--WANTED ARTWORK THREAD--🖼️🧵
As the name suggests, this is a pinned thread for artwork hunting so I'll be posting stuff I'm looking for restoration. If you have anything available and you're willing to share by scanning/taking pictures in high resolution, drop me a line via DM.
The artwork of
#PopfulMail
by Hiroyuki Nishimura used on the
#NEC
#PCEngine
instruction manual. Just a simple upscale with a slight retouch since the sources were already pretty nice.
The artwork of
#Gradius
used on pretty much every release known to man, most notably the
#NES
version. It's one of those
#Konami
pieces that needs no introduction but still to this day there's no clue about the artist as far as I know. Upscaled, and slightly retouched. [1/2]
The artwork of
#TheLegendOfZelda
: The Crown Prince of Darkness by Shinpei Itō featured in the Futabasha Fantasy Novel Series. Usual upscale/clean/retouch process applied.
The artwork of
#ShinMegamiTensei
used on the cover of the
#SuperFamicom
release. No clue on the artist so any info is appreciated. Removed the logo from the top, while applying the usual upscale/clean/retouch process.
The artwork of
#TheLegendOfZelda
: The Crown Prince of Darkness by Shinpei Itō, a 2 page piece featured in the Futabasha Fantasy Novel Series. Usual upscale/clean/retouch process applied. This is one of the most beautiful non game related pieces I've ever come across.
The artwork of
#Brandish
by Nobuteru Yuki used on the cover of the
#Fujitsu
#FMTowns
release. Usual upscale/clean/retouch process applied, adding a bit of the bottom portion that was missing. Another amazing piece!
The artwork of
#Landstalker
by Yoshitaka Tamaki used in the Japanese instruction manual (2nd and 3rd pieces). The 1st piece was featured in the NA instruction manual in black & white. Sourced from the Sega VG Illustrations book with the usual upscale/clean/retouch combo applied.
The artwork of
#MegaMan
2 used on a poster from the German Club Nintendo magazine. After some digging I believe this piece is by Hideaki Ito. Usual upscale/clean/retouch with logo/text removal. [1/2]
The artwork of
#MetalGear
2: Solid Snake by Yoshiyuki Takani used on the cover of the
#MSX2
release in Japan as well an advertisement flyer. An amazing piece that really catches the eye! Upscaled, cleaned, and retouched.
The artwork of
#ShiningForce
by Yoshitaka Tamaki used on the Japanese
#Sega
#MegaDrive
instruction manual. Usual upscale/clean/retouch process applied.
The artwork of
#DawnOfMana
aka
#SeikenDensetsu
4 by Hiroo Isono used on the cover of the Japanese
#PlayStation
2 release. I'm baffled as this wasn't used for the NA release. Sourced from the "Art of Mana" book with a slight clean/retouch applied, no upscale.
Another piece of
#XanaduNext
artwork by Shunya Yamashita used on the cover of the PC release in China. As the previous one, upscaled and retouched a bit, no cleaning required.
My attempt to restore the artwork of
#Gaiares
used on the cover of the Japanese
#MegaDrive
release. Sourced from BEEP magazine, with the usual upscale/clean/retouch combo, seam removal, and adding a few missing bits with some liberties. No clue on the artist, any info is welcome.
The artwork of
#MetalGearSolid
: The Twin Snakes by Noriyoshi Ohrai. A really impressive piece that was featured in a book from Metal Gear Solid 3 Snake Eater Premium Package. This one really needs a better scan! Upscaled, and slightly retouched.
The artwork of
#MushaAleste
by Yukihisa Fujita used on the cover of the Japanese
#MegaDrive
release. Sadly it's not the complete piece but I think I'll try to restore it in the future. Upscaled, cleaned, logos/text removed, and retouched.
The artwork of
#BreathOfFire
III by Tatsuya Yoshikawa used on the cover of Breath of Fire III Memorial Book in Japan. A fantastic piece that could well serve as the game cover. Upscaled, cleaned, and retouched.
Another beautiful piece of
#SeikenDensetsu
3 artwork by Hiroo Isono used on the cover of the
#SuperFamicom
instruction manual. I'd choose this as the game's cover over the actual one. Sourced from the "Art of Mana" book with a slight clean/retouch applied, no upscale.
My attempt to restore the beautiful artwork of Minato no
#Traysia
by Mahiro Maeda used on the cover of the Japanese
#MegaDrive
version. Different sources used to fill in the missing bits, liberties taken where needed. Upscaled, cleaned, logos/text removed, and retouched.
My attempt to restore the artwork of
#ChronoTrigger
by Akira Toriyama used on a poster for the 1995 V Jump Players Guide for the
#SuperFamicom
. Removed the logo/text on bottom, the folding marks, and applied the usual upscale/clean/retouch combo.
The artwork of
#SkiesOfArcadia
by Itsuki Hoshi used for the back cover of the
#Sega
#Dreamcast
release (all regions, with a different background for the western versions). Upscaled, cleaned, and retouched.
The artwork of
#SpaceHarrier
by Hidefumi Kimura featured on the cover of the Japanese
#Sega
#GameGear
release (front and back), and also the more obscure Korean release. Really enjoy the 90s anime aesthetic on this one. Usual upscale/clean/retouch process applied.
The artwork of
#SecretOfMana
aka
#SeikenDensetsu
2 by Hiroo Isono used on the cover of the
#SuperNintendo
(EU/NA)/
#SuperFamicom
releases. A truly stunning piece this one! Sourced from the "Art of Mana" book with a slight clean/retouch applied, no need for upscale. [1/2]
Since
#ElViento
is getting a re-release, here's some artwork by Kazutoshi Yamane (at least the Japanese
#MegaDrive
cover is his work). I tried to restore what was possible from the sources used but still not satisfied. Upscaled, cleaned, and retouched. [1/2]
Another piece of
#SengokuBlade
artwork by Hirofumi Nakamura that went unused at least for any of the games that were released which is a shame since I really like this character design. Simple upscale/clean/retouch process.
The artwork of
#JewelMaster
by Hiroaki Shioya used on the cover of the Japanese
#Sega
#MegaDrive
release. Sourced from Sega Video Game Illustrations book, applying the usual upscale/clean/retouch process. [1/2]
The artwork of
#Landstalker
by Yoshitaka Tamaki used in the Japanese
#Sega
#MegaDrive
instruction manual. Sourced from the Sega Video Game Illustrations book with the usual upscale/clean/retouch combo applied.
The artwork of
#Fallout
by Leonard Boyarsky. This piece was used on the installation screen for the first PC game. Usual upscale/clean/retouch process applied.
The artwork of
#GGAleste
II aka
#PowerStrike
II used on the cover of the
#Sega
#GameGear
release in Japan, Europe, Brazil, and South Korea although with a different background. A simple but cool piece. No clue on the artist. Upscaled, and slightly retouched.
The artwork of
#BurningForce
by Gaku Miyao used on the cover of the
#MegaDrive
release in Japan and PAL territories. Took some liberties where needed. Upscaled, cleaned, logos/text removed, and retouched. [1/2]
East Vs West! The artwork of
#PockyAndRocky
aka
#KiKiKaiKai
by Yoshitoh Asari (Japan) and Greg Martin (EU/NA), used on the
#SuperFamicom
/
#SuperNintendo
releases. Both good pieces in their own right. Upscaled, cleaned, logos/text removed (1st piece), and retouched.
My attempt to restore the artwork of
#Shinobi
used on the cover of the
#Sega
#MarkIII
/
#MasterSystem
and
#NEC
#PCEngine
releases in Japan. Usual upscale/clean/retouch process applied with some liberties taken where needed. No clue on the artist so any info is welcome.
The beautiful art of
#GoldenAxe
on the
#Sega
#MegaDrive
. The first piece was used for advertising in Japan and the second was used for the PAL and Japanese covers of the game. I really think the first would be a better cover. Upscaled, cleaned and retouched.
One final piece of artwork by Masami Obari featuring Mai Shiranui from
#FatalFury
, Yuri Sakazaki from
#ArtOfFighting
and Nakoruru from
#SamuraiShodown
. I remember seeing this one in magazines back in the day. Upscaled, cleaned, and retouched.
Since
#GGAleste3
is now playable on the original
#GameGear
hardware and emulators, I thought it's just a matter of time until it is converted to be played on the
#MasterSystem
. As such here's a custom cover just because I enjoy doing these.😁
The artwork of
#BreathOfFire
by Tatsuya Yoshikawa used on the cover of the Japanese
#GameBoyAdvance
release. An amazing piece with really great colors and lighting. Upscaled, cleaned, and retouched. [1/2]
The artwork of
#PopfulMail
by Hiroyuki Nishimura used on the cover of the
#SuperFamicom
release albeit with a different background. Just a simple upscale with a slight retouch since the source was already pretty good. [1/2]
The artwork of
#FatalFury
2: The New Battle by Masami Obari. The 1st piece was used on the cover of the VHS/DVD releases with different backgrounds. Upscaled, cleaned, and retouched.
My attempt to restore the artwork of
#ThunderForce
III by Masashi Iwasaki used on the cover of the
#SegaGenesis
(NA) and
#MegaDrive
(JP, BR). Used several different sources to fill in the missing bits, taking a few liberties where needed and applying the usual process. [1/2]
Two more pieces of
#Gunbird
artwork by Hirofumi Nakamura. 1st piece was used on the cover of the Gunbird novel, 2nd is from Gamest Mook Vol. 113: Psikyo Illustrations. Upscaled, cleaned, and slightly retouched.
It's Console Vs Computer! The artwork of
#DoubleDragon
II used on console (Kazumi Kakizaki) and home computer (artist unknown) releases. Upscaled, cleaned, logos/text removed, and retouched.
The beautiful artwork of
#PrinceOfPersia
by Katsuya Terada, used on the
#SuperFamicom
and PAL
#SuperNintendo
covers. This is one of my favorite pieces of cover art ever, simply amazing! Upscaled, cleaned and slightly retouched.
The artwork of
#SeikenDensetsu
: Final Fantasy Gaiden by HACCAN. Another beautiful piece from the 2006 mobile phone. Sourced from the "Art of Mana" book with a slight clean/retouch applied with no upscale needed. And this concludes the Mana artwork showcase!
The artwork of
#Contra
: Hard Corps by Yasuomi Umetsu (known for Kite and Mezzo Forte anime), used in the cover of the Japanese
#MegaDrive
release. By far the best cover of all versions for one of the fan favorite games in the series. Upscaled, cleaned, and slightly retouched.
The artwork of
#SecretOfMana
aka
#SeikenDensetsu
2 by Hiroo Isono used on the back cover of the
#SuperFamicom
release albeit with a different color tone. Sourced from the "Art of Mana" book with a slight clean/retouch applied, no upscale.
The artwork of
#Gradius
Gaiden by Yoshihiro Hashizume used on the cover of the Japanese
#PlayStation
release. Another fine example of truly amazing art with nice mechanical design and color usage. Upscaled, and slightly retouched.
The characters from
#SecretOfMana
aka
#SeikenDensetsu
2: Randi, Primm, Popoi, and Flammie. Used on the Japanese box (back), instructional manuals, and promotional stuff. Always wondered who made these and what kind of materials were used. Sourced from the "Art of Mana" book.
My attempt to restore the artwork of The GG
#Shinobi
by Ryo Kudou featured in the Japanese
#Sega
#GameGear
release. Sourced from the Sega VG Illustrations book by adding the missing right portion, removing the seam,and applying some clean/retouch without upscaling.
The artwork for
#GunstarHeroes
by Tetsuhiko Kikuchi (HAN) used in the Japanese
#MegaDrive
version. Chibi and goofy but a joy to look at and better than the Western art imo. Upscaled, cleaned and retouched.
The artwork of The Cliffhanger: Edward Randy by Hisashi Fujiwara that was to be used for the Edward Randy Arcade Gears
#SegaSaturn
port. Unfortunately it was never released so this amazing piece is all that remains. Just a simple upscale/retouch since the image was already clean.
The artwork of
#Brandish
3: Spirit of Balcan Renewal by Jun Suemi used on the cover of the
#NEC
#PC98
release in Japan. Usual upscale/clean/retouch process applied.
The beautiful artwork of
#Hagane
: The Final Conflict used on the
#SuperFamicom
version, and also on the
#SuperNintendo
NA/PAL versions albeit trimmed down. It's a fantastic piece of gaming art! Upscaled, cleaned, logo removed and retouched.
The artwork of
#PopfulMail
used on the cover of the
#SegaCD
/
#MegaCD
release in NA and Japan, as well as for the Strategy Guide. Unfortunately the source was kinda bad so the result isn't ideal. Usual upscale/clean/retouch process applied. Any info on the artist is appreciated.
The artwork of
#LayerSection
aka
#GalacticAttack
used on the cover of the
#SegaSaturn
release across all regions and PC (NA/EU). Really amazing use of colors and fantastic mechanical design! No clue on the artist for this one. Upscaled, and slightly retouched.
The artwork of
#AeroBlasters
aka
#AirBuster
in NA, used on the cover of the Japanese
#MegaDrive
release. No clue on the artist for this one. Upscaled, cleaned, logos/text removed, and retouched.
The artwork of
#Gradius
V by Hidetaka Tenjin used on the cover of the
#PlayStation
2 release across all regions (with a different background on PAL territories). Upscaled, cleaned, logo/text removed, and retouched.
The artwork of
#PanzerDragoon
by Kentaro Yoshida. The 1st piece was used (albeit slightly modified) in the Sega Ages 2500 Series Vol. 27
#Playstation
2 release in Japan. It can also be seen on Panzer Dragoon Orta's manual (PAL version Page 27). Upscaled, cleaned, and retouched.
The artwork of
#Gradius
II: GOFER no Yabou by Akira Nishimura used on the cover several systems including the
#Famicom
version. Restore credit goes to
@ChaddyBones
since I think this is the full picture when compared to others. Upscaled, and slightly retouched.
The artwork of
#MetalGearSolid
: Portable Ops by Noriyoshi Ohrai featured in the
#PlayStation
Portable Metal Gear Solid Portable Ops KonamiStyle Limited Premium Pack. Another beautifully outstanding piece of gaming artwork. Upscaled, and slightly retouched.
The artwork of
#BreathOfFire
III by Tatsuya Yoshikawa used on the cover of the Japanese
#PlayStation
release. Honestly I prefer the artwork from past games, this shift in style was kinda weird to me but it's not bad. Upscaled, cleaned, and slightly retouched. [1/2]
The artwork of
#SeikenDensetsu
3 by Nobuteru Yuki, depicting Charlotte, the famous beauty of Wendel. Sourced from the "Art of Mana" book, with a slight clean/retouch applied, no upscale needed.
My attempt to restore the artwork of
#SolFeace
/
#SolDeace
used on the cover of the
#MegaCD
(EU/JP),
#SegaGenesis
and
#SharpX68000
versions. Usual process of blending bits from different sources, taking liberties where needed. No clue on the artist, so any clues are appreciated.
My attempt to restore the artwork of
#TheLegendOfZelda
: The Crown Prince of Darkness by Kamui Fujiwara used on the Futabasha Fantasy Novel Series cover. Usual upscale/clean/retouch process with logo/text removal and some liberties taken where needed.
The artwork of
#EarnestEvans
used on the cover of the Japanese
#MegaCD
release. No clue on the artist(s) for this one. Upscaled, cleaned, and retouched.
The artwork of
#Nemesis
3: The Eve of Destruction aka Gofer no Yabou: Episode II by Hideaki Kodama used on the cover of the
#MSX
release in Europe and Japan. A lesser known fantastic piece from the
#Gradius
universe. Upscaled, cleaned, and retouched.
The artwork of
#SeikenDensetsu
3 by Nobuteru Yuki, depicting Hawkeye. Sourced from the "Art of Mana" book, with a slight clean/retouch applied, no upscale needed.
My attempt to restore the artwork of
#BahamutSenki
by Hiroaki Shioya used on the cover of the Japanese
#MegaDrive
release. Used different sources to remove the logo with some liberties taken. Usual upscale/clean/retouch process applied.
The artwork of
#BreathOfFire
III by Tatsuya Yoshikawa used on the cover of the
#PlayStation
Portable version in Europe and Japan (the game wasn't released physically in NA). As they say, third time's the charm! Upscaled, cleaned, and retouched.
The artwork of
#Alundra
by Yoshitaka Tamaki used on the cover of the
#PlayStation
release in North America and Japan. Usual upscale/clean/retouch process with logo removal by blending different sources. Some liberties taken where needed.
The beautiful artwork of
#TheGuardianLegend
aka Guardic/Goardic Gaiden by Naoyuki Katoh used on the
#Famicom
release. Clearly inspired in H. R. Giger's work, this piece is just mesmerizing. Upscaled, cleaned, and retouched. [1/2]
The artwork of
#SeikenDensetsu
: Final Fantasy Gaiden by HACCAN. This piece was for the upcoming mobile phone remake of the Game Boy original released in 2006. Sourced from the "Art of Mana" book with a slight clean/retouch applied with no upscale needed. [1/2]
The artwork of
#PanzerDragoon
by Moebius used on the cover of the Japanese
#SegaSaturn
release. Both amazing pieces that really stand out among everything else. Upscaled, cleaned, logos/text removed (1st piece), and retouched.
The artwork of
#Brandish
2: The Planet Buster by Jun Suemi used on the cover of the
#SuperFamicom
and
#NEC
#PC98
releases in Japan. Upscaled and slightly retouched.
My attempt to restore the beautiful artwork of
#DragonBuster
used on the cover of Japanese computer releases (Sharp X68000, Fujitsu FM-7, etc.) and for arcade advertisement flyers. Not sure about the artist. Usual upscale/clean/retouch process with logo/text removal.
The artwork of
#Gradius
2 aka
#Nemesis
2 used on the cover of the
#MSX
release in Japan and Europe, and also on the Original Sound of Gradius 2 soundtrack. A different design for the Vic Viper but also an interesting piece. No clue on the artist. Upscaled, cleaned, and retouched.
The artwork of
#Bosconian
by Shusei Nagaoka used for arcade advertisement flyers as well as the cover of the
#SharpX68000
,
#SharpX1
and
#MSX
releases. Upscaled, cleaned, logo removed, and retouched.
Some more
#Landstalker
artwork by Yoshitaka Tamaki used in the Japanese
#Sega
#MegaDrive
instruction manual. Sourced from the Sega Video Game Illustrations book with the usual upscale/clean/retouch combo applied.
More artwork from
#MetalGearSolid
3: Snake Eater by Noriyoshi Ohrai featured in the Japanese
#PlayStation
2 Metal Gear Solid 3 Snake Eater Premium Package. Yet another magnificent piece! Upscaled, and slightly retouched.
The artwork of
#GunFrontier
by Hisashi Fujiwara used for arcade advertisement flyers and on the cover of the
#SegaSaturn
release in Japan under the name Arcade Gears Vol. 2: Gun Frontier. Usual upscale/clean/retouch process.
The artwork of
#Brandish
3: Spirit of Balcan by Jun Suemi used on the cover of the
#NEC
#PC98
release in Japan. Usual upscale/clean/retouch process applied.
Well, the cooking's done, enjoy the meal! Once again, before any of you start shouting/having a heart attack... this is only a mock-up! Let's see if
#Konami
is aware fans want
#Snatcher
and
#Policenauts
on modern hardware. (Never gonna happen)😛
The artwork of
#LiveALive
used for advertisement in Japan for the
#SuperFamicom
release. Really interesting to see different art styles to promote the game. No clue on the artists though. Usual upscale/clean/retouch process applied.
Celebrating the release of the English translation of
#GameBoyWars
, here's a cover/sticker mock up mimicking the style of the era. The hack is available at:
The artwork of
#BreathOfFire
IV by Tatsuya Yoshikawa used on the cover of the
#PlayStation
release across all regions. Well this time there's no lazy covers put together.😅 Upscaled, cleaned, and slightly retouched. [1/2]
The artwork of
#SeikenDensetsu
3 (aka
#TrialsOfMana
in the west) by Hiroo Isono used on the back cover of the
#SuperFamicom
release. Always a delight to see maps drawn in such a detailed way. Slight clean/retouch applied, no need for upscale.
The artwork of
#SeikenDensetsu
3 by Nobuteru Yuki, depicting Angela, princess of the Magic Kingdom of Altena. Sourced from the "Art of Mana" book, with a slight clean/retouch applied, no upscale needed.
The artwork of
#BurningForce
used for arcade flyers. I really enjoy the colors on this one. No clue about the artist. Took some liberties where needed. Upscaled, cleaned, logos/text/other elements removed, and retouched.