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Joey 🦗
@jwzyy
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UX Design @ Epic Games - UEFN/FNE // prev. Fortnite // he/him // semi professional lurker
Vancouver, Canada
Joined July 2022
One of the best!
Tutorial how to setup widget blueprint to show equipped item stats. Thanks @avex_dzn for image! @GelosGames_uefn #UEFN #uefntutorial #uefntips
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@spankysully Love the clean art! Honestly just keep posting what yall make, we get inspired by your creations more often than you think :)
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@KiriBuilds As someone mentioned, this isn't necessarily resizing your widgets, just previewing how it looks on different screen sizes! I like to switch between the Desired and Fill Screen options to see how my widget looks like by itself, and in context of the screen
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@Spac3Gh0s7_ Yo I watched this shit over the weekend and god how was it 2 hours, it felt way shorter. Each scene has so much tension, her character was so well written
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@theastralj I have a Taiwanese accent when speaking Mandarin too! The other provinces have such different accents and vocab that I struggle often talking to them
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@riftinrobby @Alexbrella @ehebai Having differing opinions when working on a product only leads to better outcome Not agreeing with a decision doesn't mean you're going to do any less! It means you're thinking more critically about the work
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Hot tip is instead of using multiple scalar parameters and append many, create a vector2-4 and rename each output! Saves some time creating multiple parameters to append together, although this changes the UX of your material instance
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