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Valentin Göllner
@ValentinGollner
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Award winning Supervising Sound Designer @Formosa_uk working on @wickedgame. Previously @PlayStation on #Returnal, @Frontierdev, @TotalWar & @BOOMLibrary.
Worthing, England
Joined February 2021
Really proud how this trailer came together, and all the hard #gameaudio #sounddesign work the team is pouring into this beautiful game. Exiting stuff ahead! ✨
Wicked fans, As promised last year - after a long time of not being able to share what we’ve been working on, we’re extremely excited to finally be able to reveal our next monumental Update for No Rest For The Wicked - The Breach. The amount of new features, added content, improvements and changes in this Update call for a true deep dive. And so, we will be kicking off our big 2025 campaign with a Wicked Inside overview of the Breach, all that is new with Moon and our updated Early Access Roadmap. From now on you can also expect more constant and frequent communication on all of our official channels leading up to and beyond this big beat. We believe it will be worth the wait and can’t wait to see all of you on March 11th! The Moon Studios Team #NoRestForTheWicked #MoonStudios #Steam #EarlyAccess #Trailer #arpg #rpg #action #adventure #horror #dark
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RT @wickedgame: Wicked fans, As promised last year - after a long time of not being able to share what we’ve been working on, we’re extre…
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RT @wickedgame: To our Wicked fans, As 2024 is coming to a close, we want to take the time to thank you for joining us on our journey with…
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RT @TheGennadiy: So much happening here at @moongamestudios and @wickedgame, CAN'T WAIT to share more when we finally can!
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RT @wickedgame: THE CRUCIBLE IS NOW LIVE Download - The Seneschal awaits! Experience a whole new Cerim Crucible &…
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The team has been hard at work giving the many unique parts of Sacrament and other environments more detail and sonic signature for the latest patch, among a lot of other great changes and optimization. Check it out! #gameaudio
🎮🔊 @moongamestudio's #NoRestForTheWicked! From bespoke in-house Walla recordings to meticulously crafted ambient sounds, every corner of Sacrament is alive with audio details. Check it out for yourself🎧 early access 👉
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RT @TheGennadiy: We cooked extra hard for this One Month anniversary patch! Super proud of our team and what we’ve been able to accomplish…
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RT @GameAudioSympos: Speaker announcement #15 Kasia Dziekan (@kasiaaudio), Associate Sound Designer at Formosa (@formosa_uk), will be demo…
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RT @FormosaInteract: 🔊 Proud to have been part of the creative process behind #Helldivers2! Our collaboration with @PlayStation @ArrowheadG…
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Could not agree more David, and glad you like our audio work!
One of- if not the- prettiest video games I've ever seen. Staggering job @moongamestudios! Thank you all! :)
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Today is the day! @wickedgame is going into Early Access. My team at @FormosaInteract has poured a lot of hard #GameAudio work and soul into this game and I can't wait for all of you to experience it. Thanks @moongamestudios for taking us along on this journey
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RT @FormosaInteract: Counting down the days… and hours 1️⃣8️⃣ #April18 #NoRestForTheWicked #SoundwithVision Check out the early access laun…
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RT @AdiKeltsh: Hey everyone! I done a video about granular synthesis and textures. First time doing one of these so let me know what you th…
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RT @Dosternacher: If you’re heading to @Official_GDC come check out our talk about the ambient sound design in #AvatarFrontiers - very prou…
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RT @wickedgame: 📣 WICKED INSIDE IS THIS FRIDAY Join us as we dive into No Rest for the Wicked's precision-based combat, discover its new a…
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