Here’s a short tutorial on how I made the glass PS1 memory card that went viral recently.
Let me know if you like this kind of stuff? It’s my first tutorial
#b3d
hey I’m ryo! i’m a senior design technologist at PlayStation. i love to experiment with new technology and improve the lives of designers and engineers with tooling. accessibility is key!
RT and say hi! 👋
haii, i’m megan! i’m a ux designer on
@FortniteGame
i love crafting fun, memorable and accessible experiences for players to have the time of their lives! gaming is for everyone.
RT and say hi? 👋
TIL you can toggle inlay type hints by holding CTRL+ALT using the VSCode option `offUnlessPressed`.
Great for the
#RustLang
analyzer types that fill up files.
Finally finished my
@gatsbyjs
documentation template!
Automatically generate documentation for your
#ReactJS
components. Perfect to drop into any
#DesignSystem
.
⚛️
#GatsbyJS
📝
#MDX
♻️ react-docgen
🗄 Props Table
🎛 Modular
⚖️ Lighweight
Had time to refine my react-three-fiber shader playground.
Added Leva controls to give user control over shader uniforms. Makes it easy to edit properties like color! 🎨💜
#r3f
#reactjs
#threejs
working on animating the case. still have a couple weird mesh collisions to wrangle in the rigging, but figured I'd share a failed render for once
#b3d
#tw
#seizure
I created a
@giphy
account with transparent GIFs of all the memory card colors. Soon you should be able to search for them on Instagram and a few other places.
Ever wondered how render pipelines work?
What's a render pass?
Where would you put a buffer?
How do you render multiple objects?
All these questions answered and more in my latest exploration in
#wgpu
#rust
#gamedev
One of my favorite
@NotionHQ
hacks to make notes look more professional:
Google a company logo and copy the image URL for the Notion icon.
Google Images uses base64 for thumbnails. This way you never rely on a CDN for the images 👌
#SaveTheBandwidth
#Notion
Now that things are slowed down for me — If you need any help with your resume or portfolio, hit me up and I’ll do my best to give you tips ✅🙌
We’re hiring a lot of positions at Sony/PlayStation and I can offer advice 👍
it goes without saying but if you're looking for a job at PlayStation and I can help somehow - let me know. i'm always down to demystify the process and support any way I can.
Got
@storybookjs
working with my
@stenciljs
#WebComponents
and it's pretty slick. Why build docs when you have a Storybook? 👌
🎛 Knobs for props & CSS custom properties
✍️ MDX docs
💻 Live code examples
⚙️ Auto generated props table
Forcing artists to edit through their entire portfolio and add a new tag is kinda scummy. Should be something that default, and the fact it’s not supports AI more than artists.
Reading through the Far Cry Dunia Engine Shader Pipeline slides tonight.
Great insight into their scalable shader architecture with DirectX 12, and even porting to Vulkan and PS5.
🔥 Did you know you can use
@CodeSandbox
as a CMS for your
@GatsbyJS
blog if you use static content (like Markdown/MDX)?
My recent blog walks you through the process:
Bonus points if you deploy using
@Netlify
🤘🚀