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Nate Thomas Profile
Nate Thomas

@wardonkey

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Gameplay Animator @Bungie -all opinions are my own!- Animated Animators Podcast Youtube

Austin, TX
Joined June 2009
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@wardonkey
Nate Thomas
4 months
Proud to share my gameplay animation reel for The Final Shape. So if you got smacked by the Witness during DPS... sorry😅 Not everyone from our team is on twitter but @ray_animates and @JoshuaBarends are, so check them out too! #Destiny2 #TheFinalShape #gamedev #animation
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@wardonkey
Nate Thomas
1 year
Animation reference, get yer animation reference here
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@wardonkey
Nate Thomas
3 years
Boop
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@wardonkey
Nate Thomas
1 year
Oh damn, we did numbers 🤣 Seriously, this person's dedicated as hell.
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@wardonkey
Nate Thomas
4 months
Giving the people more of what they want: hand animation! I was lucky enough to do exploratory animation on the limb mechanics and anatomy for The Final Shape. Design gave an idea of how the games should go, but let us run wild with it! #gamedev #animation #destiny2
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@wardonkey
Nate Thomas
1 year
@joshcarlosjosh Me and my wife @alyssaatrudeau last year!
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@wardonkey
Nate Thomas
8 months
While most of the stuff I've been working on for the last (checks watch)... while has yet to come out, I did get a chance to animate a trick for the new skimmer in Destiny 2! #animation #Destiny2Art #GameDevelopment #ArtistOnTwitter
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@wardonkey
Nate Thomas
8 months
Revisited my Raphael blueprint to add in a dodge/evade/counter animation. Eventually I'd love to make these, actually, ya know, do damage. #animation #art #TeenageMutantNinjaTurtles #UnrealEngine5
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@wardonkey
Nate Thomas
6 months
If you see this post a wolf 🐺 my only 'cute' animation
@ikhandle
ikhandle
6 months
If you see this post a wolf 🐺 Frostwülf - Gameplay Animations - @PlayDauntless
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@wardonkey
Nate Thomas
8 months
I've had a few people ask to see the full set (so far) of Raphael animations! While I had fun fleshing these out, this was much more about becoming increasingly self sufficient in engine. #animation #gamedev #gamedeveloper #art #tmnt
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@wardonkey
Nate Thomas
1 year
Sunday night tool tip 🙂 'Extract Selected Objects' from the base layer in Maya! Apologies for low volume, but at least captions are on. #animation #maya #gamedev
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@wardonkey
Nate Thomas
5 months
A note on the Final Shape, being a game dev, and the joy of working with equally passionate people. #bungie #destiny2 #gamedev
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@wardonkey
Nate Thomas
3 years
Went back to school and changed my career at 26. 9 years later and loving game animation. #whatagamedevlookslike
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@wardonkey
Nate Thomas
2 years
New traversal just dropped! Another dynamic pose exercise using Rigs n thing's ( @animboy90 ) Master Chief. #animation #Halo #masterchief #maya
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@wardonkey
Nate Thomas
4 years
reference for something, just dont know what it is yet
@meiaseis
Meia Seis
4 years
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@wardonkey
Nate Thomas
6 months
A little Saturday animation fun with @MilioSerrano 's Space Marine rig.
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@wardonkey
Nate Thomas
2 years
Here's some older personal practice stuff for #PortfolioDay . Everything current I'm doing is super double secret probation. I'm almost positive someone just makes it 'portfolio day' at random 6 times a year.
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@wardonkey
Nate Thomas
2 years
Just in time for Twitter to crumble in to dust: I wrote something for Entry Level game animation job hunters! Animation For Games: A Short Guide To Getting The Job Download for free with code GIMME, but if you want to support my work, it's only $2!
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@wardonkey
Nate Thomas
3 years
Promised myself I would do an entire animation before football starts at 2. Used @markmasters92 's latest videos as a guide for quick blocking, along with some great reference from @jagar001 's library. Ref choice, retime, and anim was just about 6 hours.
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@wardonkey
Nate Thomas
6 months
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@wardonkey
Nate Thomas
4 months
Finally having non NDA'd stuff for one of these #PortfolioDay s? shameless retweet
@wardonkey
Nate Thomas
4 months
Proud to share my gameplay animation reel for The Final Shape. So if you got smacked by the Witness during DPS... sorry😅 Not everyone from our team is on twitter but @ray_animates and @JoshuaBarends are, so check them out too! #Destiny2 #TheFinalShape #gamedev #animation
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@wardonkey
Nate Thomas
6 months
Study the weight here ppl
@AlonHelman
Alon Helman
6 months
Here's a side by side between the two titans. Base Walk cycle vs. the Base Run Cycle. I use these for my shots and then polish them relative to the cam. #GodzillaXKong #Godzilla #animation #3Danimation
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@wardonkey
Nate Thomas
1 year
It's been 87 years since I did a personal shot, so probably this 🤣
@MunozArthur1
Arthur Munoz
1 year
Advertise your account with one animation
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@wardonkey
Nate Thomas
2 years
Bad Times in Cyber World ™️®️ Latest WIP to practice hit reactions, using the ever popular Hybrid 02 rig from Onination Squad. Reference from @jagar001 's account! #animation #cyberpunk #gamedev
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@wardonkey
Nate Thomas
3 months
Looks like @VancityReynolds missed a variant. Luckily, the @ChallengeAnim this month happens to be Deadpool related! Rigs by @KielFiggins Animation by me
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@wardonkey
Nate Thomas
2 years
Ugh, many uploading issues. Inspired by @animturnbull 's dynamic pose exercise! Title: "but Papa, I want to DANCE" Isaac rig by @KielFiggins
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@wardonkey
Nate Thomas
2 years
New hit combo anim practice! What can I say, I love Star Wars 😂 Ahsoka rig by @MilioSerrano , reference was @jagar001 #StarWars #Ahsoka #animation #3Danimation
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@wardonkey
Nate Thomas
6 months
Blackthorne: Tell this producer this is not nearly enough time to complete a polish pass. Mariko: The Anjin says "no problem"
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@wardonkey
Nate Thomas
7 months
Ahh #PortfolioDay , where I think about all the dope work I did at the last studio that will never see the light of day. But hey! Final Shape will be out soon, and I was able to update my reel with the only thing that's come out at Bungie so far 😂
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@wardonkey
Nate Thomas
3 years
Happy Holidays! Added camera and sound.... still no 3rd guy yet 😂 Maybe after the new year.
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@wardonkey
Nate Thomas
2 years
Gore warning.... mine was this
@KielFiggins
Kiel Figgins
2 years
@ferhra asked the weirdest thing weve animated? Mine was a beetle who's head transformed into a Gatlin gun and shot smaller beetles... was a pitch for a music video over 15 years ago.
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@wardonkey
Nate Thomas
3 years
You ever have grand ideas for a 300 frame dance animation and then abandon it to make Grogu do the Tina Belcher because.... how can you not? I'm so over this song now btw 😂 #agorastudio #animchallenge #animation #3danimation Mando rig by @Josh_Mucca Grogu rig by Steakosaurus
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@wardonkey
Nate Thomas
4 years
😅
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@wardonkey
Nate Thomas
9 months
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@wardonkey
Nate Thomas
3 years
Spline pass on first punch... of five punches.... of first of two attackers.... 😫
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@wardonkey
Nate Thomas
3 years
Arrived 15 minutes ago, plugged in 10 minutes ago, already remapped my left hand keys. My thumb is already crying with happiness, this is the best purchase I've made besides my vertical mouse.
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@wardonkey
Nate Thomas
2 years
I'm really excited to say I'm joining the animation team at @Bungie ! Blowing the mind of my younger, Halo LAN party playing self. Eyes Up, Guardian
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@wardonkey
Nate Thomas
1 year
@tech_art_gent This person is wild, some of the stunts look... not like stunts 🤣
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@wardonkey
Nate Thomas
4 years
WIP of some Link sword animation! Now to actually...uh...get the sword working. 😭 Rig by @artstoff whose Gumroad can be found here:
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@wardonkey
Nate Thomas
2 years
Walk cycles. Can't live with em.... can't ever really truly finish em. Isaac rig by @KielFiggins #animation #gamedev
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@wardonkey
Nate Thomas
5 months
Animating at Bungie can spoil you. You get back on your personal computer and immediately:
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@wardonkey
Nate Thomas
2 years
Episode 3 of the Animated Animators podcast will be out soon! In the meantime, here is a sneak peak of Chris Morgan (Anim Supe at Playstation) talking about his goals.
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@wardonkey
Nate Thomas
3 years
So I can say a couple of things now... in October I'll be moving to Austin, TX for a new job as senior gameplay animator at Aspyr. More importantly... this one will be joining me soon, one way or another! 💍
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@wardonkey
Nate Thomas
3 years
Are you a gameplay animator who is crazy good with mocap and implementation? Looking for a new job where they PAY YOUR HEALTHCARE PREMIUMS???? Walk with me talk, with me.
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@wardonkey
Nate Thomas
3 years
Starting a little Red vs Blue blocking
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@wardonkey
Nate Thomas
3 years
Forgot that NYE means the anim challenge ends tonight, and I promised myself I'd complete this one. So naturally I threw in a bunch of nonsense using no reference at the beginning and end and called it a night.
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@wardonkey
Nate Thomas
2 years
Sai go brrrrrrrrrr rig by @KielFiggins
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@wardonkey
Nate Thomas
2 years
This month's theme: RIP! @ChallengeAnim #creature #art #animation Rig is Blurgha by Perry Leijten and Victor Gaza.
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@wardonkey
Nate Thomas
9 months
Getting outside of the 'fight' animation comfort zone. Tiktok dances are hard to do because it's already outdated lol. 2nd vid is the proxy geo, which I always think is fascinating to see. Credits below in thread. #animation #dance #gamedevelopment
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@wardonkey
Nate Thomas
3 years
This month's #agorastudio #animchallenge theme was Mystery Box! Fun one to put together, including sound. #animation #animator #mysterybox #agoracommunity #3Danimation Ghost Armour: Oscar Perez Ayala [3D Model] Emilio Serrano Garcia [Rigging]
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@wardonkey
Nate Thomas
3 years
I see there was another portfolio day, instead of just posting a big ole "NDA" picture, here are a few personal shots from varying times over the last couple of years. I have zero idea how people combine 4 shots into neat little looping gifs, I'm not 'hip' or 'with it'. 👴👴👴
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@wardonkey
Nate Thomas
1 year
I think I best summed up my thoughts on the whole 'self crunch' idea here
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@wardonkey
Nate Thomas
2 years
Hadn't done an @ChallengeAnim in a while, so I decided to revisit some old work, add shots surrounding it and bring in some sound. I'm... not a great sound editor, but I think we got there! Theme was 'Sci Fight'. #animation #Halo #masterchief #fight
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@wardonkey
Nate Thomas
3 years
Another recent personal shot. When it came time to figure out what's in the cave I just.... didn't feel like doing it anymore! 😂 But that's the beauty of personal work. #animation
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@wardonkey
Nate Thomas
5 months
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@wardonkey
Nate Thomas
3 years
For the monthly #agorastudio #animchallenge . I got demolished by my schedule this month 😅 But something is better than nothing! #animation #animators #3danimation #Aloy #HorizonForbiddenWest
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@wardonkey
Nate Thomas
4 years
Sword and arm spacing/pops giving me an ulcer, but it's coming along! I want to put it in for the anim contest going on, the character intros one. As always, rig courtesy of @artstoff
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@wardonkey
Nate Thomas
3 years
35. Absolutely crazy. 34 was actually my best year in.... ever, despite the pandemic. Engaged, new job, lost 30 lbs. Can only hope to top it this year 💪
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@wardonkey
Nate Thomas
3 years
Going from a studio that is mostly animators to one that is a full game dev shop has been crazy interesting. One thing that hasn't changed is having smart people wow me all day long with their problem solving skills. But what they solve and how they solve it IS changing.
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@wardonkey
Nate Thomas
2 years
It's #PokemonDay ?? Have a Bulbasaur! Animated in Maya. Character by Santiago Calle (rigging) and Juan Giraldo (Model/Texture) #animation #Pokemon #gamedev
@wardonkey
Nate Thomas
3 years
Boop
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@wardonkey
Nate Thomas
1 year
We did it!
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@wardonkey
Nate Thomas
7 months
Love me some jiggly animation!
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@wardonkey
Nate Thomas
1 year
Love to get super into cleaning up my disk space and inadvertently PERMANENTLY deleting my WIP file for this animation. (hadn't gotten it into google Drive just yet). So.... this random playblast is the final, lol. 😡😡😡😡 $!&!#@ 🤡🤡🤡🤡
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@wardonkey
Nate Thomas
3 years
My take on this month's Anim Challenge, with the theme of 'Portal': Symmetro summons Treeback. An absolute unit. Rigs by @KielFiggins ! Comments/critiques welcome, plenty of time left in the month. 💪 #animation #animchallenge #3danimation #characteranimation @ChallengeAnim
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@wardonkey
Nate Thomas
2 years
Debating unfollowing because I'm starting to feel reeeeeaaaaaaalll inadequate
@TuxedoPato
Martin
2 years
Tank combat against the mecha, now with cinematics! The beginning of the cannon attack can be used to parry some attacks and trigger a cutscene. Guns can still be used during cutscenes and the cannon can be fired at certain times to get special cutscene interactions 🎉
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@wardonkey
Nate Thomas
1 year
This is a joke for like 10 people and I'm here for it
@ray_animates
Raymond Hess
1 year
You know the animations good, because the patterns so complicated
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@wardonkey
Nate Thomas
3 years
Practicing a vanilla quad walk and hit 7 to look at the silhouette. Noticed eyes. Terrified to open scene again.
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@wardonkey
Nate Thomas
1 year
Hit my one year mark at @Bungie @Destiny2Team . Not sure I can put into words how grateful I am to be on this team, with these people, doing this kind of work for a living.
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@wardonkey
Nate Thomas
3 years
Quick exercise. This account @jagar001 has so much great stuff I had to try to incorporate it into this month's challenge, even tho I probably won't finish it. Bout 1 hour of reference research, 2 of blocking. Root, chest and basic IK legs only on @MarkPeart84 's Droid rig.
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@wardonkey
Nate Thomas
2 years
You ever help someone shoot reference, then forget about it, then see Dr Strange 2 and go "oh, right, thats probably me"
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@wardonkey
Nate Thomas
2 years
I'm like 95% sure it'll stick around, but in case it doesn't, Twitter was one of the single best game dev tools I've ever had. Exposure to so many cool tools, workflows, reels, and more. I'm on one of the big game dev discords. Hope it doesn't drop just to that 🤣
@ZoeSchiffer
Zoë Schiffer
2 years
NEW: Twitter just alerted employees that effective immediately, all office buildings are temporarily closed and badge access is suspended. No details given as to why.
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@wardonkey
Nate Thomas
2 years
No animating today I guess
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@wardonkey
Nate Thomas
2 years
Having a blast being a panelist representing the animation degree and @AspyrMedia for @FullSail 's Behind the Scenes event today.
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@wardonkey
Nate Thomas
3 years
Hulk's tuba emote got some anim tweaks and some music! #animation #Hulk #Marvel
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@wardonkey
Nate Thomas
2 years
Grateful for keeping alive my decade-ish streak of every year being better than the last. I know that's a very fortunate and lucky outcome .
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@wardonkey
Nate Thomas
2 years
I've been proven wrong on this so many times, but I still think the vast majority of animators who play an instrument play the drums
@arainydancer
atelier🌙
2 years
Drum section at the beginning of Number Girl's Omoide in my Head. Not very technically impressive animation-wise... but I love drums. And I can't drum as good as this, but I can animate! Hybrid 02 Rig by Onination Squad, drums modelled by James Moore
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@wardonkey
Nate Thomas
9 months
Our Animated Animators podcast doesn't have a ton of reach but I'd like to take a few minutes during the next few episodes to amplify voices who have been laid off and need work.
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@wardonkey
Nate Thomas
5 months
We decided to touch grass. Rocky Mountain grass.
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@wardonkey
Nate Thomas
3 years
@moreelen "we're like a family" Look, 1/2 the time its a harmless sentiment. BUT it can also lead to "you wouldn't hurt family, would you?" Imagine the reasons THAT might be said. I like being friends with my coworkers. I am a good teammate! My job isn't a favor for a family member tho.
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@wardonkey
Nate Thomas
4 years
5 years ago vs now. Though I didn't start really, TRULY learning until about a year ago 😂 #artistlevelup
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@wardonkey
Nate Thomas
5 years
Update on the WIP with the Azri rig. Need to figure out how to animate hair!
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@wardonkey
Nate Thomas
3 years
Wanted to participate in this month's @ChallengeAnim , but also wanted to keep it short and simple for maximum personal enjoyment 😂😂😂 Had fun picking a line of dialogue! #animation #LeagueOfLegends #RiotGames
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@wardonkey
Nate Thomas
4 years
I know everyone's sick to death of these, but I just finished my take on the August anim challenge. Maybe I'll come back to it at some point and add an ending 😂
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@wardonkey
Nate Thomas
7 months
I never played a Mass Effect game and as a huge sci fi fan and game dev, I think I really need to. If I start with the very first one (side note, can I even play it on ps5?), will it feel really dated? Should I jump to the latest in the series?
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@wardonkey
Nate Thomas
3 years
I lied 😅 couldn't stop messing with this portion of it!
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@wardonkey
Nate Thomas
1 year
Missing a bunch of heavy hitters but we tried to gather as many animators as possible🔥🔥🔥
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@wardonkey
Nate Thomas
2 years
Animated Animators is on Spotify! Please ignore the temporary logo image. I'm sure I'll commission something soon 🤣
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@wardonkey
Nate Thomas
1 year
We did it!
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@wardonkey
Nate Thomas
3 years
Just walking around my scene at life size in my living room
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@wardonkey
Nate Thomas
3 years
Can't convey just how excited I am that this is the project I'll be working on! #KOTORRemake #kotor #animation #gamedev
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@wardonkey
Nate Thomas
1 year
Not a lot to say about this frustrating miserable day except, as always, support any devs who are now looking as best you can. Workers will always be in this together.
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@wardonkey
Nate Thomas
2 years
For a long time I've been wanting to record an informal game dev animation discussion, and decided to just... do it! I had a great talk with @NickArbeiter (PSVA) where we discussed advice for entry level roles, interviewing, reels, and more.
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@wardonkey
Nate Thomas
8 months
With so much constant crappiness happening right now, it gives me a touch of joy to share a bit of what we've been working on. 🏄🏄🏄
@DestinyTheGame
Destiny 2
8 months
🏹 Hunters. ✊ Titans. 🧙‍♂️ Warlocks. Compete for glory starting March 5 and earn the brand-new Allstar Vector Skimmer, available to all players. 🛹 Which class will reign supreme?
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@wardonkey
Nate Thomas
5 years
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@wardonkey
Nate Thomas
3 years
Some of you may have have heard this, but I'm approaching my last two weeks at Steamroller Studios. It's been an amazing experience with regards to the projects and IPs I got to work on, but MORE so the people I worked with and the outlook I've gained. (1/2)
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@wardonkey
Nate Thomas
2 years
This has been my experience at Bungie and it's been mind blowing
@tbwrightartist
Taylor but now on bsky
2 years
I've been at Riot for 3 weeks, and I've learned a lot, foremost is: this is how onboarding should always be treated. Instead of a single day of "onboarding" and then being thrown into the deep end, the entire org is dedicated to weeks of onboarding, for both the org and the team.
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@wardonkey
Nate Thomas
2 years
Animated Animators is back! Episode 4 is up and @NickArbeiter and I are talking to @infinitisirrena (Sirrena Holmes, rigging TD at Playstation) about the path to game dev, hustle culture, interview tips and more. Enjoy a teaser clip about Python! 👀👀
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