It hasn't been not even 3 months since the last update, but this account now has 5,000 followers, something I never expected to see so fast 🎉🎉
This approaching value was why I got back to doing some classic Digimon lore threads, I hope you are all enjoying it.
Why do Digimon evolve the way they do?
Instead of a linear path, it's well known Digimon evolve in ways that it's easier to say what a Digimon can't evolve into than what they can. But why? Let's look at the development history and see many things that affected Digimon.
When WiZ made Digimon, they made it so they wouldn't be compared to Pokémon, deciding to target a broader demographic than Pokémon. The anime staff did the same, looking to target "Pokémon graduates".
And after all these years it's like their efforts meant nothing.
In Digimon Adventure they wanted Tentomon to counterbalance Koushiro's seriousness, giving him a "just living life" personality, so they gave him Kansai dialect. But Sakurai Takahiro lied during the audition saying he could do it, making Tentomon have a a comically bad dialect.
Happy 50th birthday to Sakurai Takahiro, the voice of Tentomon (+evos) in the Adventure series, Xros Wars, and Adventure:, Dorulumon, Dondokomon, Shurimon, Jörmungandr, Psychemon/Astamon/Quartzmon in Xros Wars, Baalmon in Ghost Game, and more. 🎂🎉
#Digimon
#デジモン
According to Kenji Watanabe, the reason why Imperialdramon destroys a castle during the evolution sequence is that since not every episode will have a fight, they planned for the evolution scenes to have a hype moment to compensate for the lack of fights.
Mon Mon Digimon
Agumon, Alphamon, Pulsemon, Leomon, Omegamon.
The name of a Digimon is easy to identify, they always end with "-mon". But why did that start? For some people, this was inherited from Tamagotchi's "tchi", but according to one of the developers, that wasn't the case
Digimon Ghost Game didn't get DVDs or BDs, so a fan of the series became a shareholders and and went to investors meeting and ask why. Due to the market decline they prefer to keep the strength of the IP rather than release something that will likely not sell well in the market.
Digimon World Next 0rder is getting a port for Switch and Steam, so let's talk a bit about Digimon Games, about how no matter how much the Digimon staff tried to change the public's image of the series, the current understanding of the series remains the same as 20 years ago.
I find it kind of interesting how both New Century and Super Rumble are using the 2020 Evolution scenes as inspiration in the game. I would like it if future Japanese games also attempted to have a more cinematic look for the evolutions.
Although both Digimon World and Digimon Adventure take place in "File Island" and had an overlapping development, it's very clear they have very different looks, so let's see an interview where this difference is discussed.
According to Kenji Watanabe, the first two Digimon he designed were Agumon and Tyranomon, the two were made together and represent the early idea of making dinosaurs as the main theme, but Digimon would become much more still in the first toy's development.
When Baalmon was designed, he was made as a disguise Beelzebumon had to take after losing a great fight that made he lose a ton of data, needing to change form to keep himself together. Kenji Watanabe was even unsure if Baalmon would eventually be considered a species of Digimon.
🔵 El nacimiento de Beelzebumon en Digimon Xros Wars!
Hoy hace 14 años se estrenaba en Japón, el anime
#Digimon
Xros Wars.
🔥 Baalmon en agonía comprende el verdadero camino que su maestro Angemon le enseñó, a través de la diosa.
#DigimonXrosWars
#デジモン
#Beelzebumon
To-Gen-Kiko was a fortune-telling program that could describe one's future based on their name. Hiroyuki Kakudou, director of the Digimon Adventure series, used it to define the basis of the personalities of each one of the main characters of the anime.
The arrows of light and hope causing the Ultimate Evolution was the excuse the staff came up with to make only Agumon and Gabumon evolve and not bring up that the other 6 wouldn't evolve to the last level for time constraints and budget reasons.
For context, originally the projects that would become Digimon were much closer to what was known about Pokémon, and after the hell that was Tamagotchi's copyright, it's very clear they wouldn't want to repeat the same, so they changed a lot to not be seen as Pokémon's copy.
I think it's a bit interesting how nowadays every time a Digimon work has Digimon already existing as something everyone knows in-universe it's immediately thought of as "just like Tamers".
Get ready to taste the Continent! 🍴
The Witcher Official Cookbook by Anita Sarna and Karolina Krupecka of
@NerdsKitchen
&
@WitcherKitchen
is coming out on November 21st 📖
Pre-order now:
So knowing about Pokémon, they decided to make "Digimon" to become something more than elemental-looking monsters with a cute look, deciding to make it an American Comic Book-inspired design full of details, shadows, belts, and everything they could to make it "cool".
Originally, when most Digimon weren't planned to appear in other media, the official art used in profiles was everything thought for that Digimon, which resulted in many having incomplete designs with no thought given to how they would look from different angles.
The first Digimon game for consoles was "Digital Monster Ver.S ~Digimon Tamers" and was released only in Japan for the Sega Saturn. But why was this game made for the Sega Saturn instead of any other console from that era? It has all to do with the failed Bandai and SEGA merge.
CARD SLASH!!
In the anime, the Card Slash works by passing a card through a card reader, but the real-life toy lacked that specification. The development history of the D-3 is very interesting, so I'm going to share it here
"Digimon Adventure ~ My Sweet Sakuya"
An art Kenji Watanabe did for the winner of a fanart contest about "Dream Digimon Battles". Here Beelzebumon and Justimon are fighting over the love of Sakuyamon.
I was waiting for Valentine's Day, even though this art wasn't for that.
Every time a new Digimon appears, fans expect it's going to be the one that could be the "new Royal Knight" from the Chronicle X ending. How many of you expect this to be that Digimon?
Rebuilding the brand based on long-time fans' deep love for Digimon.
The website eLife interviewed Kohei Ukita and Producer Eri Shimomura to learn more about the plans for the future of the Digimon series.
Ota: The great thing about Digimon is that "it can be anything". They can be something like dinosaurs, knights, angels, demons, or any character from any worldview, creating this "feeling in which everything is mixed".
In the early concepts, when Digimon still was Capsule Zaurus, the designs were much more simplified and focused on creating elemental monsters. A much more linear and simplified approach could be seen here but for trademark and copyright reasons, the concept changed completely.
But Kenji Watanabe, the artist, was inspired by American comic books and he wanted something that could really represent that, so he made Devimon. It was very different from Agumon and Tyrannomon and opened the doors that Digimon could be anything, not just dinosaurs.
When it came to doing the anime, for the movies Toei initially wanted to make Digimon compete with Kaiju-movies, this was something Mamoru Hosoda thought was a wrong decision, as they would instead compete with Pokémon, and "not those Godzilla-style theatrical movies".
Kenji Watanabe didn't want to draw new art for the inside of the Digital Monster Ver.X artbook because of the number of X-Antibody Digimon, so he asked to instead do the art for the cover. But after doing it, he got complaints on social media due to Omegamon and Dukemon's poses.
In Digimon Our War Game, the origin of Kuramon is just said to have been born from various computer bugs that merged to create an egg. According to the Digimon Adventure Carddass it's said the bugs that created Kuramon were caused by the Y2K problem.
About the series, the staff eventually requested Hiromi Seki to look for Pokémon to see what they were doing and then do the exact opposite, so they could look for the demographic that wouldn't watch Pokémon anymore, the reason why they called it "For Pokémon graduates".
Digimon Attributes, even those who only watched the anime might know about the classification between Vaccine, Virus, and Data. Although it makes sense why Vaccine is strong against Virus and Virus against Data, why is Data strong against Vaccine?
According to Kenji Watanabe, the sphere in Altur Kabuterimon is actually his Digicore. He says showing off his weak point is a way of saying, "I'm so strong, I don't care about exposing this." Watanabe then joked that if something hit him there, he would really be done for.
In quite an unexpected decision, the last New Century event with Grand Dracumon uses a lot of details about the series and makes various connections, not only it touches on some popular fan theories, but also gives details that can start many others.
The ultimate book "DIGITAL MONSTER 25th Anniversary book -Digimon Device & Dot History-" will be released on February 24. Not only it contains details about the various Virtual Pets released in those 25 years with sprite work and more, but it also contains many back settings.
When it came to making the actual Digimon, the first ones made were Agumon and Tyrannomon. Since they were two dinosaurs, it's basically a more "cool looking" version of what was thought about Capsule Zaurus.
According to the book "Digimon Movie Book", Ryo's cameo in "Digimon Adventure: Our War Game" takes place in the mountainous region of Turkey. "Why is he in the mountains?" The book says it might be because he likes to chat.
Digimon Adventure Episode 21 - Koromon, the Great Clash in Tokyo!
The episode directed by Mamoru Hosoda carries various themes, but I would say the most integral one to understand the atmosphere is the blur between reality and dream. So let's talk about it.
That was the same strategy Seki had used while adapting Marmalade Boy into an Anime. Sailor Moon already had a specific target demographic, if they did the same, that would bring unnecessary competition. So they let the anime target an older audience, they shouldn't compete.
The story goes even more deep. In the Digimon Movie Book, Hiromi Seki said being accused that Digimon was a Pokémon-copy would go against her pride as a producer, and this motivated her to make something really different from Pokémon, but she knew nothing about Pokémon.
@RavelMonte
Supongo que al final terminaron por un punto medio, porque Digimon siempre se ha considerado algo más maduro que Pokémon en lo que respecta a tratar ciertos temas narrativos.
There were no actual plans (Other than Horimura's hopeful thinking) of making Digimon anything more than a single toy, so the staff decided to just make as many distinct designs as they could, so the first Digimon toy covers everything from the sea to the ground to the skies.
Some people noticed that ShoeShoemon from the recent Digimon Card Game reveal shares the yellow face symbol that is also in Impmon, it looks even more similar depending on the Impmon artwork.
According to the Super Evolving Toy, it's called the face mark of "innocent ill will".
"It’d be great to see more Digimon drawn by different people surface"
Digimon not only has monsters of diverse themes, but the art style isn't always the same, with many Digimon even in the official encyclopedia featuring art of various different styles. How did this evolve?
Blog Update - Digimon Pendulum research
Beyond the borders of File Island lies the Folder Continent, inhabited by many Digimon far stronger than those found on File Island. Here we'll learn about some major elements that were added right before anime and manga were released
Originally Garurumon was named "Garumon" in the development, but the name was already trademarked and Makoto Kitagawara (Who was in charge of the world of Digimon) was unsure of what he could name it instead. Volcano Ota suggested adding another "ru", so Garurumon was named.
Digimon was being made using the same system as Tamagotchi, which meant that the overall structure was also more or less limited to what Tamagotchi could do. The technology had improved, but not by much. So a lot of Digimon was defined by the limitations of technology.
Digimon Official Ambassador? Terriermon Assistant becomes the Official Ambassador to promote the charm of all things Digimon (anime, games, toys, cards, etc). With various videos being made, this will start on Tuesday, August 6th on the official DM Partners YouTube channel.
I ended up not mentioning it here, but someone had scanned the "Digimon 25th Anniversary Special Guidebook" and uploaded it to the WebArchive a few months ago. There are times when there's some nice new stuff there.
Still, there were a few evolutions that felt more connected. Agumon into Greymon and Metal Greymon, Betamon into Seadramon. Making more logical evolutions was on the table, but that didn't happen because of the system the toy was being made.
The fact that even Vademon/Ebemon gets a basic evolution sequence using that framework is really something I never thought of seeing... Especially considering how limited evolutions were in 2020 other than Agumon and Gabumon.
@RavelMonte
They're incredibly good evolution sequences, like the og one is charming in a nostalgic way but 2020s just had a really nice cool factor that I always loved
According to Digimon Biology 2, the mask that covers Greymon's face is a result of the skin evolving to protect the face. It theorizes that it might be the equivalent of human hair.
Saber Leomon is thought to be an ancestor of Leomon, they show off their strength with their large and magnificent mane. However, the ancestors were forced to work on circuses in the Digimon World by Metal Etemon.
When I made this thread, I intended to show that while Digimon staff already knew Digimon could be compared with Pokémon, they decided to do their most to create a unique worldview (And later a story) that could stand out and be seen as anything but a Pokémon copy.
When WiZ made Digimon, they made it so they wouldn't be compared to Pokémon, deciding to target a broader demographic than Pokémon. The anime staff did the same, looking to target "Pokémon graduates".
And after all these years it's like their efforts meant nothing.
These interviews were a great read. Making a story about a younger sister who learned how to love Digimon even after it became "retro" and connecting with an older brother who had been a Digimon fan in the past, but has since moved on from it. I can't wait to read all 4 issues.
As noted in the Adventure DVD/BD booklet and design works, one of the development names of the Digivice was "Digimon Ceiver". Other materials, as stated by Volcano Ota, used another name "DigiTrek". Ota says he was the one who objected to "DigiTrek".
In the end from those who worked on Digimon back then, most seem to agree that the lack of limitations is what really makes Digimon shine. So throw away any concepts that "Digimon has to be X", they are Digimon, so they can be anything.
For example, the Digimon lifespan is limited by design because the toy didn't have a memory that could survive being without a working battery, so they set the lifespan of a Digimon to just fit under two or three generations before the battery ran out and everything was reset.
In the original program, there were only 13 planned spaces for characters, they got to use 14 because they made the 14th with a very small size, Mamemon. If they had more space to cover all the points they wanted, there could be more Digimon to allow evolution to make sense.
The crest in the forehead of DORUmon and Ryudamon is the "Digicore Interface" used in the Prototype Digimon as access to Digicore information allowing for easily controlled overwriting. That hasn't always been the "meaning" of the said crest as explained in interviews
Lost Tales: Rise of the Banchos
There are 5 Digimon in the Digimon Encyclopedia that carries the name of "Bancho". After their reveal in 2005 with Bancho Leomon it took nearly 10 years until they all gathered in "Digimon Collectors".
What they tried to do was to make an in-universe consistency with evolution, so even though in the gameplay you had crazy evolutions, in the background there were connected Digimon that were made to make sense together, starting to plan out various "orthodox evolutions".
In Tamers the Digimon were designed conscious of the original idea of Digital Monster. Beelzebumon was thought as a dark hero and Impmon was planned as the main Digimon until Konaka requested to have an Agumon-like Digimon in that place.
Now, Impmon got his chance.
[Digimon Liberator]
Hello Digimon Tamers!
To celebrate the start of
#DigimonLiberator
, another new key visual, this time for the webnovel has also been released!
Digimon Liberator has a debug team tasked with resolving internal problems in the game.
Digimon Liberator, the
Instead of just a being at "a level higher than Perfect", Ultimates in Ghost Game are to be depicted as "God-like beings that hold an entire world". I guess that is that strange space that Kuzuhamon sends its victims.
Digimon Adventure's episode 4, "Red Hot! Birdramon, " was the first to show the full version of the evolution scene. Hiroyuki Kakudou felt like he had only 1 hour of sleep a day the month before and after the first episode because he was doing all the CGI.
It's interesting that Xros Wars manga is being tied with Tamers, and especially showing Luminamon (Nene ver.) because they used Tamers as an example of how that was possible. The writer was just learning about Digimon and would often make references of things he just read.
When they got to make new versions, the system had already been established by the 1st toy so they just followed that. They tried to have each version to be more self-consistent, but they couldn't make meaningful changes by this time gameplay-wise.
I'm sure that sometimes when I say "Digimon Reboot" the first thing that most people would think I'm talking about is the "Digimon Adventure:" anime series. And although it's correct that the series is related to the project, the "Digimon Reboot Project" is much bigger than this
It's well known that the characters from Digimon Next appear in Digimon Story Sunburst & Moonlight (Also known as Digmon World Dawn & Dusk) in the Legendary Tamer quest with Digimon Savers characters. But, that is not their only appearance in the Digimon games for the Nintendo DS
This is one of the most important stories about Tamagotchi, which affected not only Digimon but Bandai itself. Back then they didn't have a copyrighting IP culture, so getting copies out of the market was nearly impossible. This was one of the reasons for Tamagotchi's fall.
After other dimensions were mentioned, Wizarmon's profile in Pendulum 3.0 Nightmare Soldiers was the first to name one of them, the land of Witchelny, the world of the Virtual pet Magical Witches. However, until Digimon Dreamers manga, it never appeared directly. So, why now?
The second installment of the exhibition introduction is a Omegamon photo spot🌟
Let's ride on Omegamon's shoulder and take a picture📷
The discounted advance tickets are still on sale🎫
#digimon
#digimonanimation25th
#DigimonAdventure
This Digimon being playable again after 18 since Digimon World X is something I never expected to see. The design looks a lot better now I can see how it moves.
The "Double Spirit Evolution" was created having in mind the toy figures that would be released. Where you could merge the two Spirit Toys to become either the Ancient Digimon or the new Double Spirits that surpass the legend.
Kenji Watanabe made Chimairamon at the request of the Wonderswan staff who wanted a Digimon that could be the composite of every Digimon. Then, using Chimairamon as the basis for merging with Mugendramon, he made Millenniummon, who became the main boss of the Wonderswan games.
According to Tenya Yabuno, he was given three choices to choose to be the protagonist Digimon of "Digimon Dreamers". They were Agumon, V-mon, and Pulsemon. Since he more a more mischievous feel from Pulsemon, that was his choice for the protagonist of the manga.
Digimon Biology 2
The Gomamon are very curious and have a very active personality. Their big, cute eyes, are always looking for an object of interest. Yukidarumon really loves Gomamon, but they are very young and don't quite understand what is happening.
Digimon Survive's official website is updated with prequel stories for all the main characters, the story of the day before the game starts. The artwork added is just amazing, I really want an Artbook.
The popular Beelzebumon appeared in Tamers for the first time in episode 27, with its basic look without wings and red eyes. It continued like this until Dukemon finally defeated it with holy light that burned away Beelzebumon's power and later was eaten by Chrysalimon.
The biggest win with the Digimon Journal pages is that finally, we can have the official artworks in high-definition, even with some alternate artworks that were used in cards and other material. Still said it's not "all of them", but a good start.
With the next generation of Digimon, Digimon Pendulum, they had it all already planned out with a lot of the lore made from before, so with the structure of the new toy they focused on having each version be consistent and created as many Orthodox evolutions as possible.
According to the new artbook, the Prototype Digimon of the DORU and Ryuda series were projects working in Standalone in a time very close to the birth of the Digital World, the objective was to create the strongest Digimon and each series focused in a different way of reaching it
Of course, for those who like lore, there's a lot of background to explain why Digimon evolve the way they do and why in essence any Digimon can evolve into anything as it makes sense for them. Still, I'm sure I already wrote about that.
Originally there wasn't a setting for Lord Knightmon to use the belt blades as actual swords as it was done in Digimon Frontier. It's just that the scenario writer kept putting "used a sword" in the script, so the animation staff made this setting to give Lord Knightmon a sword.
Amazing report!!
It does confirm that Digimon Dreamers was originally planned to be an adaptation of Ghost Game, but became its own thing because of common schedule reasons. Was the better choice, Dreamers uniqueness is so interesting, I want more of it.
Although Ryo was originally always planned to be in Digimon Tamers, the plan was for him to only appear in Episodes 28 and 29, finishing its guest appearance when Cyberdramon went out of control at the end of Episode 29.
I didn't expect to have new stuff in the BD interviews for "Digimon Adventure 02 The Beginning", but there's some nice stuff about the development. First, it didn't start as a movie, but as a 4-episode mini-series, it needed a catchy theme, so The First Child was chosen.
When Habu asked the opinion of everyone else about Taiga's goggles, they in fact thought it looked like a bra. Habu joked about it "When a boy in the prime of adolescence wanders into an unknown world, that gives him a sense of openness and allows him to wear a bra on his head".
While making the Taiga sketches for "Digimon World Re: Digitize", the goggles as drawn by Yasuda were very triangular, and that gave Habu a deep expression of cat ears. Yasuda didn't answer if this was intentional, but for Habu the concept of Taiga became "he's a cat-eared boy".