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Tim van Helsdingen Profile
Tim van Helsdingen

@TvanHelsdingen

Followers
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Following
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Statuses
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3D Generalist / FX-artist , Youtuber, connoisseur of memes, D&D GM

The Netherlands
Joined January 2012
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@TvanHelsdingen
Tim van Helsdingen
1 day
@Mrdodobird just make sure to mark posts you don’t like as not interested and it also helps to mute some words. My timeline is just cg, videogames and other cool stuff.
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@TvanHelsdingen
Tim van Helsdingen
4 days
@MattiaMerenda2 Looked it up and it does seem familiar, i think i’ve seen it before. So i think what he is doing is quite similar, but mine is a bit simplified i think, im not using restblends or anything like that, i just switch out constraints in same timestep
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@TvanHelsdingen
Tim van Helsdingen
4 days
@the_Astropath nice, i love the material of the wrapper and the lighting
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@TvanHelsdingen
Tim van Helsdingen
4 days
@MattiaMerenda2 the idea is to use two sop solvers, one on geometry and one on constraints and rebuild your vellum constraints and delete the one ones all within the same timestep, then it all works fine in vellum.
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@TvanHelsdingen
Tim van Helsdingen
4 days
@Spectreisgood hope you like it! This is a 2 parter, part 2 is dropping next week (or already on patreon)
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@TvanHelsdingen
Tim van Helsdingen
4 days
@jo_oldschool Slightly modified (it works with substeps now) but the basic idea is the same yeah.
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@TvanHelsdingen
Tim van Helsdingen
8 days
@RoytaMustDie Ik heb het ook via chat gedaan idd, kreeg het alleen niet lager dan dit.
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@TvanHelsdingen
Tim van Helsdingen
12 days
Really dope teaser. Crazy quality for a fan made project
@watchmeanimate
John Animates
12 days
// Astartes II – Official Teaser Trailer
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@TvanHelsdingen
Tim van Helsdingen
18 days
yo that’s looking pretty stable
@Almorgand
Alexandre Morgand
19 days
Video Depth Anything: Consistent Depth Estimation for Super-Long Videos TL;DR: Long videos support; Depth Anything V2 with efficient spatial-temporal head. Temporal consistency loss -> depth gradient (no geometric priors)
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@TvanHelsdingen
Tim van Helsdingen
18 days
@JackHiddeG upgraded your mic it seems!
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@TvanHelsdingen
Tim van Helsdingen
19 days
@kennethnym I love LLMs for coding, but the thing is, it’s great for languages you are below average with as the LLM will produce an average result. If you’re an expert at something then it’s far less useful.
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@TvanHelsdingen
Tim van Helsdingen
19 days
I’m doing like 6 viewings for houses a week, I feel like a realtor
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@TvanHelsdingen
Tim van Helsdingen
21 days
@xrossfader @jpf021981 heh, neat. Didn’t know carve takes attributes now.
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@TvanHelsdingen
Tim van Helsdingen
22 days
@xrossfader this just imports a library that they made for groom and allows you shorten or extend a curve, since this runs in vex it’s multithreaded so will be faster if you have a lot of curves
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@TvanHelsdingen
Tim van Helsdingen
25 days
@chromaspring It’s just a more powerful switch. They should have announced it by showing some games though. This was kind of an apple way to do things, vet non-nintendo like to not be about “games first”
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@TvanHelsdingen
Tim van Helsdingen
25 days
Very not Nintendo like to do a hardware trailer and not show any games. Also first time they put a 2 after a console name instead of a new name. Guess they learned from the WiiU disaster
@NintendoAmerica
Nintendo of America
25 days
Introducing #NintendoSwitch2, the successor to Nintendo Switch, releasing in 2025. Learn more:
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