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Crypticorb
@crypticorb
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Following
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Joined November 2015
@JehffMacbook @JosephF62710202 Best I’ve gotten was 93 on illuminates, diff7, it was just before extract and a reinforcement drop moments before. My general method is engineer armor, stun grenades, and drop the backpack in the middle of them while spamming stuns.
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@Retro_Boost These are not good. Steam deck does everything it can but better, and anything it claims to emulate is pirated/illegal licensed. If you want to emulate old games, this is not the answer. If you want to play modern games mobile, this is also not better or cheaper.
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@HD2Memes Pocket hellbomb is insane, I regularly get 50+ kills with it on any faction after a drop/breach. Haven’t quite gotten 100+, my best is 93 kills, but it reliably wipes out tanks, FS, hulks, BTs, chargers, outposts, objectives, anything. Not great against shielded striders tho :(
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@B25Roman @Helldiversmedia Guard dog is incredible, but the Gatling sentry tends to miss a lot with its slow traversal speed. The MG sentry has half the cooldown, and never misses, and snaps perfectly to target. It’s also really good at killing shield devastators and has the punch to break squid shields.
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@Helldivers_NOW Not surprising, since it can clear entire outposts or pit nests, main/secondary objectives, even things that require numerous AT or even hellbombs. I wonder how the pocket nuke or backpack hellbomb will shift this meta.
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@Flesh_Forge @Helldiversmedia Try MG turrets, I’ve found they can quickly kill shield devastators, they’re shockingly good at hitting the head and not the shield. MG turret is also great at fast bugs, particularly if paired with the flame turret. Throw in some AT from you and you can clear out drops/beaches.
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@ghostpcsx @Helldiversmedia Try turrets. MG turret specifically can perfectly track fast or flying enemies, so long as you clear out the chaff.
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@Helldiversmedia Flying overseers: MG turret. Pouncers: MG turret again. Devastators: take a guess.
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@HD2Memes Stalwart. Enough light pen bullets = medium pen, with most guns. Also, the light pen guns unlock earlier, and are more viable on lower difficulties. Not everyone wants to always squad up on diff10, sometimes it’s fun to mess around with unviable stuff on diff3.
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@HD2Memes The new explosive sidearm is insane, but extremely limited. It can kill jammers and detector towers, and a couple other things requiring a 500kg or hellbomb, but you get 2 shots. Two. And only one reload per ammo brick. You can’t close multiple bug holes with it, full stop.
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@Helldivers_NOW Can you backblast yourself with an EAT while doing this? Does the railgun overcharge blast still kill you if it’s held up away from your body? Can you reload and emote mid-reload for some weird cross-animation goofiness?
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@HD2Memes Couldn’t he have done that without even running up to the buttons? Maybe even without even running into the compound, depending on how much range it has.
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@discordspies @Helldiversmedia If it can take out jammers and detector towers, that alone is worth one guy bringing it, for when you drop in directly under a jammer. If it can take out something like a factory strider in one hit, that’d be incredible.
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@Ghaleon_TD @HD2Memes Is it a replacement for your secondary/sidearm, does it fill your support weapon slot, or is it something you can only hold temporarily, like a snowball or stationary gun?
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