"Smilestorm"
The past couple of years have been an emotional rollercoaster in my life. I'm in the midst of a significant change, feeling like I'm transitioning to a new phase. I haven't discovered the perfect balance yet, but I'm striving to enjoy the chaos around me,
"A designer’s routine"
Step 1: brainstorm through caos.
Step 2: animation takes shape.
Step 3: run away from client feedback.
Step 4: start all over again.
Edition with limited supply coming soon.
Gm!
"Smilestorm" is set to shine at the Floating Pixels Exhibition during Art Basel Miami!
Stay tuned for the upcoming minting of this merry 1/1 crew. In the meantime, catch a sneak peek of the behind-the-scenes magic✨
Edition closed.
Supply was capped at 100 on purpose to thank those that believed in me early on (2 extra got through 😂).
Let a new adventure begin. Your new best friends are here, introducing the OddBuddies!
We've all been there, right? 😅
I've translated the everyday challenge designers encounter as they navigate a never-ending flow of feedback into an interactive parody using
@rive_app
Gm! Let's dive back into the making of "Smilestorm"!
I poured heart and soul into giving each character their own vibe. Take a sec to let these little guys light up your feed! ✨
Auction ends in 12 hours, find the link in the comments
Character animation exploration made in
@rive_app
.
The motion design landscape is rapidly changing. Mastering the ancient art of creating blobby satisfying animations will shed light on our future.
Gm!
"A designer’s journey"
Step 1: brainstorm through caos.
Step 2: animation takes shape.
Step 3: run away from client feedback.
Step 4: start all over again.
For the first time in years, I took a couple of weeks completely off of work and social media to spend as much time as possible with my family. Best decision I have made in a while.
Thanks a lot to all the people who supported my work in 2023, and happy 2024 to everyone.
GM!
How come I didn't know anything about this AE feature?
It quantifies how much every single layer affects the render time . Perfect for understanding what weighs down your project, but also for figuring out better ways to do things.
Any other pro tips I should know?
Gm to all 20K of you!
I reached my goal of doubling my X following by the end of the year a little earlier than expected. Here's a squishy jellyfish to thank you for your support!
Gm! Time to shine a spotlight on the star of my latest animation! 🌟
This little character embodies the constant mental tug-of-war I experience when I design – swinging between 'Wow, this is the coolest thing ever!' and 'Okay, this sucks.'
Just became the proud owner of an incredible NFT by the talented
@TonyBabel
! As fellow animators with over a decade in the industry, I've been following Tony's amazing journey, and it's truly remarkable to witness his well-deserved success
Gm!
"Controlled chaos":
This animation is a pretty accurate representation of what happens inside my head during my creative process. It’s a sort of controlled chaos, with no defined lines between abstract geometric compositions and random characters. It’s the perfect
We've still been talking about After Effects because when someone figures out an insanely complex way to do things that should be simple in well-designed software and shares their findings, the post goes viral.
Chapeau
@lachamade
!
By constraining a path between two other animated paths, you can easily achieve intricate animations in
#AfterEffects
. Take a look at how I implemented this in my latest rig.
#MotionGraphics
Gm!
Halloween is just around the corner, and I couldn't resist giving OddBuddies a ghoulishly good makeover to celebrate the season and honor Dia de los Muertos.
They're here to bring color and joy to this special time! 🌼💀🌼
1/ Gm!
OddBuddies Episode 1 drops tomorrow!
Phase 1 - Holders / April 20, 6am to 6pm EST
Phase 2 - Premint winners / April 20, 7pm EST to April 21, 7am EST
Phase 3 - Public sale will take place from April 21, 8am EST, only for unminted pieces (if any), and will last 24h.
Gm! With the first drop of the OddBuddies collection happening next Thursday, I want to take a moment to share a little behind-the-scenes peek into the making of the project 🧵
Save the Date for
#Config2024
June 26-27
San Francisco
Very early bird tickets get you 75% off and first dibs to save your (guaranteed) seat.
Register at
Gm! This is an accurate representation of what happens in my head during my creative process. No defined lines between abstract geometric compositions and random characters.
“Controlled chaos” 1/1 is now available on Foundation (link in the comments)
Gm!
Each OddBuddies limited edition drop will have its own theme.
The first one (dropping soon👀) will feature a hilarious mix of oddly satisfying shapes and natural elements. It's like Mother Nature and blobby shapes had a baby and it's adorable.
🟠
🐼
🌳
Gm!
Dropping my first edition ever today at 10am EST (3pm GMT).
Mint price 0.05
This is the beginning of a new adventure, who's with me? 👀
Link in comments
Rive is pioneering a new era for the motion design industry. Take some time to go through this insightful thread by its founder to become familiar with what the software is about and the opportunities that are opening up for motion designers.
Been seeing lots of comparisons between Rive and After Effects.
I want to set the record straight: Rive is not trying to replace or compete with After Effects.
"Smilestorm"
The past couple of years have been an emotional rollercoaster in my life. I'm in the midst of a significant change, feeling like I'm transitioning to a new phase. I haven't discovered the perfect balance yet, but I'm striving to enjoy the chaos around me,
Gm! Art Basel Miami is on the horizon!
"Smilestorm" will be part of the Floating Pixel exhibition by
@ArtInnovationG
Catch the spectacle on December 8 at 6 pm, just in front of Untitled Art Fair @ 12th Street, Miami Beach.
Who's joining?