We're adding colors to remix kits!
In unbound you get to share your game assets as little assembly kits for anyone to remix.
⚠️addictive⚠️
#madeWithUnbound
The clay is out of the bag! We can finally announce that
@clayxels
has joined Unbound.
Creators have done amazing things with
@clayxels
and now it’s time for its next evolution. Join us in our excitement in building a new way to make games!
some quality of life improvements requested by our early-access creators
🦾 flippy limbs
🍮 squash & stretch everything!
#madeWithUnbound
the lovely rig was made by
@gmao
A fully functional game-asset creation workflow, made in a little more than couple of weeks!👀
🟡Join us on Discord to chat about ways to make games while having fun with our
#clayxels
building blocks👇
Join us tomorrow for another unbound stream!🎙️We'll get a peek at the engine under the hood with
@rianflo
, set your reminder and come ask us lots of geeky questions!📷
#madeWithUnbound
Must see: Sagmeister & Walsh: Beauty () opening
@MAKWien
in Vienna on October 23rd. We have developed an exclusive
#VR
creation experience with
@sagmeisterwalsh
using our PlayEngine. Super proud to be part of this. Vive Pro's kindly provided by
@htcvive
Party time for me 🥳🎉🎉🎉🥳!!
First signal and all core
@unbound_io
engine things running via Metal compute on
#macos
.
(Lighting and UI rendering are crucial too but not as difficult as the model evaluator. up next!)
Today we have announced the Vive Libraries Program — a partnership starting with the states of California and Nevada to bring premium VR to local communities in over 110 libraries.
Read more here -
We counted 500 abstract sculptures created
@MAKWien
opening of the
@sagmeisterwalsh
: Beauty exhibition. VR booths look amazing and worthy of the beautiful museum. Thanks to architect Michael Walraff for his work. Come create your own on Vive Pro kindly provided by
@htcvive
.
#VR
We’ve developed a unique
#VR
exhibit for
@sagmeisterwalsh
’s upcoming museum show on
#beauty
. Excited to be part of promoting this important topic! Starting in October
@MAKWien
Come try Unbound at highest resolution on
@samsung
Odyssey
@windows
Mixed Reality at the VR Mixer tonight 6-11pm. We’ll be giving out Steam keys. 540 Howard St, San Francisco, CA 94105.
#GDC2018
#GDC
#vr
#art
@JC_3D
@project8vr
@CharlieGeorgeVR
@abductee_org
It’s two people peer to peer networking currently. Work on more is on the way. Fun little things to figure out so that everyone remains to be able to edit everything at all times :-)
There have been issues with certain systems dropping frames on Unbound 0.2.6a and the new SteamVR update. Specifically with Vive PREs. We're looking into it and going to release another update in the next 1-2 days. Thank you for your patience.
@LuluCar87684123
Hi Ev- Glad you found it! Some features are still a bit “eastereggy” ;-) Btw, in the material picker if you move any of the adjusters, you can hold down the pad also and it’ll record and animate the material. good for a lot of stuff: for instance paint varying roughness!