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Scott Boyd
@scottboydsound
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🇦🇺 🎮 Audio Lead @UltStudio_ || Sound Designer/Tech Sound Designer - hear me on @EndNightGame #SonsOfTheForest, @phantomabyss, @lastepoch + more! #gameaudio
Melbourne, VIC, AUS
Joined January 2021
RT @alexprevity: It's finally live! If you wanted to know more about using Wwise's HDR system on your project, be sure to give this article…
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RT @techaud_io: ReaSpeech is here and ready to change the way you work with voice! Enjoy free transcription right in Reaper and even contri…
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RT @Treyarch: From foley to footsteps, our Audio team has been hard at work to deliver the best-sounding Black Ops experience for all playe…
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RT @marinahascoffee: I have Elden Ring (scarlet) brain rot so let's talk about sound designing wind with a synthesizer... with Malenia as t…
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RT @scottboydsound: I'm looking for expressions of interest from local Australian based composers to work with Ultimate Studio on our AAA l…
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@ValentinGollner Congrats to you and the team @ValentinGollner! In my opinion, one of the best sounding games of recent times. Fantastic work!
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RT @Jays_TreeDee: VTUBERS, CREATORS, VOICEOVER PEOPLE: When you're recording at home with absolutely no treatment, or no DIY vocal booth,…
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RT @AlexBarnhartMA: Check out our interview on using Wwise in Star Wars Jedi Survivor! Lots of cool #gameaudio nuggets in there https://t.…
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RT @TheNewTeed: Quick experiment with a simple procedural doppler-style effect in #ue5 using #metasounds. Distance of green cube to player…
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RT @EmmanDaBomb: Double repost: Since there are going to be a lot of startups coming over the next couple years, please please please brin…
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@willthebao Anyone new to the industry reading comments: There is no such thing as a ‘month long’ unpaid test. That is not a test, that is work. Unacceptable. Don’t put yourself through that - everyone deserves better. Walk away from fake ‘opportunities’ like this - no role is worth that.
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RT @AdiKeltsh: Hey everyone! I done a video about granular synthesis and textures. First time doing one of these so let me know what you th…
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RT @waveformcomplex: When working on sci-fi sounds, I've always loved using real "fauna" recordings as sources of inspiration. No synthesiz…
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@ChrisZukoArt Well this seems incredibly useful! How have I never heard of this before now!? 🤯
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RT @EndNightGame: Hey Everyone, Sons Of The Forest v1.0 will release at 10am PT today! We are all super excited for the new additions and…
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RT @LAxemann: Heya! In my latest thingy, I stick to my roots of not using @kilohearts #PhasePlant for typical synth things. Instead, we go…
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