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Kuba Matyszczak Profile
Kuba Matyszczak

@mafish1995

Followers
7
Following
214
Statuses
44

Robots & programs dude

Poznan, Poland
Joined May 2015
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@mafish1995
Kuba Matyszczak
5 days
RT @MabRobotics: We’re proud to announce that the PDS - Power Distribution System is now available for our customers! ⚡⚡⚡ Discover more an…
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@mafish1995
Kuba Matyszczak
11 days
@Microsoft Funny, as all these products are considered failures 😂
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@mafish1995
Kuba Matyszczak
14 days
@ryanjfleury What you propose instead?
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@mafish1995
Kuba Matyszczak
19 days
RT @MabRobotics: MA-hs-d Series – Direct Drive Motors with Hollow Shaft Discover our latest actuator series, featuring: 🔧 Brushless motor…
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@mafish1995
Kuba Matyszczak
20 days
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@mafish1995
Kuba Matyszczak
27 days
RT @lukas_m_ziegler: Underwater robot with legs! 🐳 Honey Badger is a robot created by @MabRobotics that can walk on land and underwater.…
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@mafish1995
Kuba Matyszczak
30 days
@martin_cohen Modern computers are wicked fast
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@mafish1995
Kuba Matyszczak
1 month
Yet another progress update on the game I am making
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@mafish1995
Kuba Matyszczak
1 month
@lukas_m_ziegler In many cases autonomy is impractical (regarding current state of art) , as many jobs are unique and building an autonomy that could handle all edge cases is just not feasible.
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@mafish1995
Kuba Matyszczak
1 month
@raysan5 May be related to the drama some time ago and people panic forking Godot. I love raylib, keep up the awesome work raysan !
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@mafish1995
Kuba Matyszczak
1 month
@noinodev @raysan5 Wait until you try Raylib + JAI
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@mafish1995
Kuba Matyszczak
1 month
@AlexanderPayton Probably EU regulations 😂
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@mafish1995
Kuba Matyszczak
1 month
@toodooda Not mysterious, but hyper optimised
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@mafish1995
Kuba Matyszczak
1 month
@cmuratori @ThePrimeagen @natemcgrady Getting prime into JAI would be a perfect way to market it when it launches!
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@mafish1995
Kuba Matyszczak
1 month
@DanielleFong Met a few people that wanted to buy this but you just cant - it more like 8k USD in minimal setup after taxes and fees.
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@mafish1995
Kuba Matyszczak
1 month
@HSVSphere Thats dangerous behaviour, and should not be done by the compiler tho. What if one would like to serialise this struct and send it to other device as bin blob? If the compiler does this, its plain stupid.
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@mafish1995
Kuba Matyszczak
1 month
Newest ep of my devlog is out!
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@mafish1995
Kuba Matyszczak
1 month
@SebAaltonen Also worth poiting out that "cutting-edge graphics" here means using the newest, shiniest tech (Nanite, raytracing etc), and not *actually good looking* games. We have had good-looking (realistic) games for nearly 20 years (Crysis was released 2007)!
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@mafish1995
Kuba Matyszczak
1 month
Parts 2 & 3 of the devlog have landed!
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@mafish1995
Kuba Matyszczak
1 month
@BonesaiDev @primalrandy This Works very well for me too if I keep files to ~2-3k loc max. more then that makes finding stuff cumbersome (multitude of occurrences).
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