@RyanReos
Looking good. I hope I can find some time to mess with the new raytracing as well. This might finally make animation rendering viable for many of us.
@RyanReos
Nice! To some degree you can do this dynamically with Shrinkwrap (Project/Outside/negative axis). It usally requires vertex groups and some good luck to not blow up.
@RyanReos
@SelfMindSources
@tvitone1
Thank you! Having a orc model from you would be great.
Most orc models out there don't allow much facial expression and lean way to heavily into the "hideous monster" aspect.