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Sean Richardson
@Blaghman
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Tongue firmly in cheek, even if only to give my foot more mouth space. Check out my game, Careening. https://t.co/8UDQT1GSPU
Joined March 2011
@FreezeSPreston @ho_tross @dan_or_dc @SerNobulus @beeawwb @TrjnRabbit @frejyr @thedoctordanii @transient_mind Yeah, I have nobody here to blame but myself.
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RT @Mab_Devv: After two and a bit weeks of work, my game jam game is done! 🏎️ Available for free on itch, link in the replies https://t.co/…
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RT @PoorOldRoloTony: There will be people who will defend this choice due to budgetary or time constraints, but make no mistake. This is ho…
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@DMeville Okay, I cannot for the life of me work out how to change just the material in the scratchpad. But if you set mesh indices it's fine (this is based on distance to the main actor as set in a material collection -> niag collection, you'd probably want to feed it camera position).
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@blood_gutters Nice, that is surprisingly effective at first glance. (as an aside, I believe Ghostwire Tokyo did something similar with its rain being the Kanji for, well, rain)
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