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Paul Veer Profile
Paul Veer

@pietepiet

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Pixel-artist, animator | Works: Momodora: Moonlit Farewell, Cadence of Hyrule, Sonic Mania, Sonic Mania Plus, Nuclear Throne, GunGodz, Super Crate Box & more.

Vancouver, British Columbia
Joined July 2008
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@pietepiet
Paul Veer
1 year
anyway i dunno if i'll use cohost that much, might just set up a personal blog on my website instead
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Paul Veer
6 years
No Items Dogs Only Final Destination
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Paul Veer
10 months
Momo Reinol model for practice, based on her design in the upcoming Momodora: Moonlit Farewell! #256fes #lowpoly #momodora
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Paul Veer
5 years
With the release of Cadence of Hyrule: Crypt of the NecroDancer Featuring the Legend of Zelda, I can finally say that I am the Art Director on this game. It's been an immense honour.
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Paul Veer
4 years
Updated my old (almost 3 years? holy crap) Sonic sprite and finally did a Tails and Knuckles to go with it. Working out some mock up stuff next!
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Paul Veer
7 years
Trying to not go rusty, so here's some Sonic sprites I made for practice. Been a while since I used outlines
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Paul Veer
1 year
I've started reading Dungeon Meshi and also been doing a lot of 2D/3D mixed stuff in Blender recently, so of course I had to combine the two. Had a lot of fun learning how to combine vertex painting with pixel textures for this one. #dungeonmeshi #pixelart #Blender3d
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Paul Veer
7 years
Another comparison
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@pietepiet
Paul Veer
4 years
Kirby Cute 'Em Up idea I had to get out of my head while practicing some stuff
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@pietepiet
Paul Veer
7 years
Just experimenting with this in my own time #megaman
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@pietepiet
Paul Veer
2 years
5 years today since we released this little game. Happy 5th #SonicMania !
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@pietepiet
Paul Veer
8 months
Diamond City's greatest game devs! #pixelart #wario #WarioWare
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@pietepiet
Paul Veer
5 months
If there's one thing I'm trying to take away from Toriyama's passing, it's to be unapologetic about the things I love to create. I've spent way too much time of my adult life considering what others might find "cool". It's time to regain the attitude I had when I drew as a kid
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@pietepiet
Paul Veer
4 years
Good night @Vlambeer
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@pietepiet
Paul Veer
7 years
A little early but...Happy 26th Anniversary @sonic_hedgehog
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Paul Veer
6 years
Galactic Nightmare
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Paul Veer
7 years
One phrase I'd love to not hear at GDQ anymore is the sarcastic "This is very well programmed" from people who don't make games
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@pietepiet
Paul Veer
5 years
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@pietepiet
Paul Veer
7 years
Here's some Sonics I did last week that I forgot to post
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Paul Veer
3 years
"I wanna be Number One. How's that? Short and simple enough for ya?" #NoMoreHeroes #NoMoreHeroes3 (Please view this one at full size and in a new tab 'cause it's uhhh big).
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@pietepiet
Paul Veer
8 years
sonic_adventure_3_shadow_and_rouge.jpg
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Paul Veer
7 years
lrt + pics imagine being this guy and complaining about your art being stolen two days prior to stealing people's art for profit
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Paul Veer
2 years
"Is it my turn? Leave it to me!" #Bridget #GuiltyGearStrive #NeoGeoPocket
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Paul Veer
4 years
"Master, the battery in your Nintendo DS is nearly depleted."
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@pietepiet
Paul Veer
5 years
The rain hitting the water in 4-3 of Kirby's Dream Land 3 is one of the coolest yet simplest SNES visual tricks I've ever seen tbh
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Paul Veer
4 years
Legendary reploid #pixelart
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@pietepiet
Paul Veer
7 years
I don't even know what to say here
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Paul Veer
2 years
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Paul Veer
5 years
Back on my bs
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Paul Veer
3 years
BMW Isetta for #256fes
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@pietepiet
Paul Veer
9 months
Haven't drawn any OC stuff (or pixel art) in a minute, even though I love these two's designs a whole lot. This one is for a new personal site I'm still putting together #pixelart
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Paul Veer
6 years
I'm sorry
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@pietepiet
Paul Veer
7 years
Had to add these other two boys after today's announcements. The poses are based on MM8/R&F stuff
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Paul Veer
3 years
Been making lots of progress in 3D modeling and gamedev lately. Still a ways to go, but making a game is starting to feel feasible now
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Paul Veer
1 year
The lovely ladies of Bomb Rush Cyberfunk! Looks like someone else bombed the selfie, tho... I am obsessed and have Bomb Rush brain worms so of course I had to do a big character group piece. #bombrushcyberfunk #fanart
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Paul Veer
4 years
Tomorrow, Dec 5th, it'll have been five years since we released Nuclear Throne out of early access! To celebrate, here's something I made for the anniversary. (cc the rest of the team @jwaaaap @tha_rami @jukiokallio @KissaKolme @justinchans )
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Paul Veer
4 years
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Paul Veer
10 years
"Dude, seriously?!" http://t.co/ujbuV6ygtH
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Paul Veer
7 years
Wow it's our game on the Swonch!
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Paul Veer
5 years
Really want another Mario game art directed by Gen Kobayashi (TWEWY) to be honest
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Paul Veer
7 years
Remember the kid from the Dreamworks logo? This is him now
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Paul Veer
6 years
Sonic Mania Plus is out today! I'm so happy and proud I got to help in bringing these two back
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Paul Veer
8 years
No time for a whole mock up right now so here's just a Sonic
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Paul Veer
4 years
Apparently it's #pixelartday . Here's a couple works from recent years that I like. I only really do fanart these days because it's relaxing
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Paul Veer
4 years
SEGASonic Boys
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Paul Veer
6 years
😎this feels good
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Paul Veer
5 years
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Paul Veer
1 year
I actually did a full 8 directional turnaround for Senshi before I decided "I don't actually need to do this..." It was fun though, lol #dungeonmeshi #pixelart
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Paul Veer
6 years
Ridley Trailer: Mario dies Simon Trailer: Luigi dies K Rool Trailer: Dedede dies Isabelle trailer: Animal Crossing fans died
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Paul Veer
3 years
The UI design in NMH3 is the coolest and most confident I've ever seen! Unironically next level stuff #NintendoSwitch
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Paul Veer
7 months
Our game "Momodora: Moonlit Farewell" is now available on Steam! I think you should buy this game if you like cats. Also, did you know you can find me somewhere in the game? It's true! I hope to see you there.
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Paul Veer
6 years
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Paul Veer
7 years
I'm so pumped!! What a dream collaboration @ProRapRabbit
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Paul Veer
7 years
Triple Trouble
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Paul Veer
6 years
I guess I'll do this. Four games (all GBA) that greatly influenced my pixel-art early on, in particular characters and effects #GameStruck4
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Paul Veer
6 years
The camera in SM64 being an actual character still rules
@NintendoMetro
Nintendo Metro
6 years
Checking the mirror, from ‘Super Mario 64′.
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Paul Veer
7 years
Hahahahaha
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Paul Veer
7 years
Cat's outta the bag! This is the game I've been working on since last year <3 Couldn't have wished for a better team!
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Tom Fry
7 years
Been dying to do this, now I am. @pietepiet @TheGatestormer @midio are my brothers in art on #SonicMania . It's been the biggest pleasure ❤️😘
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Paul Veer
4 years
Just a little preview. Learning a lot in Blender recently
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Paul Veer
8 years
Konami @ E3: "we've revived PT" Journalist: "So, what does PT stand for again?" Konami: "Pachinko Time"
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Paul Veer
8 years
the boys are back
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Paul Veer
4 years
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Paul Veer
4 years
New coat for an old boy
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Paul Veer
7 years
Lots of people wondering what my job on Mania was. This was also mentioned at SDCC but: I was responsible for Tails and Knuckles' sprites
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Paul Veer
8 years
Welcome back buddy
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Paul Veer
9 years
I'm dead
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Paul Veer
7 years
Haven't done any pixel-art in a long time, so here's some practice with NiGHTS!
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Paul Veer
3 years
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Paul Veer
6 years
Just thinking about Cave Story
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Paul Veer
7 years
Tfw u buy your own game on a flight layover
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Paul Veer
5 years
GSC Hop (I had to leave the bag out cause it'd just create noise)
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Paul Veer
4 years
I beat all the enemies and then this thing spawned #nuclearthrone #AnimalCrossing #ACNH #NintendoSwitch
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Paul Veer
4 years
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Paul Veer
3 years
Since Twitter compresses the hell out of this thumbnail, here's some versions for each individual game for easier viewing! #NoMoreHeroes #NoMoreHeroes3
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@pietepiet
Paul Veer
3 years
"I wanna be Number One. How's that? Short and simple enough for ya?" #NoMoreHeroes #NoMoreHeroes3 (Please view this one at full size and in a new tab 'cause it's uhhh big).
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Paul Veer
4 years
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Paul Veer
6 years
If you think Kirby is scared after being the sole survivor at the start of World of Light then you have no idea of the kind of cosmic horrors he has faced in past games
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Paul Veer
2 years
I am begging artists, even beginners, to start properly naming files (and layers by extension). Not only will it help you find stuff with ease, but it will prepare you for when you inevitably have to work with other people on the same stuff if you choose to make it your career
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Paul Veer
8 years
An old Sonic gif I made that I still love, inspired by Sonic Pocket Adventure!
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Paul Veer
4 years
The physical version of Cadence of Hyrule is available today! Here's a little something from me to celebrate the release and the end of the journey. Thank you to all of you who have played and enjoyed the game!
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Paul Veer
7 years
Compared to the original sprite
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Paul Veer
6 years
Can't believe Plant from Nuclear Throne just got released for Smash. Nice
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Paul Veer
3 years
"This place reeks"
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Paul Veer
6 years
Please let people who actually care be in charge of retro ports from now on. This Chrono Trigger PC release is.....something.....it's not good. This is not how you should treat your classics
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Paul Veer
3 years
Seeing takes that NMH3's visuals are "boring" just reaffirms my belief that when people talk about art in games they only talk about environments/backgrounds and don't look at all at things like character design, animation or UI
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Paul Veer
4 years
You got both Hades and 13 Sentinels on the list and you pick TLOU2 for best narrative? Get outta here lmao
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Paul Veer
6 years
Hey if after this you're like "I wanna play fighting games but I'll never be able to do what I just saw" please remember these guys are like pro athlete level. You're not gonna be a basketball pro right away either. Pick it up and enjoy the learning process!
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Paul Veer
5 years
You know how Tokyo has a life size Gundam? IMO every country should have their own. I want to see this thing every time I return home to the Netherlands
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Paul Veer
7 years
@sonic_hedgehog Yes hello I'd like to make this game
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Paul Veer
5 years
Who cares about new ffxiv races when they're not Yukes
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Paul Veer
8 years
Was going through some folders and I really like this animation I did for NT that you never get to appreciate in gameplay haha
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Paul Veer
9 years
Here's one of my favourite animation sets from Nuclear Throne that barely anybody sees http://t.co/emGr34s1pC
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Paul Veer
7 years
I love seeing strange bugs, but maybe focus on explaining why it happens instead of saying it's "badly made"
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Paul Veer
4 years
Taking a 3D break, had to get this one out of my head. Some practice drawing the mech + main character of my personal project. Tried out some new methods of lining and colouring with this one
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Paul Veer
3 years
Playing my all time fav for the anniversary #Sonic30th It's not the most popular choice, but Advance 2 is one of the games that inspired me the most when I was starting out with pixel art, and probably my most played game in the series (and maybe the entire GBA library)
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Paul Veer
8 years
"Why are developers so secretive?!" cause yall think we're liars when we try to explain literally anything
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Paul Veer
5 years
If there's anything I've learned from designing characters it's that the one you like the most never turns out to be the fan favourite
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Paul Veer
9 years
@FwugRadiation thanks for making a game that went above and beyond my initial impression and expectations http://t.co/fXGEt6ABrd
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Paul Veer
7 years
Going through some old files. Here's an animation from a project we were working on last year that's on hold right now
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Paul Veer
5 years
I could not have tackled this gigantic task without the support of my art team @midio @ted_martens and @FourbitFriday , whose work was invaluable. I cannot possibly be prouder of these guys.
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Paul Veer
7 years
Got the team on display finally
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Paul Veer
7 years
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