Josef Pelz Profile Banner
Josef Pelz Profile
Josef Pelz

@JosefPelz

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9,074
Following
575
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719
Statuses
3,442

generative artist, creative coder, mathematician

Berlin, Deutschland
Joined November 2018
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@JosefPelz
Josef Pelz
4 months
Real-time slit-scan effect in #TouchDesigner using my new #T3D Toolkit. You can build this right now ⸺ Download T3D on my Patreon!
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@JosefPelz
Josef Pelz
9 months
Working on a new installation
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@JosefPelz
Josef Pelz
2 years
pointcloud experiments in #TouchDesigner
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@JosefPelz
Josef Pelz
7 months
I made some compromises and calculate an SDF of the volume using jumpflooding and now I’m here in real-time!
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@JosefPelz
Josef Pelz
3 years
Further optimized the rendering. Now using geometry shaders.
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@JosefPelz
Josef Pelz
2 years
WIP
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@JosefPelz
Josef Pelz
10 months
Realtime Ramen 🍜
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@JosefPelz
Josef Pelz
1 year
Interactive flocking simulation with leap motion controller
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@JosefPelz
Josef Pelz
3 years
Self portrait? 🧠
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@JosefPelz
Josef Pelz
3 years
Volumetric Raymarching tests
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@JosefPelz
Josef Pelz
10 months
Attractors and Collisions. real-time using compute shader
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@JosefPelz
Josef Pelz
3 years
I'm recreating the experiments presented in the Schrödinger's Smoke paper. Mine are simulated and rendered in real-time though. Original paper: My leapfrog simulation:
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@JosefPelz
Josef Pelz
3 years
I’d love to participate in #genuary2020 , especially in todays space theme. Unfortunately I have to be productive, but I want to share this old sketch from 2019
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@JosefPelz
Josef Pelz
3 years
I heard we're destroying squares today? That's compatible with me working on my master thesis on smoke simulations! #genuary22
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@JosefPelz
Josef Pelz
1 year
Revisiting my master thesis on real-time Incompressible Schroedinger Flow
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@JosefPelz
Josef Pelz
3 years
cracks
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@JosefPelz
Josef Pelz
3 years
Smoke Sculpture
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@JosefPelz
Josef Pelz
1 year
I implemented a spatial hashing system and finally have sophisticated collision on large scale. Shoutout to @SebastianLague for his latest video, you're a huge inspiration!
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@JosefPelz
Josef Pelz
2 years
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@JosefPelz
Josef Pelz
2 years
sensing
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@JosefPelz
Josef Pelz
2 years
extruded sensing
@JosefPelz
Josef Pelz
2 years
sensing
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@JosefPelz
Josef Pelz
3 years
Back at creative practice
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@JosefPelz
Josef Pelz
6 months
3D Physarum simulated and rendered in real-time. Simulation domain is 512x512x512 voxels, 2048x2048 particles simulated. Done in TouchDesigner using compute shader.
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@JosefPelz
Josef Pelz
3 years
Back on HEN with a surprise drop! ● 24/25 for 5 tez each #generative
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@JosefPelz
Josef Pelz
2 years
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@JosefPelz
Josef Pelz
2 years
Rough concept for interactive installation. Using my custom fabric simulation tool in #TouchDesigner
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@JosefPelz
Josef Pelz
2 years
Interactive WebGL for my upcoming portfolio website. Want to try it out? Link below! 👇
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@JosefPelz
Josef Pelz
3 years
60fps!
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@JosefPelz
Josef Pelz
3 years
I created this spooky little creature back in January. It's all generative; the body, the walk-cycle, the terrain... Coded in #touchdesigner #generativeArt
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@JosefPelz
Josef Pelz
10 months
Stresstesting my realtime collision system. Looking good!
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@JosefPelz
Josef Pelz
6 months
Just rendering some volumetrics in the browser.
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@JosefPelz
Josef Pelz
3 years
I might create a new wallet on HEN, minting only these
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@JosefPelz
Josef Pelz
2 years
Video to volumetric sculpture Video here, sculpture below
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@JosefPelz
Josef Pelz
3 years
Progress on my master's thesis: I now implemented Schrödinger's Smoke entirely in #Cuda . Here it's running and rendered in #touchdesigner in realtime 30fps on 128x128x128 domain. Check out the amazing paper by @theAlbertChern and others if you haven't - and you're into such stuff
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@JosefPelz
Josef Pelz
2 years
Fibril real-time webGL fabric simulation on #fxhash drop info in comment section
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@JosefPelz
Josef Pelz
2 years
Made some process with looping simulations in Vellum #sidefx
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@JosefPelz
Josef Pelz
1 year
I reimplemented flocking for the third time. Now, i developed a spatial hashing system and it finally supports over 250.000 boids in real-time! Created in #touchdesigner using #glsl
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@JosefPelz
Josef Pelz
10 months
Gravitational Structure
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@JosefPelz
Josef Pelz
2 years
#TouchDesigner project shared! Find the link to the 'Serum Template' in my bio!
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@JosefPelz
Josef Pelz
2 years
Screwed
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@JosefPelz
Josef Pelz
7 months
I reimplemented my system to run in WebGL2. Very exited about this. Could come to your device soon! What you see here is a realtime recording from chrome. First test on mobile worked just fine.
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@JosefPelz
Josef Pelz
7 months
3D reaction diffusion in #TouchDesigner . Rendered in #realtime using my custom pipeline
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@JosefPelz
Josef Pelz
3 years
The power of complex numbers
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@JosefPelz
Josef Pelz
3 years
destructive
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@JosefPelz
Josef Pelz
7 months
First motion test with my new render setup in TouchDesigner @1null1
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@JosefPelz
Josef Pelz
10 months
I combined my fabric and noodle simulation. Outcome is very playful! And stable!
@JosefPelz
Josef Pelz
10 months
Finally: Realtime Fabric simulation with self collisions
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@JosefPelz
Josef Pelz
1 year
Disabled pressure projection
@JosefPelz
Josef Pelz
1 year
Revisiting my master thesis on real-time Incompressible Schroedinger Flow
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@JosefPelz
Josef Pelz
5 months
Who would have thought that pieces like this can be created in TouchDesigner in #realtime ? I opened TD for the first time 6y ago. This system encapsulates a big part of what I learned simce. If you’ve been a part of this journey, thank you! It’s been great. Let's see whats next!
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@JosefPelz
Josef Pelz
3 years
444776
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@JosefPelz
Josef Pelz
3 years
Unstable smoke simulation using Incompressible Schrödinger's Flow #touchdesigner
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@JosefPelz
Josef Pelz
3 years
Creating rags in TouchDesigner
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@JosefPelz
Josef Pelz
2 years
made in 10 minutes using my fabric simulation tool in #touchdesigner #genuary #genuary2023
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@JosefPelz
Josef Pelz
2 years
PETRI First look at a generative emergent system coming to #fxhash this weekend. Looking forward to present PETRI at @nftshoweurope ! #tezos #realtime #webgl #generativeart
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@JosefPelz
Josef Pelz
3 years
Mandelcloud
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@JosefPelz
Josef Pelz
3 years
Going to 2D, my ISF implementation is still super responsive at 1024x1024 domain res. Loads of detail!
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@JosefPelz
Josef Pelz
3 years
playful vorticity
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@JosefPelz
Josef Pelz
2 years
constraint
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@JosefPelz
Josef Pelz
3 years
close-up *twitter will destroy this
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@JosefPelz
Josef Pelz
2 years
First time playing with unreal engine. The real-time rending quality is just amazing.
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@JosefPelz
Josef Pelz
10 months
Finally: Realtime Fabric simulation with self collisions
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@JosefPelz
Josef Pelz
3 years
Another great thing about Schrödinger Flow: Visualization of vortex filaments is quite easy! As you can see, the fluid domain is periodic here. Running with 30fps on a 2060 laptop in #TouchDesigner Paper:
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@JosefPelz
Josef Pelz
5 months
Converting any (well modeled and closed) geometry to a volumetric scene. Then corrupting it and render it. All in real-time in #TouchDesigner
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@JosefPelz
Josef Pelz
1 year
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@JosefPelz
Josef Pelz
2 years
constrict
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@JosefPelz
Josef Pelz
3 years
Real-Time Schrödinger Flow Oblique Collision
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@JosefPelz
Josef Pelz
2 years
I can't wait to share for whose world tour my #TouchDesigner tool will be used to create real-time audio-reactive visuals. Simulating fur is only one of many applications of that tool
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@JosefPelz
Josef Pelz
5 months
Time mold
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@JosefPelz
Josef Pelz
10 months
R&D project of mine: Converting polygonial geometry (in this case an animated FBX) into a volumetric scene in realtime. Obviously, the volumetric raymarching is also realtime. All done in #TouchDesigner @1null1
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@JosefPelz
Josef Pelz
3 years
1.5mx2m print of my fabric simulation with a @chainistry stool.
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@JosefPelz
Josef Pelz
2 years
Love the dynamic in this one
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@JosefPelz
Josef Pelz
2 years
Sometimes the debugging is the best part
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@JosefPelz
Josef Pelz
2 years
WIP on my upcoming #fxhash project. Real-time fabric simulations in your browser. Sim can be paused at any time, svg export for penplotters included.
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@JosefPelz
Josef Pelz
3 years
Revisiting an old pixel based feedback system from 2019. What do you think? Should I work on this more and make it mintable?
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@JosefPelz
Josef Pelz
3 years
NFTs on HEN just got 30% discount
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@JosefPelz
Josef Pelz
2 years
Vellum contraint properties + VEX. So much to explore @sidefx
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@JosefPelz
Josef Pelz
2 years
Working on a new concept for my portfolio website. Any feedback welcome!
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@JosefPelz
Josef Pelz
7 months
Next step was to generate the scene in the browser too. Done! I store it in a 256^3 3DTexture that is actually lay out in a 4096^2 2DTexture. Using a feedback loop I can now experiment with generative shapes. #GeoEngineering
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@JosefPelz
Josef Pelz
10 months
I coded a bunch of #realtime rubber rings using #glsl compute shader in #TouchDesigner . What should I do with it?
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@JosefPelz
Josef Pelz
3 years
Okay, so there's 1/5 left on objkt 14683. It's a generative artwork I created mixing fluid behaviours with physarum networks.
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@JosefPelz
Josef Pelz
2 years
Feels like I'm ready to release. Now I need to figure out the drop format. That might be the toughest part of an #fxhash project.
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@JosefPelz
Josef Pelz
2 years
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@JosefPelz
Josef Pelz
2 years
Layered transparency in webGL raymarching
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@JosefPelz
Josef Pelz
3 years
Serum 2 10/10 swapping tomorrow #generativeArt
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@JosefPelz
Josef Pelz
3 years
fxrand()
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@JosefPelz
Josef Pelz
3 years
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@JosefPelz
Josef Pelz
3 years
Volumetric Ray Marching I 25/25 Swapping soon
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@JosefPelz
Josef Pelz
3 years
Improved the shading for my TouchDesigner simulation tool. Lots of fun to play with (life!)
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@JosefPelz
Josef Pelz
3 years
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@JosefPelz
Josef Pelz
3 years
wip
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@JosefPelz
Josef Pelz
1 year
Interactive sketch Collision dynamics in TouchDesigner
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@JosefPelz
Josef Pelz
3 years
VORTICITY!
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@JosefPelz
Josef Pelz
2 years
iterating vrm
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@JosefPelz
Josef Pelz
2 years
Super exited to see my tool in use for the @ChiliPeppers World Tour 2022! Stage design and visuals by
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@JosefPelz
Josef Pelz
1 year
ISF 1/1 Link in thread
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@JosefPelz
Josef Pelz
8 months
I can now render any scene particle cloud as a volumetric.
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@JosefPelz
Josef Pelz
2 years
I felt like minting on teia again! It's a 1/1, link below
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@JosefPelz
Josef Pelz
3 years
Happy 1/2 birthday @hicetnunc2000 ! Here's my little firework for #HENOSY 178/178, one for each day | 0.5 #tezos #generativeArt #hicetnunc
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@JosefPelz
Josef Pelz
2 years
Day 3 of learning Unreal Engine: I managed to get TouchEngine running. Now I'm simulating a flocking system in #TouchDesigner using compute shader and ray trace the particles in #UnrealEngine Still having some sync issues, but very pleased for now. @1null1 @UnrealEngine
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@JosefPelz
Josef Pelz
3 years
mix
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@JosefPelz
Josef Pelz
2 years
Testing an interactive project. Coming to Brooklyn in September
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@JosefPelz
Josef Pelz
3 years
Life of a Neuron @artechouse I created the «aging and dying» section for this wonderful exhibition about the lifecycle of #neurons . It’s been a pleasure to work with the @sfn_dcma on this public education project. @1null1 #touchdesigner #newmediaart #creativecoding #neuroscience
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