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Kai Lim Profile
Kai Lim

@ukitakumuki

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•Designer, Illustrator & Indie game dev •Co-founder of Imaginary Friends Studios •Instructor at CDI, 3DSense Media School 》IG: divesignal

Joined June 2022
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@ukitakumuki
Kai Lim
6 months
Elder god massacre (2006)
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@ukitakumuki
Kai Lim
6 months
2/4 of the 'Titans' series 2006 This one was about the populace back on Earth getting jaded and taking the expeditionary force for granted. The gold android is an off-duty pilot. More ultraman vibes here with the kaiju. "-what!! that wasn't its tail?!"
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@ukitakumuki
Kai Lim
5 months
SW:TOR design work, happy some ideas made it in!!! Base character at top left by resident IFS Star Wars nerd and historian Darren Tan-- tacticute jungle trooper with buckles and other shennanigans by me, 2009
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@ukitakumuki
Kai Lim
4 months
BLACKLIGHT series pt 3 (2008) The initial draft for the Hardsuit-
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@ukitakumuki
Kai Lim
8 months
The Forever Winter - a game I've been working on for the past few years has finally been announced! Here is Toothy...one of the 'boss' character concepts I designed for the game
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@ukitakumuki
Kai Lim
4 months
Can't comment on implied cannibalism part but i sure am humbled by the Shirow reference
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@ukitakumuki
Kai Lim
2 months
"-When our weapons ran dry and the automated factories went to sleep, our leaders took the last lifepods... abandoning us to the dust and the wind, promising to return for us should we ever lay claim to this savage planet." Personal work, "Tears of a Distant Sun" (2009)
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@ukitakumuki
Kai Lim
6 months
Space Vagabonds: Colonial Defence Sqn (2009) Infantry that gets to ride in the Nighthound, I took much inspiration from Shirow Masamune for the Sniper's pants as well as the dune(Fincher) stillsuit...
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@ukitakumuki
Kai Lim
3 months
Concept art for SHRAPNEL (2007) Ok, so i just really had the most fun painting the 'death from above' nutcase at the far right
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@ukitakumuki
Kai Lim
6 months
This was done as a tribute piece to many Deviantart artists i admired! (2010)
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@ukitakumuki
Kai Lim
6 months
I apologise for incoming heresy, but here have some
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@ukitakumuki
Kai Lim
2 months
Suit explorations for the Marine faction, SHRAPNEL (2007) [pt 3.] Stumbled on this folder of early work while reminiscing thru the comic pages... forgot I had done these ;_; I think the inner frame is still cute! That pop-out ordnance drum was later given to the Militia armour
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@ukitakumuki
Kai Lim
6 months
HALO: Operation Chastity (2009)
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@ukitakumuki
Kai Lim
4 months
inspired fun back in '13, by Ashley Wood's take on WW Robots!
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@ukitakumuki
Kai Lim
3 months
Edge of Tomorrow (2010) Part 1/2 Art I did for director Rupert Sanders pitch! Adapted from the light novel "All You Need is Kill" by Hiroshi Sakurazaka.. it was fun coming up with that slightly overkill dropship one main note was "make it look like they're fighting... in love"
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@ukitakumuki
Kai Lim
4 months
BLACKLIGHT series pt 1 (2008) I realised I had never shared these works online, but they're out in the wild (and one is on the cover of Tango Down) Blacklight is special to me, as it was my first job as a concept artist. I never realised what it would become, such a wild ride!
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@ukitakumuki
Kai Lim
5 months
Channeling some Yoshiyuki Takani powerdoll-isms and attempting compact storytelling... done for the Galaxy Saga game. Also eye vulcans! *,..,* (2013)
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@ukitakumuki
Kai Lim
4 months
BLACKLIGHT series pt 2 (2008) Some fun early worldbuilding (+overpaints) of what would later become the base Blacklight and Operator Kit..! Idea for integrating full-face plate stemmed from the HRV concept. This was also work connected to the film pitch etc, at the same time.
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@ukitakumuki
Kai Lim
2 months
Some troop designs for Nuclear Dawn when it was still a mod!! Fun times... (2003)
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@ukitakumuki
Kai Lim
1 month
My Zero-G infantry and boarding party concepts, along with some... exotic variants... for Project Hull Breach (Halflife 2 mod, 2004) I honestly cannot recall how the space-horror elements came about but I blame project lead Julian Young, Event Horizon and Dog Soldiers :>
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@ukitakumuki
Kai Lim
5 months
Heavy Raptor concept, done for fun while working on concept art for Eternal Crusade (along with gameplay notes, of course...<_<)
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@ukitakumuki
Kai Lim
8 months
Toothy's biofuel bodybags. I suggested during the making of the trailer sequence we should just turn them all into a literal carousel cape to sell the idea. Props to the animators for the meaty discharge!!! ~.~
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@ukitakumuki
Kai Lim
6 months
'100 Years of Force' (2007) Robert A. Heinlein tribute piece for SDCC. My take on Cap(sule) Troopers!
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@ukitakumuki
Kai Lim
6 months
Space Vagabonds (2009) Gregor Theado gave me plenty of room to interpret his lore on this project - and it opened many doors and my perspective on military sci-fi and the mechanical design space ever since. (ps: My fav idea here is a literal psionics-trained remote-viewing WSO.)
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@ukitakumuki
Kai Lim
1 month
Space Harpoons in zero-G and other shenanigans from 2004's Project Hull Breach - fun times with a great bunch!!! It was nice trying to define a technological aesthetic to match each faction.
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@ukitakumuki
Kai Lim
6 months
FRONT MISSION EVOLVED 2/2 (2008) -inserted some personal mementos from my time in a hangar, also those are producer names being applied as decals
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@ukitakumuki
Kai Lim
3 months
𝐒𝐄𝐍𝐓𝐈𝐍𝐄𝐋𝐒 𝐎𝐅 𝐓𝐄𝐑𝐑𝐀 (𝟐𝟎𝟏𝟑)
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@ukitakumuki
Kai Lim
6 months
The Bastion fleet carrier for @planetside2 , I was stunned when approached to work on the IP as I was a huge fan of the first game... this eventually came out 10 years later, and I got to fly in a Reaver and land on the 1:1 scale 'deck' ingame... and promptly turn into a fireball
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@ukitakumuki
Kai Lim
5 months
An old commission by the incredible creator/writer, John V. Purvis. Project Boots(working title) is his speculative 22nd-Century futurewar drama/ hard-SF IP (2014) "-make it look like they have to literally hose out the chem-stabilised Pilot from the cockpit"
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@ukitakumuki
Kai Lim
6 months
'Never send SEALS to kill a shark' (2013) Done for Danny Luvisi's "Last Man Standing: Killbook of a Bounty Hunter"!
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@ukitakumuki
Kai Lim
6 months
Armour concepts for Planetside 2, 2010 Fun sidenote: I also drew in scale ref/'fan-art' of what I saw infantry hopefully feeling like in there, in case I wasn't kept on contract long enough to help develop them... a fan can dream right
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@ukitakumuki
Kai Lim
8 months
2017... rare occasion to play with @Artgerm 's cool brushpens n whatever i found in his pencilcase when i was accompanying him at Tokyo comiccon.. (i couldnt find version when i was done making the eye pink) Zaku 4 lyfe
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@ukitakumuki
Kai Lim
5 months
Ages ago (2014), when I was dreaming of a game with modular exoskeletons in Micro-G/Space Salvage Operations. Some fun backpacked sentry platforms, and folding vibro bayonets~~
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@ukitakumuki
Kai Lim
7 months
Some April foolery! <_<
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@ukitakumuki
Kai Lim
8 months
along with his initial carousel of biobattery bodybags
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@ukitakumuki
Kai Lim
6 months
Some fav weapon concepts for Planetside 2, 2010 The 'ATMG' iirc was the coolest brief, balance be damned! Grenades were a fun attempt to explain how akin to PS1, the Thumper GL could deploy hand grenades as an 'accepted' ammo type. 'Common pool'- cheap and widely proliferated kit
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@ukitakumuki
Kai Lim
3 months
Edge of Tomorrow (2010) Part 2/2 My exploration pieces + 1st ver. with white-ash BG. 2nd image is a mood piece exploring one of Cage's many deaths where he came prepared. I enjoyed thinking how Rita could use her own arm vs. her suit arm to show her skill with her suit.
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@ukitakumuki
Kai Lim
4 months
𝐎𝐍𝐋𝐘 𝐖𝐀𝐑: 𝐍𝐎 𝐒𝐔𝐑𝐑𝐄𝐍𝐃𝐄𝐑 (2014) It was nice to get to play with more compact storytelling for this cover!
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@ukitakumuki
Kai Lim
8 months
Throwback to a 2015 class demo... damn...time flies
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@ukitakumuki
Kai Lim
6 months
3/4 + 4/4 of the 'Titans' series (2006) I remember this was at the halfway mark serving my ~2yr military conscription(21yo)... and my posting, and experiences directly influenced aspects of these pieces. Prolly explains the more pensive/ journalistic angle for these 2!
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@ukitakumuki
Kai Lim
6 months
Concepts for Planetside 2, 2010 Nanite Systems aerial vehicle lineup. Proud my spec logo became the official NS ingame logo 🥹
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@ukitakumuki
Kai Lim
6 months
FRONT MISSION EVOLVED 1/2 (2008) additional detail and integration of Skan Srisuwan's mech designs into some mood/set pieces, good times channeling FM3 vibes ~_~
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@ukitakumuki
Kai Lim
3 months
Since a few Shrapnel fans reminded me: sharing my cover art and Marine faction suit design for SHRAPNEL: Aristeia Rising (2008), along with some cover sketches
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@ukitakumuki
Kai Lim
3 months
Pre-production Concept art of the Scavs I made for Joseph Kosinski's Oblivion (~2008) pt2 MORGAN FREEMAN's character wears the helmet in the film ;0; !!! props/photo credit: Ironhead Studio
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@ukitakumuki
Kai Lim
2 months
Five-legged Space Tanks, Dropships and some slice of life shots for the zero-gravity infantry combat mod for Half Life 2- Project Hull Breach! (2004) The most memorable mod project I got to contribute to ;')
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@ukitakumuki
Kai Lim
5 months
++ 𝔅𝔩𝔬𝔬𝔡 𝔦𝔫 𝔱𝔥𝔢 𝔐𝔞𝔠𝔥𝔦𝔫𝔢 ++
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@ukitakumuki
Kai Lim
6 months
More favs from #StarWars Galaxies TCG set 2, 2009-2010. I chose Stormtrooper cards as the mini-fan in me really wanted to make them look more competent and like their namesake... than how they are portrayed in the earlier movies. I gave some custom kit too(see ALT descriptions).
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@ukitakumuki
Kai Lim
6 months
...the actual heresy I was referring to... 👉👈 (happy that some guessed the Tau link from the previous concept art post!) MMXII #Warhammer40000
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@ukitakumuki
Kai Lim
5 months
I got to add foregrips, pseudorails to the canon... can die a happy fan :x Black Library: Armageddon (book 1/2, 2013)
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@ukitakumuki
Kai Lim
5 months
Wraparound cover for the Soul Drinkers Omnibus, 2012.. believe this was my very first job w Black Library, and what a tough brief... I spent too much time ruminating over the round ricocheting off the pauldron ...trying to put fun details that i had never seen on older covers
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Kai Lim
8 months
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@_Dofresh_
Dofresh
8 months
Thanks @victorien_au for the invitation ! This is an art train 🛤️ @Bonza26478467 @jakobeirich @ukitakumuki @dmatters
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Kai Lim
5 months
Faction wardrobes for Planetside 2 pre-viz, 2010. My plan to include characters in the vehicle concepts paid off 😬and I was invited to take a stab at customisable kit as part of a wider series beyond whats shown here.. I wanted them to feel protected yet cushy
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Kai Lim
2 months
Old fav works for Nuclear Dawn pt 2. (2003) wow I /really/ loved my hard round brush with ridiculous spacing back then ;_; ...caterpillar-core brushwork x Demotivational Poster layout vibes
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@ukitakumuki
Kai Lim
6 months
Some old favs from my first #StarWars Galaxies TCG set, 2009
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@ukitakumuki
Kai Lim
6 months
Some fun ideas, 2011 Rusty intermodal container used planetside, more aero coffin for surface-space transit
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@ukitakumuki
Kai Lim
4 months
Farsight Enclaves spreading Tau-ism across the stars! (2013) i remember having fun thinking up and working in the chroma shifting effect on the decloaking XV25s
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Kai Lim
4 months
++ 𝖎 𝖍𝖊𝖆𝖗 𝖙𝖍𝖊 𝖛𝖔𝖎𝖈𝖊𝖘, 𝖙𝖔𝖔. ++
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Kai Lim
8 months
his systems
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Kai Lim
2 months
Concept art/mood shot done for Nuclear Dawn (2003), a Half-Life 2 Mod that I worked on as a teen that later turned into a commercial release! The vibe of this painting was inspired by the gorgeous Korean animation Sky Blue/Wonderful Days~
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@ukitakumuki
Kai Lim
6 months
2009 Reanimated #Stormtrooper
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Kai Lim
4 months
(◔c◔)っ 𝐌𝐎𝐍𝐃𝐀𝐘𝐒 (2014)
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Kai Lim
6 months
The Seven Year War: Year One (2006) Done on various emo weekends whilst serving military conscription, ultimately an excuse to mess around w ideas and modulating styles. Inspired by DMZ, Ben Templesmith, Ashley Wood. ;) Just gonna dump everything in this thread Pages 1-2 /10
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Kai Lim
3 months
Pre-production Concept art I made for Joseph Kosinski's Oblivion (~2008) pt1 - @Artgerm designed the spec logo.. fun times!
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@ukitakumuki
Kai Lim
5 months
Ave Dominus Nox🦇 -fan art for ADB's amazing novel that i wish i could have done a cover for...(in hindsight i wouldn't have done it justice so imaginary bullet dodged!)
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Kai Lim
6 months
#StarWars Galaxies Set 3 (2009-2010) wanted to properly portray Disney's tier 1 extrasolar expeditionary unit and favourite private contractor
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@ukitakumuki
Kai Lim
6 months
For @UdonEnt 's Street Fighter Tribute book (2008). Played off Chun Li's backstory as daughter of a HK police chief :)
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Kai Lim
2 months
more mood shots and aesthetic explorations for some faction's deployable structures.. Nuclear Dawn (2003-2004)... please excuse my Demotivational Poster framing phase ;*)
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Kai Lim
5 months
Eternal Crusade concept art! (2014) (Believe it was also used as the Steam page capsule art ^^') I really enjoyed painting in the overzealous gretchin at the wheel at top right, along with unfortunate passenger...
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Kai Lim
6 months
Poster done for my student animation project (2005) shared frm my DA archivess
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@ukitakumuki
Kai Lim
5 months
Tacticute 1 inch punchman~ for Capcom's Rockman exhibition at Asiagraph Japan, 2011
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@ukitakumuki
Kai Lim
2 months
(left) "The Express Hellevator" :> My militia concepts done for the Shrapnel comic (2007) pt 4. Thought it'd be great to see them dispensed like cluster munitions at low atmosphere. (right) Comic b/w art was by Bagus Hutomo, colours by @leos_ng , some art direction by me
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Kai Lim
1 month
Spess Knights, Spess Pirates & Spess Ninjas! I compiled some prelim suit explorations for the 2 factions in Project Hull Breach! Because the Sennalin Rebels were very much Space-pirate in theme, I pushed the idea of having their Special class a space-ninja (2004)
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Kai Lim
5 months
Wraparound cover for Black Library: Blood and Fire (book 2/2) A year after the previous Armageddon cover... the Celestial Lion and Grimaldus still back to back at dusk, atop a mountain of watermelon... 2014
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Kai Lim
6 months
'Like Nothing on Earth' My take on Starscream, 2007 [Tagline and ad idea inspired by a series of RSAF adverts during that time!] #Transformers #g1
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Kai Lim
5 months
My first Games Workshop codex, 2013! Was asked to go cleaner to match existing covers of the time. Perks of the Black Legion is having nerve-linked fire control system to a bolter that looks like it says, "Show me your dreams-" #blacklegion #warhammer40000
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@ukitakumuki
Kai Lim
6 months
also some adjacent ideas I returned to some time later
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Kai Lim
4 months
🥵 OG master chief
@mechaimaging
ヤマダユージ
4 months
「宇宙の戦士」のスケッチです。
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Kai Lim
6 months
Skullet Leader (2008) Was really inspired by Monster Hunter, great fun in designing that tacti-cute camo kit at the back, and the amphibious combat gear at left!
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Kai Lim
6 months
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Kai Lim
6 months
"Metal Fatigue" 2011 Had fun attempting a 'cel'-like clamped shading + painterly bg style, Megaman passionately fighting one handed was my fav bit
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Kai Lim
5 months
Wraparound art for the CD cover (2013), wanted to make it feel like you were one of the space marines marching amongst the ranks
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Kai Lim
8 months
@Rattapoom_K Thats why I gave him a tactical pouch to express my concerns at the time ;) (although it was explained to me that the armour has magnetised spots to stick on magazines or other wargear.)
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Kai Lim
4 months
First 'dev doc' on The Forever Winter!!! The team and I consider Riloe to be quite the journalist- even though he doesn't see himself as one. Either way, I'm really blown away by his work, and am glad our paths crossed. :)
@RiloeGaming
Riloe
4 months
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Kai Lim
3 months
The overpenetration is sublime @sysmainframe
@sysmainframe
sysmainframe
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@ukitakumuki
Kai Lim
5 months
🩸🪽 His Brothers also refer to him as 'Popeye'
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Kai Lim
6 months
If you see this, post a knight on a cyberhorse
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@brozef_
Brozef
6 months
If you see this, post a knight
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Kai Lim
29 days
@RiloeGaming doing his brand of peak "not-journalism i swear" journalism... again... also do check out his (not-related) sweet personal concept art towards the end that ended up becoming related... :v
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Kai Lim
5 months
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Kai Lim
6 months
@HentaiOrc1 No.. its mainly inspired by Evangelion and the concept of combined arms where i wanted to portray a universe in which 'mega units' and truly small-arm troops are well integrated as a fighting unit Also i remember having done a few commissions for Cthulutech early days!
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Kai Lim
6 months
6/10
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@ukitakumuki
Kai Lim
5 months
@TheCountofS I mean cmon. I burst out laughing when i first saw this, still makes me giggle.. fuckn wicked stuff, never stop
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Kai Lim
1 month
i captured the perfect frame where he activated his own armour hormones mid interview
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Kai Lim
6 months
10/10
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Kai Lim
6 months
I was infatuated w Robocain (designed by Craig Davies), especially that face-less spadefaced aesthetic. Instead of housing a TV monitor, i thought a functional excuse would be that its an overstyled remote weapon system..gunports for eyes, sensor suite in skull. Gundam sans face
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Kai Lim
6 months
9/10
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Kai Lim
6 months
5/10
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Kai Lim
6 months
Comissioned by director @peterbcooper 🥹🫡✨️
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