Traverse Town Beta 2 is now available:
This update brings the Third District, Merlin's Cave Entrance, First District upgrades, and an experimental custom DDD Dive Minigame to my Traverse Town mod for Kingdom Hearts 3 :)
Trailer:
also since the first beta release of traverse town:
while building out the newer additional areas (third district, merlin's cave), I've gone back to give the first district a sizable upgrade!
redone lighting and textures in a lot of areas, and continually adding new details :)
Kingdom Hearts is coming to Steam!
#KingdomHearts
HD 1.5 + 2.5 ReMIX, HD 2.8 Final Chapter Prologue and Kingdom Hearts III + Re Mind (DLC) launch on June 13th 👑
one more lil tease of improvements to the traverse town before I put out the third district update this week: we finally have enemies spawning naturally in the map to make things feel a lil more real >:O
one more lil tease of improvements to the traverse town before I put out the third district update this week: we finally have enemies spawning naturally in the map to make things feel a lil more real >:O
I'll be keeping an eye out for performance issues, bugs, etc, and I'll get hotfixes for those out as needed. Otherwise, I'll probably also release small fixes for things I'm not 100% happy with in the next 1-2 weeks. But here it is!
(tunnel is still very WIP, I just started redoing it to higher quality/extending it way further tonight)
also, new fun little touches are coming now that I finally got the custom materials fix for the unreal kh engine >:) like the third district lights finally twinkling!
btw: this is me remaking the castle oblivion assets from scratch in KH3 quality to help out with
@Cpazzra
's incredible WIP Castle Oblivion mod. the previews of it thus far have really impressed me, please take a look!!
hopefully comin soon, got just a handful of assets to wrap up and some testing to finish to make sure there's no pressing bugs :)
you can take a look at it in action here:
Traverse Town Beta 2 is now available:
This update brings the Third District, Merlin's Cave Entrance, First District upgrades, and an experimental custom DDD Dive Minigame to my Traverse Town mod for Kingdom Hearts 3 :)
Trailer:
I have been made away the recent KH3 update on Steam broke my Traverse Town mod- work has been stupidly busy the last few weeks but when I get a chance I'll push out a fix ASAP!
Traverse Town Beta 2 is now available:
This update brings the Third District, Merlin's Cave Entrance, First District upgrades, and an experimental custom DDD Dive Minigame to my Traverse Town mod for Kingdom Hearts 3 :)
Trailer:
This coming Friday at 10 PM EST, I premiere the past year and half's worth of modding.
A very early look at a narrative map mod for Kingdom Hearts 3.
All made possible thanks to the combined effects from OpenKH.
#KingdomHearts
#modding
#MarchCaprice
@dallin1016
putting down people who were harmlessly excited about their favorite game is weird and rude, and getting angry at and attacking people/companies for it not being there when it was never promised is weird and rude
this stuff brings out the weird in people
kh1 map shots taken in blender/without the in-game lighting because I don't have kh1 installed at the moment- some of the props like doors, hanging lights, etc are missing there!
my kh3 version still has a bit to go, missing some prop models/materials & have some errors to fix!
@KH_Damo
it's so unashamedly unprofessional and rude that I almost can't believe it's real- until I remember all the drama and fighting he's caused over the years
especially coming from the spammiest content creator in the fandom? calling someone else an engagement farmer? 😭
@loagwa
any DDD areas are lowest priority! if I finish every KH1 area (my main goal, I prefer those) and still have energy after, I might visit some DDD areas- these take a long time though!
@MasterLeytrx
@dallin1016
Undecided on what I'll go with- I associate both Hand In Hand and Night of Fate with Traverse Town! Night of Fate feels a bit more fitting to me at the moment with the town being empty/devoid after KH1, it gives a more solemn/lonely vibe that I like! TBD tho
@JRPG_Caelum
I'm doin great!! Long year of some big life changes that made me want to step away from the internet, but still workin away at some fun KH projects I'm excited to share >:O
@ScreeTut2000
any DDD areas are lowest priority! if I finish every KH1 area (my main goal, I prefer those) and still have energy after, I might visit some DDD areas- these take a long time though!
@natetg
@dallin1016
@xsonicdragon
Different engines! Modding for Unreal (a publicly available wildly known engine) is significantly easier and more user friendly than a proprietary engine like the one used for KH2
@Keytotruth
totally agree! these are pretty old- it was my first test baking lighting when the fix came out, I've overhauled the brightness/colors/light sources in the weeks since :)
I tested POM when custom mats were fixed but it had noticeable performance impacts for some friends :(
the most recent backup I have is the third district update so at least that's fine :') but I may put off Merlin's Cave and do a different area next instead because I'm annoyed
@Bio_Roxas
gonna be totally good! luckily i didnt trust how weird i was feeling and we caught it before the appendix burst, surgery was smooth enough :)