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RB-D2 | Project Wingman Profile
RB-D2 | Project Wingman

@RB_Dev2

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16,136
Following
398
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236
Statuses
660

The developer for Project Wingman. Currently working on an arcade flight game Project Wingman and other things. wingmangamedev @gmail .com

Western Australia, Australia
Joined August 2015
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@RB_Dev2
RB-D2 | Project Wingman
2 years
Melting GPUs Testing out some dynamic cloud masking with some of the bigger explosions. It's also fully dynamic in terms of size and location. We're working on a lot of things :) #gamedev #UE4 #indiedev #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
4 years
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@RB_Dev2
RB-D2 | Project Wingman
4 years
It's time. Project Wingman is away. #ProjectWingman #UE4 #VR
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@RB_Dev2
RB-D2 | Project Wingman
9 months
planes are so cool The new cloud system is in a pretty good place now. Still a few rendering issues to iron out. #ProjectWingman #UE4 #gamedev #aviation
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@RB_Dev2
RB-D2 | Project Wingman
5 years
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@RB_Dev2
RB-D2 | Project Wingman
11 months
Introducing, Project Wingman Frontline-59. Now available on PS5 with 6 new exclusive missions that is playable on PS VR2. Get it here today! #ProjectWingman #PSVR2 #gamedev #indiedev #Playstation5 #FRONTLINE59
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@RB_Dev2
RB-D2 | Project Wingman
4 years
Currently in the middle of some VR UI polish. Static UI elements (like subtitles) now "float" rather than staying locked on to the player's head. Much less susceptible to jitter and makes it a nicer experience in general. #VR #ProjectWingman #gamedev #UE4
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@RB_Dev2
RB-D2 | Project Wingman
5 years
It's not strictly for Military use. #gamedev #UE4 #indiedev #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
3 years
The struggle of naming things. [WIP] #gamedev #UE4 #ProjectWingman #indiedev
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@RB_Dev2
RB-D2 | Project Wingman
4 years
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@RB_Dev2
RB-D2 | Project Wingman
3 years
[EXPERIMENTAL FEATURE] High resolution clouds for the upcoming patch. Comes at a really high performance cost. But it does look really pretty. #ProjectWingman #indiedev #UE4 #TrueSKY #gamedev
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@RB_Dev2
RB-D2 | Project Wingman
4 years
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@RB_Dev2
RB-D2 | Project Wingman
5 years
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@RB_Dev2
RB-D2 | Project Wingman
2 years
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@RB_Dev2
RB-D2 | Project Wingman
6 years
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@RB_Dev2
RB-D2 | Project Wingman
4 years
It's not the plane, it's the pilot. #ProjectWingman #gamedev #ue4 #indiedev
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@RB_Dev2
RB-D2 | Project Wingman
2 years
I'll never get over how cool VR footage ends up looking. Stress testing improved lighting scenarios via randomization. In this case it's Red Sea with Sirens Of Defeat weather. #ProjectWingman #VR #UE4
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@RB_Dev2
RB-D2 | Project Wingman
7 years
"Hitman 1, Keeps the skies clear!" #screenshotsaturday #gamedev #indiedev #UE4
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@RB_Dev2
RB-D2 | Project Wingman
5 years
City Test 2 Still needs a lot of tweaks and additional assets to make it all come together. #screenshotsaturday #ProjectWingman #UE4 #gamedev #indiedev
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@RB_Dev2
RB-D2 | Project Wingman
3 years
Bright new flares. [WIP] Knee deep with some needed VFX tweaks. #gamedev #UE4 #ProjectWingman #indiedev
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@RB_Dev2
RB-D2 | Project Wingman
10 months
Another pass on the new cloud system. It runs approximately 1-2x better on higher settings compared to the current PCbeta/PS5 version [2.0.11]. #ProjectWingman #indiedev #UE4
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@RB_Dev2
RB-D2 | Project Wingman
2 years
stranded in the loathsom[e] land down under #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
4 years
"The whole city is a damn fire hazard I tell you." Happy New Years from the development team! Have a good one! #ProjectWingman #indiedev #UE4 #NewYears
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@RB_Dev2
RB-D2 | Project Wingman
4 years
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@RB_Dev2
RB-D2 | Project Wingman
3 years
Project Wingman is now available on Xbox One and Xbox Series X|S! Play it now on @XboxGamePass and @XboxGamepassPC today! #ProjectWingman @Xbox
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@RB_Dev2
RB-D2 | Project Wingman
5 years
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@RB_Dev2
RB-D2 | Project Wingman
5 years
Various in-dev shots showcasing lighting improvements in different scenarios. Update post coming shortly. #gamedev #ProjectWingman #UE4 #screenshotsaturday
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@RB_Dev2
RB-D2 | Project Wingman
3 years
Spent some spare time on the weekend on a tiny project to learn a thing or two about physics based flight on a really questionable artstyle. Big thanks to @Why485 for the pointers throughout the weekend. #UE4 #indiedev #untitled #gamedev #aviation
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@RB_Dev2
RB-D2 | Project Wingman
5 years
"They're not playing around." Just some misc dev footage. #ProjectWingman #screenshotsaturday #gamedev #indiedev #UE4
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@RB_Dev2
RB-D2 | Project Wingman
3 years
This weekend project is quickly spiraling out of control... unlike this sick drift onto the runway. Getting player movement feeling somewhat nice early on has always benefitted in the long run. Most of the UI are placeholder. #gamedev #UE4 #indiedev #untitled #aviation
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@RB_Dev2
RB-D2 | Project Wingman
6 years
CLEARED FOR TAKE OFF! Project Wingman Kickstarter is LIVE! Dont forget to check out the new demo! #ProjectWingman #UE4 #gamedev @UnrealEngine #aviation
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@RB_Dev2
RB-D2 | Project Wingman
10 months
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@RB_Dev2
RB-D2 | Project Wingman
7 years
Airship finally completed the overhaul. This particular airship received a completely new mesh (WIP, too futuristic?) which is going to replace the airship in the current release. #gamedev #screenshotsaturday #UE4 #ProjectWingman #indiedev
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@RB_Dev2
RB-D2 | Project Wingman
6 years
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@RB_Dev2
RB-D2 | Project Wingman
5 years
WIP urban testing. Made with minimal assets at the moment but quite happy with how it's shaping up. #ProjectWingman #UE4 #gamedev #indiedev
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@RB_Dev2
RB-D2 | Project Wingman
6 years
FULLY FUNDED! I'm at a loss for words. I really didn't think it would get funded this quickly. I was expecting a week AT LEAST to meet the initial goal. But we did it in 16 hours. You guys are amazing. Seriously. #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
3 years
Sneak peek of the orchestra recording After so long of exclusively digital presence of Project Wingman. Seeing parts of the game performed live is quite an emotional sight. Thank you everyone. Thank you @JosePavli and the staff involved. #ProjectWingman #orchestra #OST
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@RB_Dev2
RB-D2 | Project Wingman
7 years
Time certainly flies. Really happy with the progress considering in late 2015 I had no art skills and minimal programming skills. Dev tools has come a long way and learning them was a blast. One day I'll make a dev timeline video. #gamedev #UE4 #ProjectWingman @UnrealEngine
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@RB_Dev2
RB-D2 | Project Wingman
5 years
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Testing is well underway for the new Demo + Kickstarter. New toys to play around along with one of the largest missions we've ever showcased to be included in the next demo. Expect it soon. #screenshotsaturday #UE4 #indiedev #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Multitudes of lighting, foliage, and general environmental improvements across the board along with new vegetation optimizations to keep framerate consistent. Overall, great week. More news soon. #gamedev #screenshotsaturday #UE4 #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
6 years
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@RB_Dev2
RB-D2 | Project Wingman
2 years
While AO maps aren't exactly a new thing, during the dev cycle of the game there wasn't enough time to RnD the full workflow and integration process for terrains. Recently discovered a process that may work for new and old terrain. #ProjectWingman #UE4 #Landscapes #indiedev
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@RB_Dev2
RB-D2 | Project Wingman
5 years
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Note to self: Giving the enemy aircraft more missiles is not a valid balancing act... or is it? #screenshotsaturday #gamedev #UE4 #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Mostly under the hood progress this week in preparation for the Kickstarter and the demo. So here's some misc footage with AI squadron forming up around the player. #gamedev #screenshotsaturday #UE4 #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
7 years
It's another cockpit WIP. Why not take it for a spin? #gamedev #screenshotsaturday #UE4 #ProjectWingman #indiedev
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@RB_Dev2
RB-D2 | Project Wingman
7 years
Another lighting pass throughout various locations in-game. #gamedev #indiedev #UE4 #ProjectWingman @NVIDIAGameDev @UnrealEngine
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@RB_Dev2
RB-D2 | Project Wingman
6 years
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Visual confirmation is overrated. We're up to 200% in funding! Thank you so much to everyone who has supported us along the way! #ProjectWingman #screenshotsaturday #UE4 #indiedev #gamedev
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Some random shots I didn't end up using for an upcoming video. #screenshotsaturday #gamedev #UE4 #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
6 years
In collaboration with @ContactSimul , Project Wingman will be making an appearance at #GDC18 with VR! Check out the Simul GDC Booth to demo Project Wingman with VR and TrueSKY! (VR mode is experimental and WIP) #gamedev #UE4 #VR #ProjectWingman #trueSKY #indiede
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@RB_Dev2
RB-D2 | Project Wingman
4 years
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@RB_Dev2
RB-D2 | Project Wingman
6 years
[E]
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@RB_Dev2
RB-D2 | Project Wingman
6 years
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@RB_Dev2
RB-D2 | Project Wingman
7 years
A quick first pass on catapult launching. Still quite janky in a lot of places but it was fun to implement. #gamedev #screenshotsaturday #UE4 #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
6 years
For some reason, January always ends up being Carrier operations related. Spent a little bit of time polishing VR and Carrier operations features over the holidays alongside usual asset and campaign development. #ProjectWingman #gamedev #VR #UE4 #CarrierOps
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Volley. Updated the F-14 external model to improve the overall texture and mesh fidelity. #gamedev #screenshotsaturday #UE4 #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
6 years
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@RB_Dev2
RB-D2 | Project Wingman
7 years
Naval units are now functional. Now time to give the airships similar mechanics as the naval units. #gamedev #screenshotsaturday #UE4 #ProjectWingman #indiedev
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@RB_Dev2
RB-D2 | Project Wingman
7 years
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@RB_Dev2
RB-D2 | Project Wingman
4 years
Your favourite WSO. :) 12 HOURS UNTIL RELEASE
@madelinedorroh
Madeline Dorroh
4 years
Time for takeoff pilots!! I voice Hitman 1 WSO “Prez” in Project Wingman! Pick a two-seater plane to hear my witty dialogue and callouts while you’re in the air ✈️ Thank you @RB_Dev2 for having me!
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Gun Run Not much to show while I'm still getting Conquest mode prototype ready in an upcoming update. Stay tuned! #gamedev #indiedev #screenshotsaturday #UE4 #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Once again #ProjectWingman will be making another appearance in @PerthGamesFest . If any of you happen to live in Perth or be in Perth, come say hi and play the latest build of the game :) More updates coming shortly. Thank you for your patience! #gamedev #UE4 #PGF2018
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@RB_Dev2
RB-D2 | Project Wingman
6 years
VR is one way to strap yourself into the cockpit of a fighter jet. Been mostly busy with Admin stuff post-KS. Surveys will be sent soon. Thank you for your patience! #gamedev #screenshotsaturday #UE4 #ProjectWingman #aviation #VR
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Thirty five days later and we're at the end of the Kickstarter Campaign! Thank you so much everyone for your generous contributions!. Please look forward to the upcoming patch and the eventual release of Project Wingman! Thank you so much! #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Project Wingman Conquest Prototype is live! Still at a very early stage but I hope it shows our intention on what we plan to do with this gamemode in the future. Feedback appreciated! #gamedev #UE4 #ProjectWingman #aviation
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@RB_Dev2
RB-D2 | Project Wingman
7 years
Missile alerts and missile trails. Hoping I can get more aircraft in soon. #gamedev #screenshotsaturday #UE4
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@RB_Dev2
RB-D2 | Project Wingman
3 years
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Project Wingman Alpha Demo 0.4.5 is out! This version primarily contains QoL, bugfixes, and balance changes. Patch notes can be found on the itch devlog. Thank you everyone for the overwhelming support! Enjoy! #gamedev #UE4 #indiedev #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
6 years
. @GameTomoJP の「世界の開発者とつながろう計画」(仮)の一環で東京に来ています。日本のファンのみなさん、この機会に私や、プロジェクトウィングマン、今開発中のゲームのことについてご質問があれば日本語でどんどん聞いてくださいね.質問受付8月29日のお昼まで #UE4 #gamedev #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
7 years
Weather conditions less than ideal for flying. But that shouldn't stop you. #gamedev #indiedev #UE4 #aviation
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@RB_Dev2
RB-D2 | Project Wingman
6 years
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@RB_Dev2
RB-D2 | Project Wingman
7 years
Battle scale testing + random footage. Taking notes on where the performance overheads are for future optimizations. #gamedev #screenshotsaturday #UE4 #indiedev #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
6 years
Gave the ocean another art pass. For the eventual naval maps and combat scenarios. Minimal performance impact and adjustable for most weather conditions. #screenshotsaturday #UE4 #gamedev #ProjectWingman #indiedev
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@RB_Dev2
RB-D2 | Project Wingman
2 years
Midday lighting is typically a big no no when setting the time of day. The new process alleviates that a little bit. While it's not accurate and exaggerated in some places. It definitely gives the new landscape a new sense of depth during non ideal hours. See for yourself!
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@RB_Dev2
RB-D2 | Project Wingman
7 years
#ProjectWingman will be making an appearance in @PerthGamesFest this year! If any of you are in Perth, come and play the latest version of the game and maybe say hi to me. A public build will be up soon after to preview the new improvements for Project Wingman. #gamedev #UE4
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@RB_Dev2
RB-D2 | Project Wingman
7 years
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@RB_Dev2
RB-D2 | Project Wingman
7 years
Dogfight in cockpit mode is fun as hell. Also implemented the optional minimalist HUD for cockpit view. #gamedev #UE4 #aviation
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@RB_Dev2
RB-D2 | Project Wingman
4 years
Okay, this is really cool. Seeing a operation based of Project Wingman was the last thing I expected to see! Thank you! @RubixRaptor
@RubixRaptor
JayRaptor
4 years
Waiting to put this out for a bit, one of my favorite concepts for an operation. Enjoy!
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@RB_Dev2
RB-D2 | Project Wingman
6 years
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@RB_Dev2
RB-D2 | Project Wingman
8 years
Polishing up Mouse Control input style. Now it includes input overrides! #gamedev #UE4 #screenshotsaturday #aviation
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@RB_Dev2
RB-D2 | Project Wingman
3 years
The video showcases the suspension model and TakeOffs/Landing authenticity benefit you get from a physics based flight. But honestly its all jank as hell. But the nav lights are pretty at least Expect PW update posts soon.
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@RB_Dev2
RB-D2 | Project Wingman
7 years
Whoever you're dogfighting against will have to keep that ejection lever handy. #gamedev #indiedev #screenshotsaturday #UE4
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@RB_Dev2
RB-D2 | Project Wingman
5 years
I hope you're all having a great holiday season! We're still hard at work and have a ton of stuff we want to share moving forward to 2020. 2020 is the year right? Merry Christmas and Happy New Years! Stay safe! #ProjectWingman #gamedev #UE4
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@RB_Dev2
RB-D2 | Project Wingman
7 years
WIP footage of stuff I've been working on. Still needs another texture and detailing pass. Small patch incoming. Thanks for the feedback everyone! #gamedev #indiedev #UE4 #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
7 years
Testing out "cinematic" camera angles coupled with some gameplay footage. Still need to polish a lot of stuff with the look and behavior in general. Thanks for the demo feedback everyone! #gamedev #UE4 #screenshotsaturday #indiedev #ProjectWingman
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@RB_Dev2
RB-D2 | Project Wingman
6 years
An extremely early look of the overworld in Conquest mode. #gamedev #screenshotsaturday #UE4 #ProjectWingman #indiedev
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@RB_Dev2
RB-D2 | Project Wingman
7 years
Project Wingman Alpha Test 5 is live! Please check out the improvements and additions! I hope it meets your expectations! #UE4 #gamedev #indiedev #itch #ProjectWingman #gamedemo
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@RB_Dev2
RB-D2 | Project Wingman
7 years
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@RB_Dev2
RB-D2 | Project Wingman
7 years
Added wing condensation effect feat. an unfortunate enemy aircraft. New Menu and some UI changes soon™ #screenshotsaturday #gamedev #UE4
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