by the talented Dick on the Rattler; the most common infected. This is a work in progress.
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@BlightSurvival
Blight: Survival
1 year
Here is another wicked concept of the Bellower - done by our awesome concept artist Ana. #gamedev #indiedev #conceptart #concept #characterdesign #monster #multiplayer #medieval
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@BlightSurvival
Blight: Survival
1 year
Want to know more about the infected in Blight: Survival? Look no further. Here is the concept art for the special infected, the Swelter, beautifully illustrated by Ana. #gamedev #indiedev #conceptart #concept #characterdesign #monster #multiplayer #medieval #locomotion
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@BlightSurvival
Blight: Survival
1 year
@MagentaIris We'll stay true to our roots. PvE is our sole focus. If we ever decided to add PvP post launch, it would be an opt-in PvP mode, separate from the core experience. /Mads
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@BlightSurvival
Blight: Survival
1 year
Here’s a sneak peek into how we brought Rattlers' bone-chilling visage to life. This Rattler is near his final stage of mutation. #gamedev #indiedev #3dmodeling #3dart #characterdesign #monster #multiplayer #medieval
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@BlightSurvival
Blight: Survival
2 years
You are not going to break your legs from a two meter drop in our game, Geralt. #indiedev #WishlistWednesday #gamedev #ue5 #madewithunreal #medieval
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@BlightSurvival
Blight: Survival
2 years
Using stealth is just one of many ways you can play our game - whatever suits your playstyle! #indiedev #gamedev #indiegamedev #ue5 @unrealengine
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@BlightSurvival
Blight: Survival
2 years
Teaser for our upcoming game 'Blight: Survival' powered by Unreal Engine 5. #UE5 #indiegames #gamedev #gaming @UnrealEngine @quixeltools #quixel #megascans #indiedev
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@BlightSurvival
Blight: Survival
1 year
@LaurBadea The over-exaggeration is done on purpose, for gameplay purposes. Actually most of the locomotion isn't meant to look 100% realistic. It also needs to read well from a gameplay perspective :) .. that or rubber walls. /Mads
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@BlightSurvival
Blight: Survival
2 years
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@BlightSurvival
Blight: Survival
2 years
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@BlightSurvival
Blight: Survival
11 months
@SeansVoices Haha, yes, I was trying to be fun. We would never try to patent such a system. /Mads
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@BlightSurvival
Blight: Survival
1 year
@Azermane Sorry to hear that you think so. Obviously we already have these things jotted down in our GDD. This is more to gauge the matter of importance in our community. It will allow us to prioritize :) /Mads
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@BlightSurvival
Blight: Survival
1 year
@catboysans Co-operative, roguelite + extraction. We'll show and tell more in due time :) /Mads
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@BlightSurvival
Blight: Survival
11 months
@Alpharougewarx We have to do that! /Mads
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@BlightSurvival
Blight: Survival
1 year
@WalaWalaGames Thank you for the shout-out! We are working hard to make all those wishlists worth it :) /Hanna
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@BlightSurvival
Blight: Survival
11 months
@DannycataPault No, I was hoping it was an obvious joke - us being a small indie developer. We would never try to patent a mechanic :) /Mads
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@BlightSurvival
Blight: Survival
1 year
@danyoda1080 The best way to support us is to simply be here. We appreciate you engaging with us <3 /Mads
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@BlightSurvival
Blight: Survival
11 months
@timsoret Haha, no, that was just a poor attempt to be funny. We would never do such a thing as we don't believe features or mechanics can or should be patented. We are very much against such practices. /Mads
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@BlightSurvival
Blight: Survival
11 months
@ImSneezer It was a silly joke. We don't have pending trademark on the name - and neither do we have a pending patent :D /Mads
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@BlightSurvival
Blight: Survival
1 year
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@BlightSurvival
Blight: Survival
1 month
@voidnuker We're still a ways out from our initial playtests, so we don't have anything to announce just yet, but your anticipation means the world to us!
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@BlightSurvival
Blight: Survival
1 year
@Fashion_Beard Great Helmets are coming - yes. /Mads
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@BlightSurvival
Blight: Survival
2 years
@Ion0X Our intention is to bring it to consoles as well.
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@BlightSurvival
Blight: Survival
1 year
@jifferey Not to worry, this changes nothing regarding platform releases :) The grant comes with no strings attached. /Hanna
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@BlightSurvival
Blight: Survival
1 year
@paulogamesXD Zweihander confirmed. /Mads
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@BlightSurvival
Blight: Survival
1 year
@DuskFennecFox You are right. We try to stick with 14th century, but it isn't our of the question to slip into other centuries as long as the style feels like it would fit. /Mads
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@BlightSurvival
Blight: Survival
10 months
@haenir_studio Explorative music by Jose Pavli
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@BlightSurvival
Blight: Survival
1 year
@AdventuringBF That's an interesting suggestion. We do have some potential designs for animal hybrids :) /Mads
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@BlightSurvival
Blight: Survival
1 year
@BlacksmythTV Appreciate that more than you know :) /Mads
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@BlightSurvival
Blight: Survival
11 months
@timsoret Thanks for sharing, Tim - completely agree! /Mads
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@BlightSurvival
Blight: Survival
11 months
@adrianhasnodad You can play the game solo, while we do encourage you to play with friends - but it isn't a requirement. /Mads
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@BlightSurvival
Blight: Survival
2 years
@HopeKillerZiz If this is what you're referring to, we'll also have female characters to choose from (although they will look the same with their armor on - historically men and female used the same armors).
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@BlightSurvival
Blight: Survival
1 year
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@BlightSurvival
Blight: Survival
1 year
@FerretsSpartan Plate will make significant more sound than cloth. So it will be less than ideal for more stealthy operations. The pre-alpha gameplay doesn't reflect the final thing. /Mads
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@BlightSurvival
Blight: Survival
2 years
@Predalien_7809 We are in negotiations with investors which is why we don't want to make any further waves, but we are engaging with our community across all platforms. We have some news very soon.
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@BlightSurvival
Blight: Survival
1 year
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@BlightSurvival
Blight: Survival
1 year
@BaddBear_ We don't have the bandwidth to support a first-person mode, as we want to pour all our love into the locomotion for third person :) /Mads
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@BlightSurvival
Blight: Survival
1 year
@eM35736552 I appreciate that! That was very much the intention. Not to throw you into another interface that would take you out of the action. /Mads
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@BlightSurvival
Blight: Survival
1 year
@SavuAdrian12 The game is going to be hard and punishing. /Mads
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@BlightSurvival
Blight: Survival
2 years
@theReapeth Our combat is akin to Mordhau x Dark Souls.
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@BlightSurvival
Blight: Survival
1 year
@CaffeinatedDad1 It may be.. just maybe. /Mads
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@BlightSurvival
Blight: Survival
2 years
@dat_olen Ha! Yeah, we're not awfully active here on Twitter, but are planning on ramping up that over the coming months :) /Mads
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@BlightSurvival
Blight: Survival
1 year
@septeques It would, although you shouldn't expect hordes in Blight. Less is more.. lethal in this case. /Mads
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@BlightSurvival
Blight: Survival
1 year
@DrRTSomerville This is awesome, Ryan! But you already knew that :) /Mads
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@BlightSurvival
Blight: Survival
1 year
@Dobrodushnyi_Ed The only and best way to support us is to share it with a friend :) /Mads
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@BlightSurvival
Blight: Survival
1 year
@80Level Thank you for mentioning us! :) We appreciate it! /Mads
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@BlightSurvival
Blight: Survival
1 year
@JaycornTV Are you.. us? /Mads
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@BlightSurvival
Blight: Survival
1 year
@dour_knight We have done a sanity check on any suggestions, and it is mostly to figure out what excites the community, and what to prioritize :) /Mads
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@BlightSurvival
Blight: Survival
10 months
@_Cat_burger We intend to bring it to consoles, yes. /Mads
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@BlightSurvival
Blight: Survival
1 year
@Soly_Lisse Don't worry friend, this changes nothing :) The grant come with no strings attached, and it won't be an Epic exclusive. This just means we have more funds to make Blight more awesome. /Hanna
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@BlightSurvival
Blight: Survival
1 year
@Wrothfiend76 Both, yes :) /Mads
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@BlightSurvival
Blight: Survival
11 months
@MadFighterPilot This may or may not have been our inspiration ;) /Mads
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@BlightSurvival
Blight: Survival
2 years
@bazinga199981 We're currently looking for funding, as we're currently just two developers at the moment :) Once that is secured, we can safely say yes!
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@BlightSurvival
Blight: Survival
1 year
@ComboCounter We actually have such a system in place :) As for the off-hand vs. main hand, only some weapons can be used in the off-hand, such as daggers and shields. /Mads
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@BlightSurvival
Blight: Survival
2 years
@Zariel_Art While this is just a testing environment, we're definitely playing with the idea that some doors will be heavy/reinforced to have you fall. But we'd need to get player feedback first :)
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@BlightSurvival
Blight: Survival
11 months
@Flynt010 Very appreciative of this comment. Thank you! /Mads
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@BlightSurvival
Blight: Survival
2 years
@scottmhhoke We're also hoping to bring it to consoles.
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@BlightSurvival
Blight: Survival
1 year
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@BlightSurvival
Blight: Survival
1 year
@Rabbi3d While it isn't shown here, we will have two stages of stagger. One more punishing than the other :) /Mads
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@BlightSurvival
Blight: Survival
1 year
@ChadVerrall Indeed. We are still tinkering with the balance, but intend to take some chances that other may not. /Mads
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@BlightSurvival
Blight: Survival
1 year
@KettyWombey We managed to navigate the treacherous waters, that is the business side of things. We recently joined forces with ten developers, and are still building momentum, but you can expect more updates going forward. /Mads
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@BlightSurvival
Blight: Survival
10 months
@jordancoxon1 We intend to bring it to consoles as well :) /Mads
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@BlightSurvival
Blight: Survival
2 years
@VicariousPR Thank you guys!
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@BlightSurvival
Blight: Survival
1 year
@Wolfthekid1 Stealthy, sneaky enemies? /Mads
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@BlightSurvival
Blight: Survival
1 month
@UssyNFTs We'll be running multiple playtest phases down the road, so you'll definitely get a taste of the game before any official releases!
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@BlightSurvival
Blight: Survival
1 year
@DrRTSomerville Super rad Ryan! :) /Mads
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@BlightSurvival
Blight: Survival
1 year
@Corvo_Bruh Yes. You create a bloodline, with your own heraldry. Once you character dies, the next of kin replaces them - from the same 'family' /Mads
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@BlightSurvival
Blight: Survival
1 year
@eM35736552 We're super excited to share the characters and customization, although it will be a while before we can share that :) /Mads
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@BlightSurvival
Blight: Survival
2 years
@Ilmedved This just in. "Yes! The Motion Warping feature is used to warp him to the correct position"
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@BlightSurvival
Blight: Survival
1 year
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@BlightSurvival
Blight: Survival
1 year
@MR3Dev Plate armor will make significant more sound than that of cloth. Something we hadn't implemented in the pre-alpha gameplay, but intend to have in the final game :) /Mads
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@BlightSurvival
Blight: Survival
1 year
@Corentyn3 Keep an eye on our socials. When we open for any kind of play-testing or closed alpha we will let you know. /Mads
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@BlightSurvival
Blight: Survival
1 year
@ArkZombie Awesome! Thanks for covering the game, man! /Mads
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@BlightSurvival
Blight: Survival
11 months
@WarshaperToma Yep - the very same talent! /Mads
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@BlightSurvival
Blight: Survival
2 years
@Deltheman69 Absolutely. Customization is huge!
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@BlightSurvival
Blight: Survival
1 year
@eM35736552 We actually have a 'hostage' mechanic planned. As for the environmental stealth takedowns - what do you have in mind? /Mads
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