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ToonSquid

@toonsquid

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102

The official Twitter account for ToonSquid - the powerful animation studio for your iPad. Made by @keiwando

Joined July 2021
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@toonsquid
ToonSquid
2 years
✨ Create beautiful 2D animations on your iPad with ease! ✨ ToonSquid is now available on the App Store: Check out all features at #madewithtoonsquid #toonsquid #art #animation #digitalart
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@toonsquid
ToonSquid
10 months
✨ ToonSquid 1.10 is out now ✨ New features include: Crop, Folders, Transform Multiple Drawings, Canvas Flip, Out of Pegs, New Pencils, Polygon Selection, Reverse Drawings, ProRes 4444 export and more! #animation #2d #iPad #toonsquid
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@toonsquid
ToonSquid
1 year
✨ ToonSquid 1.9 it out now ✨ Draw straight lines, ellipses, polygons and more with Shape Assist, export and reuse asset libraries, copy and paste between projects, export GIFs with transparency and more! #animation #2d #iPad #toonsquid
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@toonsquid
ToonSquid
1 year
Take a look at what's new in ToonSquid 1.8. You can now dynamically change the fill threshold, fill pixel layers with gap closing, draw with auto-filling brushes, draw behind existing brush strokes, merge animation layers and more. #animation #2d #iPad #toonsquid
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@toonsquid
ToonSquid
2 years
Take a look at what's new in ToonSquid 1.7. You can now copy, cut & paste selection areas, define fill reference layers, use perspective and warp distortions and import image sequences ✨ #animation #2d #iPad #toonsquid #copypaste #perspective #warp #reference #sequence
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@toonsquid
ToonSquid
2 years
Take a look at what's new in ToonSquid 1.6 ✨ You can now disable finger drawing, increase the brush smoothing, change the onion skin opacity, quickly duplicate drawings and more: #animation #2d #iPad #toonsquid #update #pencil #onionskin #smoothing
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@toonsquid
ToonSquid
2 years
Check out some of the new ToonSquid features! Many more are yet to come 🚀 #animation #2d #iPad #art #motiongraphics #madewithtoonsquid
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@toonsquid
ToonSquid
2 years
ToonSquid got an exciting new update! ✨ You can now hold keyframes without interpolation, add frame markers and use them to animate symbols. #animation #2d #toonsquid
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@toonsquid
ToonSquid
8 months
@eugiius If you open the drawing layer list, is there only one drawing layer?
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@toonsquid
ToonSquid
1 year
@Mym0ths No, there are no plans for other platforms.
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@toonsquid
ToonSquid
1 year
@DillonWright4 @bradcolbow Inverse kinematics and other more advanced rigging features are definitely things that I want to look into eventually, yes.
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@toonsquid
ToonSquid
2 years
@ellenp577 Thanks! I am planning to add both of those features in the future. For now, you can use the transform hierarchy feature for basic character rigs:
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@toonsquid
ToonSquid
2 years
@SugarBug543 I really appreciate your kind words and your enthusiasm for ToonSquid to come to Android! At the moment I have no plans for this at all for many different reasons, but I am always going to be open to re-evaluate this if there is enough demand.
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@toonsquid
ToonSquid
1 year
@ThomasBe_VFX This is on my list of features to evaluate for a future update. Thanks for the feedback!
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@toonsquid
ToonSquid
2 years
@Adrian4O2 Thanks for your suggestions! There is currently no option for hiding the UI completely if that's what you're asking but I'll be looking into it. Feel free to add these and other ideas in the discussion forum for others to also vote on:
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@toonsquid
ToonSquid
1 year
@gibbit_ Please send an example of a GIF that doesn't work on Twitter to contact @toonsquid .com and I can take a look whether there's anything wrong with the file itself.
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@toonsquid
ToonSquid
1 year
@blynxee This is perfect, thanks! Yes, I have been considering adding fully-customizable floating panels that you can put buttons / shortcuts / color swatches / common brushes etc. onto and position wherever you want on the canvas. I'll add your input to my notes for that feature idea!
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@toonsquid
ToonSquid
1 year
@DillonWright4 @bradcolbow Yes, you can do something like this (and also attach eyes and a mouth to the head) Moving the head would not affect the arms or vice versa. You can also use symbols to swap out different variants of each body part at different points in time throughout your animation.
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@toonsquid
ToonSquid
1 year
@UndeadLamb Which version of the app are you using?
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@toonsquid
ToonSquid
1 year
@SUPER_UN_STABLE Please send more details about what exactly happened to contact @toonsquid .com and I will be happy to look into it.
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@toonsquid
ToonSquid
1 year
@gabriel_gareso @jardinesage Thanks for the feedback!
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@toonsquid
ToonSquid
2 years
@MarkBus92413169 That helps me prioritize new features based on how commonly they are requested. Thanks!
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@toonsquid
ToonSquid
1 year
@vrahitor Hi! Could you please send a short screen recording that shows the issue and what kind of layers they are to contact @toonsquid .com. That would be very helpful. Thanks!
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@toonsquid
ToonSquid
1 year
@blynxee Thank you! What would be a more ergonomic place for those buttons for you? Further up along the left side of the screen or the right side of the toolbar (left-handed) or somewhere else? I am always happy to get feedback on the ease-of-use of the editor.
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@toonsquid
ToonSquid
1 year
@UndeadLamb Feel free to send details about vector brush issues to contact @toonsquid .com
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@toonsquid
ToonSquid
1 year
@DisasterCircus More RAM generally means that you can also use more layers at the same time but there is no easy formula for exactly how many layers that is. It depends on many different factors, such as the resolution, the type of the layer, the size of the region in the pixel layer that is …
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@toonsquid
ToonSquid
1 year
@BillLuminuti The log file is not 29GB. Your screenshot shows the entire ToonSquid folder, which contains all of your projects, backups, fonts, brushes etc. Inside of this folder there is a folder called "Logs" and inside of that is a single file that you can long press and share via e-mail
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@toonsquid
ToonSquid
1 year
@DisasterCircus When the memory limit is reached, new layer contents have to be loaded from the iPad's SSD storage, which is a lot slower than using a layer that is already loaded in RAM. This can cause the playback fps to drop.
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@toonsquid
ToonSquid
1 year
@vrahitor It should already be available. I can see it the App Store on my iPad.
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@toonsquid
ToonSquid
1 year
@vrahitor This should be fixed now with the 1.9.2 update
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@toonsquid
ToonSquid
1 year
@DisasterCircus If you are planning on creating large projects with lots of high-resolution pixel layers, then ToonSquid can definitely take advantage of any additional amount of RAM that your iPad has.
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@toonsquid
ToonSquid
2 years
@JoelMayerProds Thanks for the suggestions! :) Temporarily flipping the canvas and perspective and warp transform editing are planned to be added at some point in the future. If you touch and hold the onion skin buttons, you can already edit some onion skin settings.
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@toonsquid
ToonSquid
1 year
@DisasterCircus That being said, while you are just editing a single frame of your animation you most likely won't notice the difference between having 8 or 16 GB of RAM, unless you have a project that is so complex that a single frame needs more than 8 GB to be rendered, which is very unlikely.
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@toonsquid
ToonSquid
1 year
@Fostchill The freezing has been fixed with the 1.9.1 update. Thanks for the patience!
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@toonsquid
ToonSquid
2 years
@ota_works There is no option for that yet but it's already on my list of things to add.
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@toonsquid
ToonSquid
1 year
@spitfirestory Thanks! Yes, this is already on my list of feature requests. Thanks for the feedback!
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@toonsquid
ToonSquid
2 years
@suchaOSCfan Hi! An iPhone version is currently not planned
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@toonsquid
ToonSquid
2 years
@ota_works @keiwando It's not yet possible to import image sequences but I've noted it down for the future. I think the Photos app might be causing some problems. Have you tried importing them from the Files app? It works for me that way. I will also take a closer look at the Photos app issue.
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@toonsquid
ToonSquid
1 year
@DisasterCircus actually used, various layer settings, such as opacity, blend modes, groups with blending settings, onion skin settings etc.
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@toonsquid
ToonSquid
1 year
@UndeadLamb You can see the version if you tap "Actions" and then "Help"
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@toonsquid
ToonSquid
2 years
@SugarBug543 What Android tablet do you currently use?
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@toonsquid
ToonSquid
1 year
@DerrickBenton19 Can you please make sure that the „Disable Rendering“ recovery setting is disabled in the iOS settings app under „ToonSquid“
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@toonsquid
ToonSquid
2 years
@MarkBus92413169 You can also download the handbook as a PDF, which could make searching through it a bit easier. If a feature is not in the handbook, it's currently not in ToonSquid. But please also keep bringing up anything you run into that you would like to in the future (like cropping).
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@toonsquid
ToonSquid
1 year
@SteveCalliper You can use the "Edit pixels" option of the transform tool to decide whether you want the pixels inside of the layer to be edited or whether you want the whole layer to be moved around (for keyframing)
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@toonsquid
ToonSquid
8 months
@Theanimationsow In the iPad Settings app, go to ToonSquid > Resources > Video Decoding Memory Usage and change that setting from "Medium” to "Low” and see if that fixes the export.
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@toonsquid
ToonSquid
2 years
@ota_works Fill reference layers will be added with the 1.7 update
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@toonsquid
ToonSquid
1 year
@DisasterCircus You would primarily notice the difference during playback and while scrubbing through the timeline. The more RAM the iPad has, the more of your pixel layers ToonSquid is able to keep in memory, which keeps things fast.
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