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SomeWan

@SomeoneLew

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Someone | Prop and Weapons artist Former - Valorant // Fortnite Creative My opinions are not my own please help Portfolio -

Wellington, New Zealand
Joined November 2016
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@SomeoneLew
SomeWan
2 years
y-up cat
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@SomeoneLew
SomeWan
1 year
no idea how the fuck this happened it was actually insane a niche 3d art meme made it mainstream lmao
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what is y’all most liked tweet?
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@SomeoneLew
SomeWan
2 months
this one for some dumb ass reason
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@Carpediemencul
CFC SAMMY ☘️
2 months
What’s your most viral tweet
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@SomeoneLew
SomeWan
6 months
this is why game artists should learn calc and linear algebra
@ushadersbible
The Unity Shaders Bible
6 months
Did you know you can create procedural shapes using polynomials, trigonometrics, and more? 🎨 Exciting news: the book 'Shader Functions for Technical Artists' is launching in 2024! Subscribe if you're interested! ⭐️ #ProceduralArt #b3d #gamedevs
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@SomeoneLew
SomeWan
6 months
I AM ONCE AGAIN ASKING GAME ARTISTS TO LEARN MATH
@ushadersbible
The Unity Shaders Bible
6 months
You can create a procedural 2D Dialog Box for UI in Unity or any other game engine (even Blender). Are you interested in these kinds of techniques? Subscribe to the 'Shader Functions for Technical Artists'! ⭐️ #ProceduralArt #b3d #gamedevs #unity3d #GODOT
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@SomeoneLew
SomeWan
1 year
had to explain to my doctor why my job is stressful like "I'm a 3d artist in the games industry its quite a stressful job sometimes" "what do you mean that doesn't sound stressful that sounds great and fun!"
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@SomeoneLew
SomeWan
2 years
its finally finished!!!!! the sculpt is done, now i can go onto retopo and UV's :DDDDDDD
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@SomeoneLew
SomeWan
2 years
My wife made me a meme lol
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@SomeoneLew
SomeWan
2 years
feel like this shader is in a place where i can actually share it now, a lot of the features i want in it are not there just yet but the main internal effect is ^_^
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@SomeoneLew
SomeWan
3 years
Finally finished this project, a lot learnt! Really happy with how its turned out, cant describe how good I feel about this!
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@SomeoneLew
SomeWan
2 years
it fell over :c
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@SomeoneLew
SomeWan
4 months
Sweet a useless feature that will get you in serious trouble with legal if you even think about using it! Nice
@Substance3D
Adobe Substance 3D
4 months
Generate photorealistic textures from text prompts with the new Text to Texture feature, now available in #Substance3DSampler (beta). Improve your workflow by spending less time hunting for reference imagery, and more time bringing your creative vision to life.
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@SomeoneLew
SomeWan
2 years
oh yeah im really proud of how low i got him too, hes only like 1.2-1.3k tris after i cleaned him up a bit ^_^
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@SomeoneLew
SomeWan
2 years
Oh yeah!
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@SomeoneLew
SomeWan
2 years
hehehehe, the effect isnt going to be this strong but i think its so cool, Going to dial it in a lot and really make it look nice :3
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@SomeoneLew
SomeWan
2 years
Just want to showcase the importance of stepping back from projects to come at them later with a different frame of mind. the textures were BAD, you can see on the wood how little detail and contrast there was and it just didnt feel like wood. the lighting also didnt fit at all.
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@SomeoneLew
SomeWan
2 years
Ok just a quick tutorial on how I do damage and cracks and stuff like that, really simple steps just need to go slow and be subtle and know where you can go hard or need to have a lighter touch :) #zbrush #pixologic #tutorial #gameart
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@SomeoneLew
SomeWan
2 years
adding in details and continuing the feel of the concept in areas it doesn't show is a very important step to really tie the entire 3d piece together, as 3D artists we gotta interpret what the concept is not just recreate it ^_^
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@SomeoneLew
SomeWan
2 years
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@SomeoneLew
SomeWan
2 years
Hi #VisibleWomen ! I'm Lucy and I am a 3D environment artist by day and a Weapon artist by night! I love making hand painted fantasy weapons and just want to do that all day haha
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@SomeoneLew
SomeWan
2 years
Artstation? more like Shartstation because damn thats the fastest transition to a fucking skidstain if i've ever seen one
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@SomeoneLew
SomeWan
2 years
after my nap i decided to paint the stone in the centre and i think it came out really nice :3
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@SomeoneLew
SomeWan
2 years
yo what job title do i need to just make fantasy weapons all day because i love this shit too much
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@SomeoneLew
SomeWan
2 years
Ye lol
@ArtByAlfred
Alfie
2 years
It really do be like that #gamedev
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@SomeoneLew
SomeWan
2 years
the low poly and bakes are DONE base textures are IN, now its time to start PAINTING :DDDDDDD
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@SomeoneLew
SomeWan
2 years
Didn't get much done today but its something at least :)
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@SomeoneLew
SomeWan
2 years
oh yeah these bakes are coming out great!! not too many errors and mostly stuff i can easily fix up ^_^
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@SomeoneLew
SomeWan
2 years
holy shit its finally fully tetured and in engine.... now to just rework some of the tech and vfx and then presentation shots. might be a week or so till i land one something i feel is good enough to post but ITS HAPPENING AAAAAAAAAAAAAAAAAA #handpainted #UnrealEngine5
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@SomeoneLew
SomeWan
2 years
The changes are slowing down now, its mostly just refinement at this point, honestly i could just take this right now and bake it down and start painting but i want to really work on my sculpting skills so im finishing this to high polish :D (also i want to print it for myself)
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@SomeoneLew
SomeWan
2 years
So close to posting the final project on Artstation, thinking about tomorrow, im just finishing up with some really nice zbrush sculpt shots <3
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@SomeoneLew
SomeWan
2 years
man im going so slow on this but its coming along nicely so idm
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@SomeoneLew
SomeWan
3 years
I HAVE MADE, A LEAF
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@SomeoneLew
SomeWan
2 years
progress on this thing now, just separating all the details from the proxy sculpt and refining all the muddy crappy sculpting haha still a long way to go x.x
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@SomeoneLew
SomeWan
2 years
If anyone wants some extra exposure on #PortfolioDay just throw it under this tweet and ill retweet it :)
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@SomeoneLew
SomeWan
5 months
You know what. fuck it. I'm going to do educational streams for materials and shaders
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@SomeoneLew
SomeWan
3 years
The Artist The Art
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@SomeoneLew
SomeWan
2 years
oh yeah its habbenin
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@SomeoneLew
SomeWan
2 years
HAPPY #PortfolioDay !!!!! My name is Lucy And I'm a Hand Painted 3d artist who focuses on weapons, props and environments with as much tech as can pump in there :3
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@SomeoneLew
SomeWan
2 years
ok i think im done for tonight, i legit could paint wood till 5am but i need to sleep x.x
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@SomeoneLew
SomeWan
2 years
I went from being on disability and not being able to find a job and getting rejected left and right to being contacted by one of my dream studios and working on one of my favorite games. It was such a 180 this year I'm kinda still in shock after all the rejections haha
@valentinaChrys
🔜 Develop | Valentina Chrysostomou
2 years
Game developers! 🎮 👋 It's time. Tell me at least one thing you did that you are proud of this year. Everything is valid, no matter how big or small. Something you learned, a job you found, a smart fix, a promotion, an award, a realisation, you closing a JIRA ticket on time...
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@SomeoneLew
SomeWan
2 years
sorry but I just cant get over how good this effect looks ^_^ I see a lot of work i need to do on the wood texture but its looking so damn nice in unreal 5 so far! :3
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@SomeoneLew
SomeWan
2 years
the fuck you mean "allowed"? that shit is a right, there's no "allowed" involved its just something you literally have as a right lmfao wtf
@Unyshek
John Junyszek
2 years
Should game developers be allowed to take vacation? 🤔
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@SomeoneLew
SomeWan
2 years
ok so sometimes with hand painted works in unreal it can really soften your strokes and textures up a lot, especially when you use a high focal point and a light setup that has a lot of soft and ambient bounces. so heres a quick fix to help get some sharpness back like this 🧵
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@SomeoneLew
SomeWan
2 years
It's finished The Cygnian Blade is finished and up on my ArtStation now Was a massive journey and im really proud of the results Please check out the concept artist @Drawmaevedraw and her amazing work <3
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@SomeoneLew
SomeWan
2 years
doing a little test thingy
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@SomeoneLew
SomeWan
4 months
Had a great time working on this skinline for @VALORANT ^_^ Here's the melee I did :D Check out the Artstation post below <3
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@SomeoneLew
SomeWan
2 years
Ok blender people, i know you follow me. It's the weekend now which means it's time to try and learn this shit for hard surface modeling What are some of the must have plugins, add-ons and scripts for qol and hard surface modeling?
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@SomeoneLew
SomeWan
2 years
Ok so to elaborate on my last post about post process and how it can work with unreal 5 and hand painted pieces, on the left is the same asset with the post process volume i have set up turned off and the right is with it turned on, there's quite a few things i do here so a🧵1/6
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@SomeoneLew
SomeWan
2 years
So yeah a literal dream come true, I just accepted a position as a Contract 3D Asset Artist at Riot Games working on VALORANT and I'm way too excited about it lmao ^_^
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@SomeoneLew
SomeWan
2 years
New day time to start on the fabric yaaaaaay
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@SomeoneLew
SomeWan
3 years
Ladies and gentlemen..... THE BAKE
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@SomeoneLew
SomeWan
2 years
todays progress was a lot of small details, really did more than i thought i would today i feel great about how its coming along :D also reminder that this piece was concepted and designed by @Drawmaevedraw please check her out she does amazing things :3
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@SomeoneLew
SomeWan
2 years
finished the filligree on the back of the blade, and refined the metalwork holding in the central stone too, now its just a bit more refining on the other metal work that isnt quite finished and then onto the wood handle :D
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@SomeoneLew
SomeWan
2 years
hey, check out my sword. ty
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@SomeoneLew
SomeWan
2 years
It's finished The Cygnian Blade is finished and up on my ArtStation now Was a massive journey and im really proud of the results Please check out the concept artist @Drawmaevedraw and her amazing work <3
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@SomeoneLew
SomeWan
3 years
Awwww Yee it's habbenin
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@SomeoneLew
SomeWan
3 years
Guess its that time :D #artvsartist2021 This has been an insane year of growth for me from learning hand painted textures to integrating my new style into the tech art world and truly making it my own ^_^ Big things coming in 2022 I can feel it!
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@SomeoneLew
SomeWan
4 months
fucking hate this god damn cube gonna make it into something else as punishment
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@SomeoneLew
SomeWan
2 years
i need to revisit this project i think
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@SomeoneLew
SomeWan
3 years
yessss this will do nicely 😎 material work getting the dead leaves to generate from the bottom up hehe
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@SomeoneLew
SomeWan
4 months
"DONT WORRY, ITS OK, WE'RE ONLY DOING EXACTLY WHAT YOU'RE ANGRY ABOUT NOW AND NOT IN THE PAST SORRY FOR THE CONFUSION!!!"
@OwlcatGames
Owlcat Games
4 months
@anafigreen Guys, we would like to clarify this issue. We use AI as a working tool for our future project, which is in the early stages of production right now. AI will be used exclusively for additional work with concepts and speeding up some internal processes (for example, for creative
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@SomeoneLew
SomeWan
3 years
@RaphDeslandes how is drinking at work not a fireable offence automatically wtf
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@SomeoneLew
SomeWan
2 years
Hello #PortfolioDay ^_^ My name is Lucy Russell and I'm a 3Denvironment/weapon/tech Artist and I LOVE hand painted and stylised weapons. I also love blending tech art into the hand painted space to create something truly special c:
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@SomeoneLew
SomeWan
2 years
WOK SOLID
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@SomeoneLew
SomeWan
2 years
just want to throw a PSA out for doing renders in unreal and want a transparent background DO NOT USE THE CUSTOM DEPTH PASS FROM THE HIGH RES SCREENSHOT MENU, PEASE USE THE CUSTOM DEPTH BUFFER AND THEN USE IT AS A MASK IN PHOTOSHOP YOU WILL GET A MUCH CLEANER AND BETTER RESULT
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@SomeoneLew
SomeWan
1 year
People don't realize how much time is just lost to trying things out in game dev. sometimes weeks or months go by where your just trying things out and it turns out the first thing you tried was the best thing and you end up just looking like you did nothing and it sucks ngl
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@SomeoneLew
SomeWan
8 months
@ElliotHrtington i did this and i almost lost all my friends :D
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@SomeoneLew
SomeWan
2 years
finally got a chance to work on this a bit more, getting more work done on the wrapping and banging up the metal a little bit so i have some nice normal information for my shader :3
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@SomeoneLew
SomeWan
2 years
#ArtStationGlowUp #ArtStationHQ Damn I never thought I would make it this far, really puts it into perspective x.x
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@SomeoneLew
SomeWan
2 years
blockout comming along nicely :3
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@SomeoneLew
SomeWan
2 years
i havent filled it out just yet but maybe next year :3 #ArtStationDay
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@SomeoneLew
SomeWan
2 years
so close to finishing the sculpt on this now, the fabric just has a little bit of refining to go to make sure all sides read well, some fraying too, some of the details need a little bit of cleanup on the metalwork, and the gem needs some love and then its ready for retopo :D
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@SomeoneLew
SomeWan
2 years
morning fabric pass, i hate fabric so much lmfao, at least it doesnt look horrid but this is for sure going to be somewhere where the texturing needs to do most of the work because the sculpt is lacking haha
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@SomeoneLew
SomeWan
2 years
here's some extra shots :3
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@SomeoneLew
SomeWan
10 months
unity is dead. let us return to our roots
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@SomeoneLew
SomeWan
4 months
Here's the RDVR Phantom I did for #VALORANT Was an amazing project, I had a ton of fun with the textures and I'm really happy with how it turned out! Artstation link below :)
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@SomeoneLew
SomeWan
4 months
blockout vs final
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@SomeoneLew
SomeWan
2 years
all the intricate metalwork details are done! now its just the blade, wrapping and handle :D I will be doing damage in just the texture and not the model, mostly because I've been developing some shader tech that will let me do some really cool stuff with hand painted lighting :P
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@SomeoneLew
SomeWan
2 years
This piece was 100% the turning point for me, getting into hand painting and learning that skill was the best decision i made for my artistic journey
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@SH0TZE
RYP, SHOTZE
2 years
I'm curious and really want to know - artist folks, do you have an older piece of yours that was a bit of a turning point for you?
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@SomeoneLew
SomeWan
2 years
oh sweet i can do the thing now
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@SomeoneLew
SomeWan
2 years
Some areas I didn't clean enough before curing and it got all gunked up but you can see where it did well and holy shit the tiny details are CRISP
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@SomeoneLew
SomeWan
2 years
Texturing on the key angle is fully done!!!!!! now time to put it in engine, sort out the shader stuff, project the texture onto the other side and add some variation to the other side so its nice and unique ^_^
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@SomeoneLew
SomeWan
2 years
ok #gameart twitter, here's a little tech art trick for you Have you ever been using vertex colours on maybe an environment and thought "hey i wish there was more than 4 to choose from" well you're in luck! you can actually a TON of them! and in this thread I reveal all! 1/x
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@SomeoneLew
SomeWan
1 year
My shitty experiences in this industry have warped me so much that whenever I finish a project or task I just feel fear that I'm going to be let go instead of proud of my work and excited for the next task or project. I hope one day this fades because damn it's hard....
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@SomeoneLew
SomeWan
3 years
I THINK SHES DONE!
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@SomeoneLew
SomeWan
2 years
really starting to come together now :D
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@SomeoneLew
SomeWan
2 years
metals bases and lighting are getting done quite nicely, gonna try something different after the bases are in in the detailing phase though :3
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@SomeoneLew
SomeWan
3 years
finished the material work, got some nice panar and dot product stuff in there, animation is also done just need to import it and hook it up. SO CLOOOOSE #handpainted #UnrealEngine5
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@SomeoneLew
SomeWan
3 years
done the chains and bells so now the sword looks fucking dope from all angles, a few more spots on the other side to go to make it perfect but so close!!!!!
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@SomeoneLew
SomeWan
2 years
Did some work on the blade part and just some things here and there, tried to add some more depth to the stones and stuff too, need to do that effect in the blade cracks and make sure thats all nice and crisp :3
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@SomeoneLew
SomeWan
2 years
Guess I'm on Arrrt now, follow me there because ill probably be taking my Artstation down soon
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@SomeoneLew
SomeWan
2 years
more teasers :3
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@SomeoneLew
SomeWan
3 years
It's time to learn blender for my environment art workflow what are some good plugins for hard surface/environment/blockout and uv workflows that I should check out?
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@SomeoneLew
SomeWan
7 months
Finally a cafe for 3d artists
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@SomeoneLew
SomeWan
2 years
I want this project to be done already holy shit just end me ;-;
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@SomeoneLew
SomeWan
3 years
@RaphDeslandes people really think art just happens lmfao
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@SomeoneLew
SomeWan
2 years
Unhinged job update post incoming
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@SomeoneLew
SomeWan
2 years
things are about to get..... interesting hehe
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@SomeoneLew
SomeWan
4 months
So my contract end date is coming up soon :C Anyone got any leads on cool projects that need a stylised pbr or hand painted prop/weapon artist? Looking for any sort of short or medium term contracts :)
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@SomeoneLew
SomeWan
2 years
It's been too long since i've done a weapon and its making me super sad so im picking up this old project again from @Drawmaevedraw and finishing it because im a good girl who finishes her weapons! >:C
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