RB-D2 || Project Wingman
@RB_Dev2
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The person responsible for Project Wingman and everything else by Sector D2 [email protected]
Western Australia, Australia
Joined August 2015
Melting GPUs. Testing out some dynamic cloud masking with some of the bigger explosions. It's also fully dynamic in terms of size and location. We're working on a lot of things :). #gamedev #UE4 #indiedev #ProjectWingman
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YEAR 4 OF PROJECT WINGMAN!. Project Wingman: Frontline 59 Campaign is now Available on Steam!. Thank you for your support and patience!. #ProjectWingman #UE4 #gamedev #indiediev #aviation.
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planes are so cool. The new cloud system is in a pretty good place now. Still a few rendering issues to iron out. #ProjectWingman #UE4 #gamedev #aviation
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Introducing, Project Wingman Frontline-59. Now available on PS5 with 6 new exclusive missions that is playable on PS VR2. Get it here today!. #ProjectWingman #PSVR2 #gamedev #indiedev #Playstation5 #FRONTLINE59
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Currently in the middle of some VR UI polish. Static UI elements (like subtitles) now "float" rather than staying locked on to the player's head. Much less susceptible to jitter and makes it a nicer experience in general. #VR #ProjectWingman #gamedev #UE4
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I'll never get over how cool VR footage ends up looking. Stress testing improved lighting scenarios via randomization. In this case it's Red Sea with Sirens Of Defeat weather. #ProjectWingman #VR #UE4
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Bright new flares. [WIP]. Knee deep with some needed VFX tweaks. #gamedev #UE4 #ProjectWingman #indiedev
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City Test 2. Still needs a lot of tweaks and additional assets to make it all come together. #screenshotsaturday #ProjectWingman #UE4 #gamedev #indiedev
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Another pass on the new cloud system. It runs approximately 1-2x better on higher settings compared to the current PCbeta/PS5 version [2.0.11]. #ProjectWingman #indiedev #UE4
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"The whole city is a damn fire hazard I tell you.". Happy New Years from the development team! Have a good one! . #ProjectWingman #indiedev #UE4 #NewYears
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Project Wingman is now available on Xbox One and Xbox Series X|S!. Play it now on @XboxGamePass and @XboxGamepassPC today!. #ProjectWingman @Xbox.
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This is it! We’ve got a release date!. Project Wingman Releases on December 1st on PC!. Look forward to it! . #gamedev #ProjectWingman #ue4 #indiedev.
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It's time! The store page is live!. Wishlist Project Wingman on Steam now!. #steam #gamedev #UE4 #ProjectWingman @steam_games.
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Various in-dev shots showcasing lighting improvements in different scenarios. Update post coming shortly. #gamedev #ProjectWingman #UE4 #screenshotsaturday
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Time certainly flies. Really happy with the progress considering in late 2015 I had no art skills and minimal programming skills. Dev tools has come a long way and learning them was a blast. One day I'll make a dev timeline video. #gamedev #UE4 #ProjectWingman @UnrealEngine
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Spent some time working on something far outside of my comfort zone. Ongoing works addressing VR regression, performance and bugs are also currently being worked on. #gamedev #UE4 #ProjectWingman
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"They're not playing around.". Just some misc dev footage. #ProjectWingman #screenshotsaturday #gamedev #indiedev #UE4.
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CLEARED FOR TAKE OFF!. Project Wingman Kickstarter is LIVE! . Dont forget to check out the new demo!. #ProjectWingman #UE4 #gamedev @UnrealEngine #aviation.
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Airship finally completed the overhaul. This particular airship received a completely new mesh (WIP, too futuristic?) which is going to replace the airship in the current release. #gamedev #screenshotsaturday #UE4 #ProjectWingman #indiedev
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WIP urban testing. Made with minimal assets at the moment but quite happy with how it's shaping up. #ProjectWingman #UE4 #gamedev #indiedev
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FULLY FUNDED!. I'm at a loss for words. I really didn't think it would get funded this quickly. I was expecting a week AT LEAST to meet the initial goal. But we did it in 16 hours. You guys are amazing. Seriously. #ProjectWingman.
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Sneak peek of the orchestra recording. After so long of exclusively digital presence of Project Wingman. Seeing parts of the game performed live is quite an emotional sight. Thank you everyone. Thank you @JosePavli and the staff involved. #ProjectWingman #orchestra #OST
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Testing is well underway for the new Demo + Kickstarter. New toys to play around along with one of the largest missions we've ever showcased to be included in the next demo. Expect it soon. #screenshotsaturday #UE4 #indiedev #ProjectWingman
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Multitudes of lighting, foliage, and general environmental improvements across the board along with new vegetation optimizations to keep framerate consistent. Overall, great week. More news soon. #gamedev #screenshotsaturday #UE4 #ProjectWingman
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While AO maps aren't exactly a new thing, during the dev cycle of the game there wasn't enough time to RnD the full workflow and integration process for terrains. Recently discovered a process that may work for new and old terrain. #ProjectWingman #UE4 #Landscapes #indiedev
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Note to self: Giving the enemy aircraft more missiles is not a valid balancing act. or is it?. #screenshotsaturday #gamedev #UE4 #ProjectWingman
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Mostly under the hood progress this week in preparation for the Kickstarter and the demo. So here's some misc footage with AI squadron forming up around the player. #gamedev #screenshotsaturday #UE4 #ProjectWingman
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It's another cockpit WIP. Why not take it for a spin?. #gamedev #screenshotsaturday #UE4 #ProjectWingman #indiedev
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It's here!. Project Wingman Anniversary Live Orchestra has landed!. We hope you enjoy the show, and please look forward to the future of Project Wingman this year. #ProjectWingman #music #LiveOrchestra.
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Another lighting pass throughout various locations in-game. #gamedev #indiedev #UE4 #ProjectWingman @NVIDIAGameDev @UnrealEngine
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Visual confirmation is overrated. We're up to 200% in funding! Thank you so much to everyone who has supported us along the way! #ProjectWingman #screenshotsaturday #UE4 #indiedev #gamedev
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Some random shots I didn't end up using for an upcoming video. #screenshotsaturday #gamedev #UE4 #ProjectWingman
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In collaboration with @ContactSimul, Project Wingman will be making an appearance at #GDC18 with VR! Check out the Simul GDC Booth to demo Project Wingman with VR and TrueSKY!. (VR mode is experimental and WIP). #gamedev #UE4 #VR #ProjectWingman #trueSKY #indiede
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A quick first pass on catapult launching. Still quite janky in a lot of places but it was fun to implement. #gamedev #screenshotsaturday #UE4 #ProjectWingman
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For some reason, January always ends up being Carrier operations related. Spent a little bit of time polishing VR and Carrier operations features over the holidays alongside usual asset and campaign development. #ProjectWingman #gamedev #VR #UE4 #CarrierOps
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Volley. Updated the F-14 external model to improve the overall texture and mesh fidelity. #gamedev #screenshotsaturday #UE4 #ProjectWingman
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Naval units are now functional. Now time to give the airships similar mechanics as the naval units. #gamedev #screenshotsaturday #UE4 #ProjectWingman #indiedev
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Your favourite WSO. :). 12 HOURS UNTIL RELEASE.
Time for takeoff pilots!! I voice Hitman 1 WSO “Prez” in Project Wingman! Pick a two-seater plane to hear my witty dialogue and callouts while you’re in the air ✈️ Thank you @RB_Dev2 for having me! .
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Gun Run. Not much to show while I'm still getting Conquest mode prototype ready in an upcoming update. Stay tuned!. #gamedev #indiedev #screenshotsaturday #UE4 #ProjectWingman
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Once again #ProjectWingman will be making another appearance in @PerthGamesFest. If any of you happen to live in Perth or be in Perth, come say hi and play the latest build of the game :). More updates coming shortly. Thank you for your patience!.#gamedev #UE4 #PGF2018
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VR is one way to strap yourself into the cockpit of a fighter jet. Been mostly busy with Admin stuff post-KS. Surveys will be sent soon. Thank you for your patience!. #gamedev #screenshotsaturday #UE4 #ProjectWingman #aviation #VR
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Thirty five days later and we're at the end of the Kickstarter Campaign! Thank you so much everyone for your generous contributions!. Please look forward to the upcoming patch and the eventual release of Project Wingman!. Thank you so much!. #ProjectWingman
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Project Wingman Conquest Prototype is live!. Still at a very early stage but I hope it shows our intention on what we plan to do with this gamemode in the future. Feedback appreciated!. #gamedev #UE4 #ProjectWingman #aviation
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Missile alerts and missile trails. Hoping I can get more aircraft in soon. #gamedev #screenshotsaturday #UE4
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Project Wingman Alpha Demo 0.4.5 is out!. This version primarily contains QoL, bugfixes, and balance changes. Patch notes can be found on the itch devlog. Thank you everyone for the overwhelming support! Enjoy!.#gamedev #UE4 #indiedev #ProjectWingman
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.@GameTomoJP の「世界の開発者とつながろう計画」(仮)の一環で東京に来ています。日本のファンのみなさん、この機会に私や、プロジェクトウィングマン、今開発中のゲームのことについてご質問があれば日本語でどんどん聞いてくださいね.質問受付8月29日のお昼まで #UE4 #gamedev #ProjectWingman
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In case you didn't catch it, Project Wingman will be coming to the Xbox!. Play Project Wingman on PC Game Pass today!. More details will follow soon. #ProjectWingman @ID_Xbox #GamePass.
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Battle scale testing + random footage. Taking notes on where the performance overheads are for future optimizations. #gamedev #screenshotsaturday #UE4 #indiedev #ProjectWingman
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Gave the ocean another art pass. For the eventual naval maps and combat scenarios. Minimal performance impact and adjustable for most weather conditions. #screenshotsaturday #UE4 #gamedev #ProjectWingman #indiedev
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#ProjectWingman will be making an appearance in @PerthGamesFest this year! If any of you are in Perth, come and play the latest version of the game and maybe say hi to me. A public build will be up soon after to preview the new improvements for Project Wingman. #gamedev #UE4
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Okay, this is really cool. Seeing a operation based of Project Wingman was the last thing I expected to see! Thank you! @RubixRaptor.
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I hope you're all having a great holiday season! We're still hard at work and have a ton of stuff we want to share moving forward to 2020. 2020 is the year right?. Merry Christmas and Happy New Years!.Stay safe!. #ProjectWingman #gamedev #UE4
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Polishing up Mouse Control input style. Now it includes input overrides!. #gamedev #UE4 #screenshotsaturday #aviation
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Whoever you're dogfighting against will have to keep that ejection lever handy. #gamedev #indiedev #screenshotsaturday #UE4
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WIP footage of stuff I've been working on. Still needs another texture and detailing pass. Small patch incoming. Thanks for the feedback everyone!. #gamedev #indiedev #UE4 #ProjectWingman
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Testing out "cinematic" camera angles coupled with some gameplay footage. Still need to polish a lot of stuff with the look and behavior in general. Thanks for the demo feedback everyone! . #gamedev #UE4 #screenshotsaturday #indiedev #ProjectWingman
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An extremely early look of the overworld in Conquest mode. #gamedev #screenshotsaturday #UE4 #ProjectWingman #indiedev
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