Here is the model, it's not a photobash, it's a fully sculpted and rigged model I did. There were touch ups in photoshop but mainly to fit the lighting just right.
I'm very proud to say I got to contribute to this new exhibit! A quick summary, I sculpted the foam cutout of the fossils, animated all three scenarios, textured both animals. As well as all the colorations for the Triceratops interactive! A🧵of some of my work!
From Cretaceous Montana to Downtown Raleigh, Dueling Dinosaurs has hatched at
@NaturalSciences
🦖
The museum’s paleontology team will now work to uncover more about this fossil while we get to enjoy it all in the new SECU DinoLab.
RSVP online for free at
I wanna note for those who might mention it, the pit is large enough to keep the Allosaurus away from people! IF someone were to jump in, they'd be in a shallow water pit!
Lots of art trains going on lately, so here's one more!
Artists qrt with your art and let followers say what aspect they would wanna steal off your art!
Artists, you can only use ONE piece of artwork to convince people to follow you... What's your choice?
I'd say this Aardman JarJar just about sums it up...
I did rearticulate the skeleton a good bit, majority of the work was done around the ribs, dorsal vertebrae, legs, and arms. Little touch ups were done to the tail. Nothing has been morphed in anyway, only rotated or moved.
#PrehistoricPlanet
But disappointed to not see any CGI artists' name in the end credits. We have worked so hard for a long time and to bring these creatures to life and there is no acknowledgement for that. It would have been nice to see our names up there as well. 😐
@TetZoo
Here's what it looks like outside of the camera. For those who don't animate, you animate for the camera and what can be seen. No reason to waste time on what the audience will never see.
I've been drawing as long as I've been able to hold a pencil. My art didn't see an increase in quality until I actually started to take the time to learn the craft ( still very much learning to do). My 3D interests started developing when I was 12, a passion that overtook (1/3)