#Mayterials
Day 24 - Stone: For today's prompt I chose to create a simple stylized cobblestone material. I'm pretty happy with how it turned out!
#SubstanceDesigner
I'm a few months late but I finally got around to adding my
#Mayterials
from this year to my portfolio!
Side note, I've temporarily reinstated my ArtStation portfolio until I can find an alternative that has all of the features that I'm looking for.
10 - Sweet
I've had this idea in my head since the start of the challenge and I'm glad I had found the time to make it happen.
I give you, the Mayeri-Oreos!
#Mayterials
#Mayterials2024
It's June 1st and that means
#Mayterials
is officially over!
We want to extend a huge thanks to everyone who helped to organize the challenge this year and to each and every one of you who participated.
We're already looking forward to next year's Mayterials!
I'm excited to announce that today was my first day as an Environment Artist at Manticore Games! I'm very happy to be a part of such a phenomenal team! 😁
I’ve seen far too many responses from people who don’t get how expensive it is to live near the industry hubs like this and how so many of the people that’ll be affected are drastically underpaid compared to the cost of living. This isn’t about not wanting to be in the office.
An Activision Blizzard spokesperson has confirmed that the company will be ending most work-from-home practices, with Blizzard Entertainment employees being required to spend at least three days a week in office starting on July 10th.
#Nodevember
Day 15 - Tactile. I've been excited for this prompt since the start of the month. I immediately knew I wanted to try and create a (mechanical) keyboard material and today on a whim I decided to add RGB back-lighting while making it.
#SubstanceDesigner
#Nodevember2019
01 - Cluttered
No one ever talks about what happens to all of the books that heroes find over the course of their journey. Once the adventures are over, they have to end up somewhere.
#Mayterials
#Mayterials2024
#Nodevember
Prompt 12 - Small:
Eggs were on my list for the 10th prompt but I ended up making a mattress material instead. I figured today's prompt would be a perfect time to give them a crack! 😂
#MadeWithSubstance
🎉🎉1000 Follower Celebration🎉🎉I'm finally ready to unveil what I've been planning! To celebrate breaking the big 1k milestone, I'm releasing my entire pack of 30
#Nodevember2019
materials FREE for personal/educational use! Thank you all for the support!
I've been taking my time working on my entry for
@TheClubDiscord
's Cake Challenge this month. I'm finally ready to start sculpting some details so I figured I'd share a little sneak peak. Let me know what you think!
Concept by Lena Kroshilina ()
Happy
#PortfolioDay
!
I'm James, a Sr. Environment Artist that loves everything stylized, especially materials and sculpting.
My current portfolio be found on
@ArrrtIO
:
Should be adding some new projects to it soon! 😁
With the EA launch of
@PlayFANGS
today I'm finally able to share some of the work I've contributed since joining
@HiddenLeafGames
.
Check out all of the shots on Artstation:
#Nodevember
Prompt 09 - Black:
For today's prompt I made some obsidian. This one was pretty simple to put together and a lot of fun to light/render. Special thanks to
@SashaBernert
for looking it over and helping me make a few rendering tweaks to really make it pop.
Happy
#portfolioday
!
I'm James, a 3D Artist that specializes in stylized props and environments. I also dabble in
#SubstanceDesigner
. I'll be available for freelance/studio work later this year!
🎨ArtStation
🎨Instagram
I've been slowly making progress on my entry for
@TheClubDiscord
's Cake challenge. Not much time left this month to finish this up but I've been very busy so that's okay! I'll be happy if I finish up the sculpt. (Concept by Lena Kroshilina: )
I've removed everything from
@ArtStationHQ
save for this until I can find a new site that actually respects artists.
Anyone have any portfolio hosting suggestions?
Seven months after I started my Stylized Cello, I've finally started texturing it! I'm happy to finally have come back to it after being busy with so many other projects. I threw a few Overwatch HDRI's into Marmoset to test out some quick lighting setups. I'd love some feedback!
Besiege's final island, Krolmar, has been officially unveiled! I had the opportunity to work on this island as a contractor for
@spiderlinggames
last year. I can't wait for it to release so I can see how creative the Besiege community can be!
Happy
#PortfolioDay
!
I'm James, a 3D Environment Artist that focuses on stylized props, materials and environments. I'll be looking for full-time work later this year!
🔶Artstation:
🔶Instagram:
09 - Paradise
Traditionally, paradise makes you think of sitting on a warm beach, drink in hand.
My idea of paradise is a quiet evening in a cabin, keeping warm by the fire while the snow slowly falls outside. That sounds perfect to me.
#Mayterials
#Mayterials2024
#Mayterials
Day 5 - Mythical:
The first thing that came to my mind for today's prompt was El Dorado, the mythical city of gold, so obviously I wanted to make a material inspired by The Road to El Dorado! 😁
#SubstanceDesigner
I can FINALLY say that I worked on Diablo II: Resurrected! I can't believe I was lucky enough to work on the remaster one of my favorite games of all time. It's like a dream!
#Diablo2
#Diablo2Resurrected
Bladework Games is looking for a full-time, remote Env Artist (Mid/Sr Level) for a new stylized, cooperative multiplayer project.
Check out this thread for info, requirements and links to the job posting.
If you're interested, feel free to reply with your portfolio link.
#Mayterials
Day 18 - Magic: I was inspired by Flora Silve's Sky Kingdoms Rune Concept so I decided to try and create a similar pattern for today's prompt. It was a great opportunity to learn the Shape Mapper node!
#SubstanceDesigner
#3December
Day 31: I spent the last week of 3December texturing the Shield of the Anglers and just before midnight I managed to get it to a state where I'm happy. I appreciate all of the feedback I've had along the way and huge thanks to
@Drawmaevedraw
for the fantastic concept!
07 - Shimmering
Attempted a stylized black sand beach material for today's prompt. Continuing the trend of a Designer & Zbrush workflow I generated the base procedurally did a quick sculpt pass on it.
How successful do you think it was?
#Mayterials
#Mayterials2024
08 - Fuzzy
I wanted to make stylized moss for today's prompt but wasn't aiming for a specific style. I let it develop organically as I went and ended up with this soft, almost painterly feeling moss.
Overall, I'm pretty happy with the result!
#Mayterials
#Mayterials2024
Happy
#PortfolioDay
!
I'm James, a Sr. Environment Artist that loves everything stylized, especially materials and sculpting.
My current portfolio be found on
@ArtStationHQ
:
🎉🎉1300 Follower Giveaway🎉🎉
To celebrate hitting 1300 followers, I'm giving away a 3D Print of my Dragontooth Mug!
🎉Like this tweet to enter
🎉 Followers only
🎉 Winner will be drawn on 1/22/20
Thanks again to everyone for all of the support! 😀
Using
#TheClubsRockingNewYear
to force myself to get used to my new space mouse. Already feeling a lot more comfortable with it.
Spent 1 hour on this rock using only TrimSmoothBorder.
I’m so sorry for those affected by the layoffs at Riot.
Bladework currently has an opening for a Mid/Sr Env Artist.
For anyone in other positions, let me know if there’s anyway I can help out. Happy to boost socials/portfolios or keep an eye out and share relevant openings.
Bladework Games is looking for a full-time, remote Env Artist (Mid/Sr Level) for a new stylized, cooperative multiplayer project.
Check out this thread for info, requirements and links to the job posting.
If you're interested, feel free to reply with your portfolio link.
I wrapped up the Stylized Roof Tile I've been working on lately and posted it up on
@ArtStationHQ
: . Huge thanks to everyone who provided feedback both here and in our Discord Server! 😁
15 - Patina
With this final prompt of the month, another year of Mayterials is wrapped up. Time for a bit of well earned rest.
#Mayterials
#Mayterials2024
Thank you to everyone who checked out my
#Mayterials
over the past month. I've had so much fun making them and I'm already looking forward to the next challenge!
I'll have proper renders up on my portfolio some time in the next month, after I've taken a bit of time to rest.
#Nodevember
Prompt 01 - 3 Sided:
I found an interesting triangular concrete pattern on Pinterest and I wanted to try and recreate it for today's prompt with a bit of a stylized twist.
Here's a stylized plaster/brick walll I've been working on in
#SubstanceDesigner
. It's not quite finished yet, I still have some cracks to add and the bricks need a lot of work but I think it's coming along nicely.
11 - Grandiose
Another day of wrapping up my mayterial just before the deadline. I played around with a few ideas for this one before ultimately landing on this Gilded Marble.
(Reposted w/ base color adjustment)
#Mayterials
#Mayterials2024
#Mayterials
Day 7 - Ancient: Today's prompt immediately made me think of Breath of the Wild and after some brainstorming and tinkering I landed on this. Rather than directly recreating a material, I made this using elements from the Shrines as inspiration.
#SubstanceDesigner
#Nodevember
Day 8 - Relic. For today's prompt I decided to dig up a relic from my childhood, VHS tapes. This material was a lot of fun to make and a lot more work than I had anticipated. I'm glad I stuck with it though because I'm very happy with the result.
#SubstanceDesigner
#Mayterials
Day 9 - Ritual
Today's material is inspired by Fullmetal Alchemist: Brotherhood. Specifically the scene where Edward and Alphonse attempt to bring their mother back using human transmutation.
#SubstanceDesigner
Happy
#PortfolioDay
!
I'm James and I'm an Environment Artist currently employed at
@ManticoreGames
working on
@CoreGames
!
You might know me as the "Stylized Material Guy" but I also love making stylized assets too!
🎨ArtStation:
I never expected all of the materials I've been working on in
#SubstanceDesigner
to lead to a contract designing bath bombs but here we are. I just finished my first set and sent the first invoice for them! I'm officially a bath bomb designer! 🤣
The Stylized Cello is finished and up on
@ArtStationHQ
and
@polycount
! Opinions were split pretty evenly on how the wood should look so I rendered out both versions.
ArtStation:
Polycount:
#gameart
#under10kclub
Here's
#3December
's Day 2 progress. Finished up the low poly and brought it into ZBrush for sculpting. It's still pretty rough but I'm happy with how it's turning out (especially since I haven't sculpted anything in months. Hopefully I'll be able to wrap up the sculpt tomorrow!
In addition to the Crown coins there are now Chalice coins! I also did some adjustments to the bevels on the coins as well as the roughness. I'm thinking the treasure pile could use some Rubies/Sapphires/Emeralds though.
#SubstanceDesigner
#Nodevember
Prompt 04 - 6 Sided:
I've wanted to make a colored pencil material for a while and this prompt was the perfect excuse to finally do it. It was pretty simple to put together but I'm happy with how it turned out!
06 - Repetition
This pattern was shared a few months ago by
@cristobalvila
and I've wanted to try my hand at it since.
Base made in Designer and brought into ZBrush for a sculpt pass. Height from ZBrush brought back to Designer for texturing.
#Mayterials
#Mayterials2024
13 - Facade
This one was inspired by the buildings in Dishonored, along with a handful of other images and materials as ref.
I also used this prompt as a chance to finally try out the spline system that was added to Designer.
#Mayterials
#Mayterials2024
#3December
Day 29: Today I went back to the Shield of the Anglers from Week 1 and did a first pass of the textures in
#substancepainter
. It's still pretty early in the process so I'd love some feedback! (Concept by
@Drawmaevedraw
: )
#Nodevember
Day 19 - Melting. Today's prompt inspired me to make a melting chocolate bar. This made me think of Mary's Mother from Spongebob. "Chocolate, I remember when they first invented chocolate. Sweet, sweet chocolate. I always hated it."
#SubstanceDesigner
#Nodevember2019
Here's a little WIP of the Stylized Treasure Material I've been working on in
#SubstanceDesigner
. This one still has a ways to go and I'm open to any feedback on it. Let me know what I can improve!
Happy Portfolio Day!
Rather than share my own portfolio today, I want to boost as many artists looking to break into the industry as possible. (Artists looking for new work are also welcome) Please reply with your
#PortfolioDay
post and I’ll retweet as many as I can!
Happy
#portfolioday
!
I'm James, a 3D Artist that specializes in stylized props, environments and materials.
I'll be available for freelance/studio work this summer!
🎨ArtStation:
🎨Instagram:
My entry for
@TheClubDiscord
's Cake Challenge is complete! It's been a busy month so I'm happy I finished up the sculpt before the challenge ended. I'll be returning to this project for texturing at some point soon!
Check it out on
@ArtStationHQ
: