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Paperly

@Paperly5

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1,959
Following
725
Media
135
Statuses
1,433

Co-Founder of @BullseyeFNC | Professional UGC Developer | 1.9 Billion Plays | Business inquiries: paperlygames @gmail .com

Joined September 2021
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@Paperly5
Paperly
8 months
Can't believe I actually get to say this, but @rubique_ and I just hit a HUGE milestone... 1 BILLION lifetime plays! I started creative as a fun hobby, I've always enjoyed creating things. Never imagined I would have gotten so far with it!
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@Paperly5
Paperly
2 years
I have an ARMY
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@Paperly5
Paperly
2 years
Cool mechanic that lets you push an object in any direction! #FortniteCreative
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@Paperly5
Paperly
1 year
Fellow Creators...
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@SypherPK
SypherPK
1 year
The "Dead Pixel" back bling now supports animated Fortnite emoticons! The "Holo-Back" back bling should get this update eventually as well!
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@Paperly5
Paperly
2 years
Made a #FNAF style security camera mechanic within #FortniteCreative that allows you to view parts of the map while being invisible! #FNCreate
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@Paperly5
Paperly
2 years
Here's some of the inner workings of the moving cube. Player counters can be moved with prop movers, so when there's a player in the zone it moves, when there's no one it stops. Note: the info panel on the player counter does need to be visible for it to move. @MustardPlays
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@Paperly5
Paperly
2 years
Battle Royale in Creative is awesome
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@Paperly5
Paperly
9 months
This map copy has now hit #1 in Fan Favorites and is stealing my player base. It's very dissapointing that other people can copy your map 1:1 with no consequences. This ecosystem is extremely frustrating. When I create new modes, I attempt to make them unique, and original,
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@Paperly5
Paperly
2 years
So this is a thing #FortniteCreative
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@Paperly5
Paperly
11 months
@FortniteStatus
Fortnite Status
11 months
Please note: We've temporarily disabled Split Screen functionality and the 'Ready Up' and 'Keep Playing Together' buttons due to an issue. We're investigating a fix for this now and will provide an update when these features have been re-enabled.
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@Paperly5
Paperly
2 years
This mechanic lets zombies move only when your NOT looking at them! Never finished the gamemode, but it's pretty cool. The map is heavily inspired by #DoctorWho weeping angels. #madeinFortnite #FortniteCreative
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@Paperly5
Paperly
9 months
Earlier this year, @Ken_Beans_ had his map copied and made a huge deal of it, even forcing the guy to delete the map. Now he is the one coping, making a DIRECT copy of our Piece Control 1v1 map, same title, same content, same gamemode, with zero shame. We used to respect you,
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@Paperly5
Paperly
2 years
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@Paperly5
Paperly
2 years
My first mechanics build of 2023! I have successfully designed a system that can DETECT WHEN PLAYERS ARE DAMAGED! It has limited use cases in it's current state, but it still has some awesome applications. Got some awesome stuff with this mechanic coming soon! #FortniteCreative
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@Paperly5
Paperly
1 year
Who remembers this gem? 😂 @ImBlanky
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@Paperly5
Paperly
9 months
Um What is happening 😂
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@Paperly5
Paperly
2 years
Creating working pong in #FortniteCreative . Here's what I have so far #madeinfortnite
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@Paperly5
Paperly
1 year
Yo EPIC added a Speed Simulator Tab!
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@Paperly5
Paperly
2 years
Mechanic I made a little while back that let's you open working portals with the rail gun #FortniteCreative #madeinfortnite
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@Paperly5
Paperly
2 years
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@Paperly5
Paperly
2 years
YOU CAN EDIT DEVICE NAMES FROM THE MAIN DEVICE MENU
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@Paperly5
Paperly
2 years
Movable crate. Thought this mechanic was cool, but the prop mover is still a little glitchy
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@Paperly5
Paperly
2 years
Made a mechanic that give custom props pathfinding AI. The spider in the video below will chase the player around the map, taking the shortest paths possible. This also works for multiple players. #FortniteCreative #FNCreate #MadeinFortnite #Fortnightmares
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@Paperly5
Paperly
6 months
Looks like EPIC changed the size of the square thumbnails recently, they look much better now
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@TheBoyDilly
TheBoyDilly
6 months
I thought the intention of Square Thumbnails in Discovery was to surface more games in discovery using the same space. Instead the square thumbnails are just bigger and make the Discovery platform so much more visually congested. @FNCreate
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@Paperly5
Paperly
6 months
Anyone else resonate with this? 🤣
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@Paperly5
Paperly
1 year
Playin some BR with the bois and ran into this guy 🤣 Bro leaked the new build piece
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@Paperly5
Paperly
2 years
Here's what my portal gun game looks like in create mode, just a lot of triggers and teleporters! #FortniteCreative #CreatedinFortnite #FNCreate
@Paperly5
Paperly
2 years
Still my favorite game I've ever made, the mechanics in Portal Guns FFA let's you teleport wherever you shoot! If you want to check the map out, here's the code: 3531-3677-0945 #FortniteCreative #CreatedinFortnite #フォートナイトクリエイティブ #Fortnite
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@Paperly5
Paperly
2 years
I can double pump on the br island.
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@Paperly5
Paperly
2 years
For those who guessed perception triggers and mutator zones, you are right! Each tile has a mutator zone that's connected to a perception trigger. The mutator zone changes the zombie's speed to zero. #madeinFortnite #FortniteCreative
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@Paperly5
Paperly
2 years
Made a working double pump map in collaboration with @rubique_ that can detect when you shoot your gun! If you want to try it out the code is 8894-8771-0619
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@Paperly5
Paperly
2 years
You can use the line down character with the score HUD to make color customizable HUD display messages with the new V2 score device!!! #FortniteCreative #FNCreate
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@Paperly5
Paperly
2 years
For those interested in the illusion I made yesterday, if you look closely each orb is moving back and forth in a straight line. Time the orbs right and you can create the illusion of rotation. #madeinFortnite #FortniteCreative
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@Paperly5
Paperly
10 months
Awesome to meet @DonaldMustard , thanks for the chat!
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@Paperly5
Paperly
2 years
An illusion I made using prop movers. It turned out pretty interesting. #fortnitecreative #madeinfortnite
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@Paperly5
Paperly
8 months
#Fortnite Battle Pass Super Styles be like:
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@Paperly5
Paperly
2 years
Still my favorite game I've ever made, the mechanics in Portal Guns FFA let's you teleport wherever you shoot! If you want to check the map out, here's the code: 3531-3677-0945 #FortniteCreative #CreatedinFortnite #フォートナイトクリエイティブ #Fortnite
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@Paperly5
Paperly
2 years
Heads up, the new Kinetic Blade can still be used in mutator zones with weapon fire turned off! #FNCreate #FortniteCreative
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@Paperly5
Paperly
6 months
Not sure how new this is, but you can now force unlock an asset someone else has checked out from within the editor 😱🎉
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@Paperly5
Paperly
2 years
You can now drop items directly from the creative inventory!
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@Paperly5
Paperly
2 years
Here's the progress on the map with the custom prop pathfinding AI. It's pretty freaky 😂 Made in collaboration with @rubique_ #FortniteCreative #MadeinFortnite #FNCreate #Fortnitemares
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@Paperly5
Paperly
2 years
Some people just wanna see the world burn #FortniteCreative #madeinfortnite #doublepump
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@Paperly5
Paperly
2 years
Since we don't have chrome splashes in creative yet, I made my own mechanic to let players phase through walls! #FortniteCreative #madeinfortnite
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@Paperly5
Paperly
2 years
For those wondering, I created a wall phasing mechanic using relative teleportation and lily pads. Players teleport on top of lily pads, get launched forward, and are quickly teleported back. #fortnitecreative #madeinfortnite
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@Paperly5
Paperly
2 years
Made a working Aimbot mechanic in Fortnite Creative. THIS IS NOT REAL AIMBOT. This is all made with the devices available within Fortnite Creative. #FortniteCreative #FNCreate #CreatedinFortnite
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@Paperly5
Paperly
9 months
What's really interesting, is that this map has NEVER hit another tab, and it instantly hits #1 Fan Favorites and homebar 🤔
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@Paperly5
Paperly
2 years
@x2twins Does this count 🤣🤣🤣
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@Paperly5
Paperly
7 months
This has to be one of the most well developed games in creative
@spankysully
Kyle - spankysully
7 months
Fort Who Update!🎨 🔶Board Designer! 🔹 11 Board / Card Colors 🔹 120+ Color Combos 🗺 5794-2200-8636 #FortWho #UEFN @FNCreate #CreatedInFortnite
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@Paperly5
Paperly
2 years
Why is no one talking about this? We get personalized discover menus based on our preferences! This is awesome! And yes, this setting appears to be automatically enabled. #FortniteCreative #FNCreate @Richytoons @MustardPlays
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@Paperly5
Paperly
2 years
Just a little something @JaysanderB and I are working on using the new Direct Event Binding system. #FortniteCreative #FNCreate
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@Paperly5
Paperly
1 year
Had a blast at Unreal Fest, so awesome to finally meet everyone! @JaysanderB @CWBob100 @rubique_ @MrFitzophrenic #FortniteCreative
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@Paperly5
Paperly
7 months
Snapshots are the best thing added to UEFN recently. The ability to go back to any version of the mode I want is an insanely powerful tool.
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@Paperly5
Paperly
1 year
@HappyPower @Wensoing I'm so glad EPIC is bringing back trap items, especially the armoured walls!
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@Paperly5
Paperly
6 months
UEFN literally 10 seconds after I check in changes. The editor is trying to gaslight me 😂
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@Paperly5
Paperly
1 year
⚠️IMPORTANT⚠️ Do not use more than ~5 Player References in maps right now. There's a bug where player animations on various consoles and devices become very slow and jittery. The problem gets exponentially worse the more player references you add. This occurs in UEFN and Creative
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@Paperly5
Paperly
1 year
Naming devices in old maps be like:
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@Paperly5
Paperly
9 months
I'll file a DMCA claim. However if it's denied, it sets a scary precedent. If it gets denied, it means that any other creator can steal any game mode they want as long as they change how the map looks. Other problem is these DMCAs take months to process, by then the damage has
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@Paperly5
Paperly
10 months
Can't believe we actually hit this milestone 😂
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@Paperly5
Paperly
2 years
Mechanic of the day: Infinite edit course. No matter how long you grind your edits on this course, you'll never reach the end. See if you guys can figure this one out. Also, excuse my terrible edit skills 😂 #madeinFortnite #FortniteCreative
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@Paperly5
Paperly
2 years
This map here is a copy of a map created by @rubique_ and I and is a blatant copy. The exact title, loadouts, and concept were directly stolen. I normally don't speak out about things like this, but it is very sad seeing ideas being stolen. Very disappointed in this creator.
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@Paperly5
Paperly
1 year
@Krootzy YES! And the fact that they randomly decide to shift to the right every now and then. This used to be centered and has slowly moved to the right over the past few months and I'M GOING TO LOSE MY MIND 😂
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@Paperly5
Paperly
2 years
There is a workaround for this bug! If you place an objective device with the settings shown in the video within the mutator zones, it will stop the blade from damaging players. #FortniteCreative #FNCreate
@Paperly5
Paperly
2 years
Heads up, the new Kinetic Blade can still be used in mutator zones with weapon fire turned off! #FNCreate #FortniteCreative
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@Paperly5
Paperly
2 years
Playtested the custom prop pathfinding AI map with @CWBob100 Let's just say he was not expecting it lol #FNCreate #FortniteCreative #Fortnitemares #Fortnitemares2022
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@Paperly5
Paperly
1 year
If you know, you know 😂
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@Paperly5
Paperly
8 months
@TypicalGamer @spankysully Blatantly going against the highlighted sections. Misleading players by making them think they will get the Zapatron.
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@Paperly5
Paperly
2 years
Alright Creative community. What does this do? It's a setting in the race manager. I can't figure it out to save my life. And no, it does not appear to disable/enable the device @FNCreate
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@Paperly5
Paperly
2 years
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@Paperly5
Paperly
2 years
Since we don't have the Flint-knock shotgun in creative yet, I made my own version! #FortniteCreative #madeinFortnite
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@Paperly5
Paperly
2 years
Direct Event Binding is freaking awesome.
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@Paperly5
Paperly
6 months
The input trigger is one of my new favorite devices, this thing is so fun to use!
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@Paperly5
Paperly
2 years
Finally!
@CWBob100
CWBob100
2 years
Secret Update, You can now teleport all players at the same time with collision turned on #FortniteCreative
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@Paperly5
Paperly
2 years
W
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@Paperly5
Paperly
8 months
So excited to go to this again!
@UnrealEngine
Unreal Engine
8 months
This year, Unreal Fest will take place in multiple locations around the world, from Australia and Asia to Europe and the US 🎉 Check out the preliminary locations, dates, and times here:
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@Paperly5
Paperly
2 years
Proximity chat in creative would be amazing 😂
@FitzyLeakz
fitzy
2 years
i REALLY hope fortnite add proximity chat to the game one day
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@Paperly5
Paperly
2 years
What do you guys think, is Direct Event Binding better or the channel system?
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@Paperly5
Paperly
5 months
@NickEh30 Meta Human is a great idea in theory, but it takes a massive amount of memory to have just one Meta Human. When you have something as detailed as meta human, you have to have an environment that matches. You end up having a tiny play space to work with
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@Paperly5
Paperly
1 year
When your teammate forgets to check in changes and now you can't do anything 😂
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@Paperly5
Paperly
2 years
@Top5Gamingx I made physics objects
@Paperly5
Paperly
2 years
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@Paperly5
Paperly
2 years
@rubique_ and I are making a Part 2 to our 100 Button Challenge map! What random events should we add? Reply with some ideas and I'll likely add them!
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@Paperly5
Paperly
2 years
EPIC is up to something... Why are so many people getting green emails today?
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@Paperly5
Paperly
2 years
What could this be?
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@Paperly5
Paperly
2 years
What would you do if EPIC fixed every creative bug this update?
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@Paperly5
Paperly
8 months
@TypicalGamer @spankysully But it is misleading... players don't keep up with all the changes made to Creative mode. To the average player, this just looks like you have the actual Zapatron in your map, you never disclose you're just skinning weapons. You're making the player wait over an hour to pick the
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@Paperly5
Paperly
1 year
When you have hundreds of billboards shift slightly to the right and you have to fix all of them in Creative 1.0
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@Paperly5
Paperly
2 years
This new shotty is the best one in the game
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@Paperly5
Paperly
6 months
This was every 1.0 mechanics dev's worst nightmare. There was a chance when you hit this limit, it would randomly clear the channels from your other devices 😭 Would take so long to fix
@giovafncreative
Giova
6 months
I think my game is a bit nostalgic😭 "ERROR: Set too many receivers on channel Channel 30, the maximum you can have is 75 per channel. Reverting "Disable When Receiving From" to No Channel."
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@Paperly5
Paperly
1 year
Hired @Brandibuilds to make some POI builds recently, did an exceptional job! If you ever need builds like these, @Brandibuilds is your guy
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@Paperly5
Paperly
2 years
When one setting breaks your entire map.
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@Paperly5
Paperly
2 years
I have no idea how this manages to render at 50 fps 🤣
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@Paperly5
Paperly
6 months
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@Paperly5
Paperly
1 year
@FortniteStatus Can confirm I have voice chat enabled in all my UEFN maps, and it never works in matchmaking
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@Paperly5
Paperly
1 year
😱
The curse has been lifted! thanks and congrats team bullseye! #FortniteCreative #UEFN #Fortnite
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@Paperly5
Paperly
2 years
Had a ton of fun making this map with @JaysanderB ! Go check it out! #FortniteCreative
@BullseyeFNC
Bullseye
2 years
Have you beat our 100 button challenge map? it's currently Trending in Fortnite! TRY IT NOW! 2646-2425-0613 2646-2425-0613 2646-2425-0613
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@Paperly5
Paperly
2 years
The fact that prop movers don't work on most invisible devices is a crime
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@Paperly5
Paperly
1 year
Anyone else having this issue when they try to stop a Cinematic Sequence? I had to remove mine entirely to make it continue functioning
@Bulba1x1
Bulba1x
1 year
@BullseyeFNC Here is whats happening
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@Paperly5
Paperly
2 years
Mechanic of the day: Oh wait. Servers are down for 11 hours lol So much for that 🤣
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@Paperly5
Paperly
8 months
Petition to make chickens moddable 🤣 @FortniteGame
@ConditCatsOG
🏳️‍🌈 ConditCatsOG 🏳️‍🌈
8 months
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@Paperly5
Paperly
9 months
@JengaFn These maps have actually been developed over the course of a year and a half, we've poured hundreds upon hundreds of hours into them to make them the best they can be
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