I've gotten lots of feedback regarding the grab mechanic so I've decided to make it fully grab onto objects which is more intuitive, also Subside is getting closer to release, stay tuned for the official launch trailer
I've seen so many of you struggle with swimming in Subside, I promise to make a better tutorial but meanwhile here's a little video, just lightly push with your palms, it's that simple 😀
The Subside demo was on track for Steam Next Fest but my finger slipped and I pressed the green button, enjoy this early release and let me know if you encounter any issues!
I released a new demo update with a new redesigned swim turn mechanic which feels more natural, let me know if you encounter any issues, thank you all for the feedback
Subside started as a prototype I made 9 years ago which was about exploring the ocean depths in an atmospheric diving suit, it was too much work for me at the time so I abandoned the project