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Georgi A. Simeonov
@_Calader
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Art Direction/Concept Art at JUMPSHIP. Free time dabbler in Illustration and game design. Formerly at Unity, Splash Damage, Haemimont Games.
London
Joined August 2009
@stvulture This is what real art software should look like. Looking forward to where this goes!
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RT @GainDeveloper: A short breakdown on how we did the terrain for #Somerville! Joining the project in 2020, I worked to developed a soluti…
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RT @AmosSorri: Absolutely love this wild intro to Sauna2000 in our latest dev vlog. #indiegamedev #indeigame #sauna #suomi
#sauna2000 #low…
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RT @jumpshipstudio: It's been a year since we launched Somerville! 🥳 Time flies when you're journeying through altered landscapes & alien e…
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A few moments earlier and much later in the project, final piece of concept art for the Motorway Jam crossing. SOMERVILLE - Festival - Motorway Jam via @artstationhq
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Last for tonight and No more Tickets. SOMERVILLE - Festival - No Tickets/Jammed Motorway via @artstationhq
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Here is another very early piece of #SomervilleGame concept art, with a peak at the early exploration sketches that produced it: SOMERVILLE - Field/Forest - Crossing the Line via @artstationhq
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@nikodemmalec93 @ArtStationHQ Thanks, a ton more to post, there might be a few more things you've seen, until I get to the more obscure stuff we couldn't show before! :)
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RT @Rainmaker1973: Alfonso Yuste Navarro is a street artist active in Spain. He makes little, very detailed homes for stray cats in the str…
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RT @Arvydas_B: Your grandpa's RTX In the earlier 3D era reflections like that were often made using a semitransparent floor, duplicated ge…
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RT @jumpshipstudio: Step into a world hit by an otherworldly invasion. Discover the intimate repercussions of large scale conflict, explore…
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RT @jumpshipstudio: We're so excited to announce that Somerville will be coming to @Playstation on 31 August 2023.
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RT @jumpshipstudio: Part 2 of our Building Sediment technical breakdown by programmer Jay Steen and graphics programmer Thomas Hooper is no…
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RT @jumpshipstudio: Following our case study on Somerville's art, we now have a technical breakdown of sediment by our programmer Jay Steen…
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RT @jumpshipstudio: In the wake of catastrophe, you must find the means to make your family whole again. You must embark on a journey to fi…
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