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Matthew Kean
@digisculp
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Lead character artist @Arenanet. previously helped drive character creation for games like Hogwarts Legacy, Xcom 2, Civ VI and more #GameDev and Dad
Baltimore MD, USA
Joined December 2010
Am I still tinkering with this? Yes, I am. It's fun to jump back to this every so often. I might call it soon. I'm taking time and enjoying the process instead of rushing through it. More animations, tweaked lighting, and a game screen that moves. #3dart
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@Nigasuka26 Oh idk, I just used accurig and Maya delta mush to get the weighting looking good just to see what the forms look like in motion. I didn't have like a plan
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RT @ars3d: Finally got to test MetaHuman Animator for #UnrealEngine on custom characters. Still a work in progress, but the result is alrea…
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bats is updated! really enjoying this whole process of revisiting older pieces and giving them new life! #3d #gameart #zbrush @marmosetco
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@zeelee3D @marmosetco we sort of did on civ VI, the leaders were importance sampled and the hair was strand based.
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