From now on, all of my stuff and contact information will be on my own website.
If anyone wants to know more in-depth information or check for any updates on anything I'm working on, it should be there from now on.
I'm here to announce that my overhaul mod, Birth by Sleep Ultimate Mix, is as of now, fully released and can be obtained through the following link:
Read following tweets for more information.
#BirthBySleep
#Modding
#UltimateMix
#KingdomHearts
I found some old screenshots I took more a decade ago.
This is how the first level in End of the World in KH1 actually looks like, but they hide all the meshes from you.
What many people don't know about CCFF7's ending is that each time the DMW appears, it shows what Zack is remembering and forgetting as he's dying, that's why they become white. The last and the only thing that doesn't leave his mind is Aerith.
#CrisisCore
These are jungle book maps 9, 10 and 11 interconnected how they were meant to be. I would have done more, but aside from these three, only number 1 is still in (Louie's temple ruins) as you have seen in a previous picture.
As of today, PPSSPP can play Birth by Sleep online. If you want to get it, just go to this link.
Tomorrow or the day after I will probably prepare a patch for having an ISO with supebosses prepared for true multiplayer challenges.
So, according to the game files, the ending where you win is the actual true ending for the Yozora section.
The flags are named by the developers as follows:
SS_DLC_SUB_BADEND_END
SS_DLC_SUB_TRUEEND_END
It doesn't say "Good" ending, but "True".
#KH3ReMind
#KH3ReMindSpoilers
My predictions for the KH event are simple:
-KHIV gets announced as a title in development (only title and logo).
-Side project (anime or something) for later this year.
-Midquel to bridge to KH3 at the end of this year for all consoles except Switch.
-Please be excited.
I can confirm that you can get Proof of Times Past on any difficulty if you inherit the keyblades from a completed Critical save.
Yes, you do have to beat Critical no matter what.
(The picture is from a Beginner save)
I've said this quite a few times, even before KH3 came out.
KH3 might be a divisive game, but I'm 100% certain that KH4 is going to be a masterpiece because by then, Osaka will have perfected their visual craft and their game design will have matured enough to make great gameplay
This is something really hard to notice while playing the game because of the music and the boss, but these plushies or whatever they are, have their own unique sounds. It's kinda cute the attention to detail like this.
@MadHatterPurp
It's their stupid obsession with "small faces". It's even an actual term they use in their own language and it's usually associated with being pretty. I find it kinda stupid though.
I think it's a bit obvious but I think this is how KH3 is going to go like from now:
-D23, new trailer with two new worlds announced and month release window.
-E3, full release date and another new world in a new trailer.
-TGS, Final trailer.
-November/December Game Release.
Since quite a few years ago I've been working on a Kingdom Hearts fangame about Xehanort and Eraqus, and I've kept it sort of in secret but I'm getting really tired of keeping it that way, so today I will accept any questions you might have about it.
I'm looking for someone who can design custom command menus in KH3 style.
Is there anyone available to do something like that?
I mean stuff like this in case it isn't clear enough.
If
@thegamersjoint
did a stream with the Limit Cut bosses in Critical mode and donated 10$ for each death, he would single-handedly put out all the fires in Australia.
These are my plans for BBS PC:
-BBSFM+ 1.0 (Before Summer): This should include new arena missions, 1 new superboss in each world and many new collectibles and QoL fixes.
-BBSFM Randomizer (2021): You can guess what this is.
-BBSFM+ 2.0 (2021/2022): Full overhaul of the game.
This is the kind of stuff I'm doing for the superboss patch for multiplayer. You'll have to be a bit patient because I have to do some research to do cooler stuff for you guys to enjoy.
For those asking: Rom modding (the actual files) of 1.5, 2.5 and DDD will most likely be possible within the next weeks. RAM hacks are already 100% possible.
As for 0.2 and KH3, it will probably take a little longer until the AES key is found. RAM hacks also possible already.
Can Union Cross just die and recreate its existence in some actual gaming platform that tells the story properly instead of dropping a 2 minutes updates every 6 months?
There really seems to be a very big link between Yozora and Riku. In Toy Box, Yozora is being compared to Riku all the time and in the secret episode he does the fist clench which is a typical gesture of Riku.
#KH3ReMindSpoilers
#KH3ReMind
Investigating a little bit more into some BBS file formats, I managed to figure out how to make allies work in the whole game (it would require a full mod to do so, though).
It's pretty cool, but they're as dumb as stones.
BbS has status ailments I didn't even existed. For example, there's one named Exhaustion which drops your HP to 1, fully depletes link and focus and puts all your commands in cooldown.
Aqua idle animation from 0.2. Hair color and pupil are not the real color and texture yet.
The game has special shaders made just for the hair, pupils, eye, skin and even the part in-between the eyelid and the actual eye.
Since I won't be working on this for a long while, I might as well show it. I was working on KH1 Sora playable in BBS by porting anims and effects from DDD. The character fully works with hitboxes and all.
He looks broken because the retarget tool I was working on is still WIP.
Other keyblades like Braveheart, Master's Defender and Mickey's new keyblade are in the game listed as weapons, but they don't work for combat, like this one.
I'm releasing the first version of my Birth by Sleep randomizer for everyone to try. These are the current options.
Instructions are in the tool itself.
Credits to
@AntonioDePau
for his
KHPCPatchManager tool which is bundled with the randomizer.
What is something you would have liked Birth by Sleep to have?
It can be anything from new bosses, enemies, weapons, cutscenes, mechanics, adjustments...
Some of your suggestions might make it into my BBS overhaul mod.
Thanks to the guidance from the guys at
#OpenKH
server, (specially
@xeeynamo
and Thamstras), I've been able to implement support for PMO & PMP formats (Maps & Models).
Custom maps and models are now possible in Birth by Sleep thanks to the power of OpenKH.
Lately I've been trying to fully recreate the hair material for KH3 models and I'm getting kinda close. This is my recreation vs model in KH3. This and the eye material are tough nuts to crack. I'd say I'm about 50% done with the hair material. Other characters don't look as good
The superboss mod is almost done. I'm mostly testing the bosses with 3 players and making sure there are no attacks that crash or stop you from progressing.
Even before KH3 came out, I had the feeling that whatever KH4 would be, it would be Osaka's "KH2" and I still feel that way.
They can take all the experience they obtained with KH3 and make a much much better entry, specially if they focus more on quality over quantity.
What you need to do to play KH3 in the "critical" mode.
1: Purchase
@ps4savewizard
2: Go to Documents/Save Wizard for PS4 MAX/PS4 Saves Backup/ (Create this path if you don't have it)
3: Copy inside that folder.
4: Choose Quick Mode and apply Critical.