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Andy ⚔️ creating VELKYN
@anbagames
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Indie #gamedev from Germany Working on VELKYN, an OPEN WORLD action-adventure game YouTube: @anbagames // Wishlist VELKYN 👇
Germany
Joined April 2017
@Jakob_Wahlberg Looks so good and smooth. I love the cloud shadows! Are you using a light cookie for this effect?
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@Faithdrawn Looks clean and simple! Is there some kind of convention center near you? Maybe there are events from time to time where you could drop them
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@keyframedgames Sometimes I’d love to implement such a system just for testing, and it would definitely provide good impact feedback, but I want to keep the age rating as low as possible 😅
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@RayHikari_X Thanks for the tip! May I ask what exactly you mean by Enemy UI? The health bar? I still need to put a lot of time into the UI in general!
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@DMeville I never noticed these particles! But they add so much. Good point! Thanks for your suggestions 😊
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@IsaiahToth_Dev I see! Yeah, I'm afraid of messing with the timescale at all haha, but let's see how it goes
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@IsaiahToth_Dev Sounds like a good combination of feedback, thank you! 😊 What's your opinion on freezing time for a split second on impact?
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@OussamaAzzouzi9 I'm always scared touching the time scale lol But freezing the animation for a short moment sounds like a great alternative, thank you! I also like the idea of hit flashes and a subtle cam shake
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