@js13kGames
Holy moly, did I underestimate the will power of what others can make in only 13kb. With that said, myself and the wifey gained a ton of experiences during this gamejam. Constantly trying out various things while refactoring code and staying under that 13kb limit is so fun!
@js13kGames
@MaximeEuziere
I got into this gamejam being happy with the current restrictions, including fonts. I prefer the challenge as is, without the freebies, because for me it's all about thinking outside the box in order to become more seasoned developers. Too many freebies may ruin the appeal.
@remi_rousselet
-san, you better brush up your Japanese greetings because my Japanese Tokyo Friends are waiting for you in 2024. And yes, you're a big deal! So many people uses your Riverpod.
@KassandraSanch
I'm going to only say this once. You're the only thing that should be !important
Do not allow anything else in CSS to have priority over you. Stay the awesome dev that you are and make that CSS behave.
@rnd_d_
@Alex_ADEdge
@js13kGames
I looked at your progress and I can honestly say that you'll nail it next time for sure if you plan out the full map before the rest of the game
@remi_rousselet
I 250% agree! And I used to be a Javascript maniac for over 10 years. Once I tried TypeScript before knowing Dart and I was like, "I hate this syntax and this is useless because it didn't really solve a problem". After learning Dart and trying TypeScript again... LOVE DART
@birch_js
I completely understand what you mean. To be honest, I'm in the process of rewriting most of my Flutter tools back to web tech with Tauri and CapacitorJS. Long story short, less bloated base code that can be ported to anything and faster development time.
@AvieDev
@t3dotgg
As a person who feels heavily positive about Web Components, I feel like this is going to be a great video to watch (and rage at) later.