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JangaFX Software Profile
JangaFX Software

@JangaFX

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21,197
Following
398
Media
553
Statuses
3,050

Democratizing game and film creation with real-time software. Try EmberGen: Join our discord server:

Remote locations across earth
Joined February 2016
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@JangaFX
JangaFX Software
5 months
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@JangaFX
JangaFX Software
3 years
Direct capture from EmberGen's viewport
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@JangaFX
JangaFX Software
2 years
Firebender in training
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@JangaFX
JangaFX Software
2 years
Our Principle VFX Artist @key_vfx collaborated with @LambertTibo to create this volumetric cloud demo in Unreal Engine 5. We've made the project files available to download for free: #UE5 #realtimeVFX
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@JangaFX
JangaFX Software
5 years
Real-time volumetric fluid sims with collisions? Yes please! Mesh imports for collisions is next! 🔥 Simulated with #EmberGen #realtimevfx
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@JangaFX
JangaFX Software
2 years
More LiquiGen progress! We're working on adding additional detail through whitewater sims. There are a few issues with the sim here but it's all promising R&D! This is all running in real-time. #realtimeVFX
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@JangaFX
JangaFX Software
4 years
Testing animated point lights in #EmberGen .
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@JangaFX
JangaFX Software
1 year
Collisions are getting a full revamp in EmberGen 1.1 so smoke will no longer be eaten by colliders. In this case, the collider is emitting smoke too.
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@JangaFX
JangaFX Software
5 years
Animated an emitter to test our velocity inheritance functionality. Simulation is using combustible fuel this time around! Created with EmberGen, and as always this is running in real-time within our software. #realtimevfx
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@JangaFX
JangaFX Software
2 years
#UE5 demo of a 4GB VDB sequence with real-time streaming to 3D texture. Coming soon to the plugin from @LambertTibo HD clip: #EmberGen #realtimevfx
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@JangaFX
JangaFX Software
5 years
New HDR shading test. Twitter might ruin it :) #EmberGen
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@JangaFX
JangaFX Software
3 years
There isn't any 'emitter' geometry here in EmberGen, the smoke is sourced from the velocity and vorticity of a procedural vector field (from VectorayGen)
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@JangaFX
JangaFX Software
5 years
Got Mana? Simulated in real-time with #EmberGen . #vfx #realtimevfx #VFXFriday
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@JangaFX
JangaFX Software
1 month
Learn to create ground fog, gas giants & beyond in this free #EmberGen tutorial (link in🧵)
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@JangaFX
JangaFX Software
5 years
Inheriting velocity from emitter movement is quite fun, especially when your simulations are real-time and volumetric! Created within EmberGen. #realtimeVFX
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@JangaFX
JangaFX Software
2 years
Calling all visual effects artists! If you are an artist at a studio, feel free to schedule a call and get a personal 45-minute demo of the upcoming EmberGen 1.0 release from @nickseavert :
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@JangaFX
JangaFX Software
1 year
Just how real-time is LiquiGen?
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@JangaFX
JangaFX Software
4 years
An excellent demonstration of what #EmberGen is capable of for film usage. ~1 second per frame, but that's a lot of particle trails and a high voxel resolution!
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@JangaFX
JangaFX Software
1 year
We figured you needed to see LiquiGen today. The simulation, rendering, and meshing are all real-time.
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@JangaFX
JangaFX Software
2 years
Testing our new real-time particle emission sources and production workflows in EmberGen
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@JangaFX
JangaFX Software
2 years
Two days until EmberGen 1.0 launch! This is truly the most powerful real-time volumetric fluid simulation tool ever made. Unprecedented quality in a fraction of the time for both games and film. Keep an eye out for our trailer and live stream on
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@JangaFX
JangaFX Software
2 years
EmberGen 1.0 is now available!! Grab the latest release by running your installed version or by going to 🎉 4K Trailer: Watch our live stream: #realtimeVFX
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@JangaFX
JangaFX Software
2 years
Random selection of EmberGen 1.0 presets:
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@JangaFX
JangaFX Software
5 months
#EmberGen quick tips courtesy of @polyfjord
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@JangaFX
JangaFX Software
5 years
Here are a few tests we did yesterday with our new emissive scattering implementation. This adds a serious WOW factor to EmberGen, because it gives your simulations so much more character and depth. #VFXFriday #realtimevfx
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@JangaFX
JangaFX Software
2 years
Each component was simulated and rendered in real-time with #EmberGen , then composited in Nuke
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@JangaFX
JangaFX Software
4 months
Shared by 'Fabio' in our Discord, simulated in #EmberGen , rendered in Blender Cycles #b3d
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@JangaFX
JangaFX Software
5 years
Looks like a warlock is about to conjure up a few demons. Real-time fluid simulation + vector fields inside of EmberGen. #realtimevfx #vfx
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@JangaFX
JangaFX Software
5 years
To celebrate @blender_org 's VDB integration, we've decided to release a set of high fidelity VDB simulations generated with #EmberGen . These are licensed under CC0 (Public Domain). Go download them now and 🔄 this to spread the word! Download: #vfx
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@JangaFX
JangaFX Software
2 years
Today we released 9 new VDB sets into the public domain! Use these VDB's for your projects, even commercially, and spread the word. It's not often animated sets are free. We've added new explosions, clouds, tornados, plumes and more! #VFX #CGI
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@JangaFX
JangaFX Software
3 months
Personal project by ILM generalist Julien Herbey, using Blender & #EmberGen #b3d
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@JangaFX
JangaFX Software
4 years
All GPU particles, no voxels here! Simulated in #realtime with #EmberGen . GPU particles will be added to our public build next week!
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@JangaFX
JangaFX Software
29 days
Learn to make nukes in this free #EmberGen tutorial (link in🧵)
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@JangaFX
JangaFX Software
10 months
GeoGen Alpha is finally out! Know any one who likes terrains or planets? Send them the trailer! #gamedev #IndieGameDev #unreal #unity
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@JangaFX
JangaFX Software
2 years
You're really able to crank the detail in our upcoming EmberGen 1.0 build. Simulated and Rendered in EmberGen. Many improvements coming soon! #realtimeVFX
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@JangaFX
JangaFX Software
4 months
Stunning effects in 'Solstice 5' by @PaulC04 using Blender and #EmberGen #b3d
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@JangaFX
JangaFX Software
5 years
Pro Tip💥: If you want a *GUARANTEED* job in the games industry, learn how to create VFX/Particles for games. The demand is sky high with many open positions, and its arguably the funnest job you could possibly get. 🔄 #gamedev #realtimeVFX
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@JangaFX
JangaFX Software
4 years
Real-time mana spirit simulation. Millions of GPU particles simulated and rendered inside of #EmberGen . #VFX
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@JangaFX
JangaFX Software
2 months
We are doing another livestream today @ 12:30 EST covering the latest with #GeoGen & #EmberGen
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@JangaFX
JangaFX Software
2 years
In our latest tutorial, you can learn how to create magic and explosive shockwaves in 15 minutes. All source files are provided! #realtimevfx #EmberGen
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@JangaFX
JangaFX Software
2 months
#LiquiGen is now available to EVERYONE to try/buy! Also we are doing a YT livestream @ 12:30 EST to go over all the juicy features:
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@JangaFX
JangaFX Software
2 years
A semi-real-time smoke doodle that turned into something awesome 🔊
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@JangaFX
JangaFX Software
3 years
We decided to add our own visuals to the UE5 demo with EmberGen. Absolutely gorgeous results. 🌪️
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@JangaFX
JangaFX Software
2 months
Waterfall by George_Neonakis using #LiquiGen #EmberGen #C4D #OctaneRender
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@JangaFX
JangaFX Software
5 years
Today our R&D Expert @Gaxil came up with a beautiful emissive scattering method for our real-time fluid simulations. Performance impact is negligible. #realtimevfx #gamedev
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@JangaFX
JangaFX Software
11 months
EmberGen 1.1 improvements: New gradient color picker features for easy realistic shading, insanely accurate collisions and collider velocities, new pressure system, big performance increases, and a heck of a lot more!
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@JangaFX
JangaFX Software
2 months
Great #LiquiGen work + tutorial by @NyjoFx (link in 🧵)
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@JangaFX
JangaFX Software
4 years
Hole in the clouds! Simulated in real-time with EmberGen.
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@JangaFX
JangaFX Software
3 years
One big thing we've been missing in EmberGen is the ability to emit smoke, fire, and fuel from millions of GPU particles. R&D is still on-going, but we hope to have this out in an update soon enough. #EmberGen #realtimevfx
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@JangaFX
JangaFX Software
3 years
Our first public R&D video for LiquiGen. We still have a ways to go to make this a production ready tool but our R&D is very promising! #realtimeVFX
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@JangaFX
JangaFX Software
2 years
#EmberGen internal build showing new vector field visualization gizmo
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@JangaFX
JangaFX Software
1 year
EmberGen 1.1 is getting better and better! Get ready for major improvements for velocity transfer and collisions. 🔥 Left: Old Version | Right: New and Improved
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@JangaFX
JangaFX Software
3 months
New #EmberGen flamethrower tutorial - YT link in comments👇
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@JangaFX
JangaFX Software
3 years
#EmberGen real-time simulation & render
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@JangaFX
JangaFX Software
2 years
Real-time brewing storm cloudlapse in EmberGen
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@JangaFX
JangaFX Software
8 months
EmberGen 1.1 has been released! Enjoy major improvements to quality, accuracy, and performance. With over 62 new and improved presets you'll have a fantastic headstart on the new update!
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@JangaFX
JangaFX Software
2 months
Its way too late at night, but I don't regret this discovery.
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@JangaFX
JangaFX Software
23 days
A few great examples of vfx done using our tools for @_Pwnisher_ 's #KineticRush challenge
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@JangaFX
JangaFX Software
4 years
The days where EmberGen only supports static meshes and primitives are numbered. Animated meshes will open the pandora's box to endless possibilities!
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@JangaFX
JangaFX Software
3 years
I've always wanted a game where you could demolish buildings in real-time with massive smoke plumes. EmberGen sorta scratches that itch!
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@JangaFX
JangaFX Software
3 years
The team is crushing it with the new #EmberGen UI.
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@JangaFX
JangaFX Software
2 months
#EmberGen FX by Roman Boichuk in his short "Scavengers" (link in 🧵)
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@JangaFX
JangaFX Software
3 months
#EmberGen was used for these FX in the new MechWarrior 5 trailer
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@JangaFX
JangaFX Software
8 months
Remember when making games was actually fun? I'm talking 10 or 15 years ago in the prime time of originality, new studios, endless possibilities, and modding. Do you remember the time when working in games seemed like the coolest job on earth? I want you to think back on some of
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@JangaFX
JangaFX Software
5 years
Gorgeous. 256^3 volume resolution running in real-time. #embergen #realtimeVFX
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@JangaFX
JangaFX Software
1 year
What's the first thing you want to simulate once you get your hands on LiquiGen?
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@JangaFX
JangaFX Software
3 years
In 7 days (November 1st) we will be releasing EmberGen 0.7.5 to the public! @OTOY subscribers will get the build as well as anyone who wants to try it from our website on release day. Be prepared to unleash real-time digital hellfire for your projects with ease! #realtimeVFX
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@JangaFX
JangaFX Software
1 year
Ah shit, here we go again.
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@JangaFX
JangaFX Software
5 years
Tricking combustion into thinking it's lightning. #Realtimevfx #VFXFriday
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@JangaFX
JangaFX Software
1 year
Some might say its real, I just say its liquigen. (real-time)
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@JangaFX
JangaFX Software
5 years
We've made more advancements in our real-time smoke rendering and now have phase function light scattering to produce more realistic results. Beautiful! #EmberGen #realtimevfx
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@JangaFX
JangaFX Software
5 years
We spent this morning working with some of our pyro shader updates. Plane exploding midair maybe? Voxel Resolution: 192x384x256 Simulation and render are real-time on a GTX 1080 @ ~30fps #realtimeVFX
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@JangaFX
JangaFX Software
4 months
New #EmberGen tutorial covering explosive shockwaves, particles & more. YT link below👇
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@JangaFX
JangaFX Software
5 months
WoW Deathwing FX study by @polyfjord . Full video w/ breakdown below #EmberGen #b3d
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@JangaFX
JangaFX Software
5 months
Satisfying ball drop experiment by @inlifethrill_ using #EmberGen & #C4D (sound on🔊)
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@JangaFX
JangaFX Software
4 years
Heavy smoke simulations in real-time. #EmberGen #realtimevfx
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@JangaFX
JangaFX Software
2 years
gravity hijinks with #EmberGen and #Midjourney showing upcoming unified GPU particle / volume lighting, advection, emission
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@JangaFX
JangaFX Software
1 year
We have teamed up with @_Pwnisher_ to provide EmberGen free for the month of August to entrants of the Boss Fight 3D Community Challenge. You can grab your free month here: The top 5 winners of the challenge will also recieve a permanent license to our
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@JangaFX
JangaFX Software
5 years
More tests of our new combustion system. These are a bit higher resolution than usual, so they ran at 15FPS on a GTX 1080. They were rendered at 30 FPS using our new direct viewport capture tool. We can certainly still say that they were simulated and rendered in real-time. :)
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@JangaFX
JangaFX Software
2 years
Particles make for pretty good emitters! #EmberGen
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@JangaFX
JangaFX Software
3 years
EmberGen 0.7.5 pre-release 4 has just been released on our discord server for licensed users. Exports have been fixed, over 20 new presets, and a lot more! We're inching ever closer to an official 0.7.5 public release.
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@JangaFX
JangaFX Software
4 years
Simulate millions upon millions of particles in real-time with #EmberGen ! (soon). Lets hope twitter doesn't destroy the video with compression. YT link in next tweet. #realtimevfx #VFX
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@JangaFX
JangaFX Software
3 years
Generating cloud variants with a single click of the new 'randomize all seeds' button in #EmberGen We're working on an entirely new set of free CC0 VDB's for the community and this is just a small look at what's to come.
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@JangaFX
JangaFX Software
4 years
An attempt at 529 million voxels (2x upscaling) on a GTX 1080 in #EmberGen . Crashes towards the end unfortunately.. 😂
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@JangaFX
JangaFX Software
4 years
Color gradients! Cringe no more at blackbody only shading. Same sim setup in the video, just different coloring methods. Coming soon when the EmberGen beta releases. #realtimevfx #EmberGen
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@JangaFX
JangaFX Software
3 years
A simulation that shows off our new light scattering occlusion research. Simulation/render made directly in EmberGen by "Lucas" in our discord server. 1080TI: Sim: ~200ms, render: ~1600ms 3090: Sim: ~13.5ms, render: ~200ms #realtimeVFX
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@JangaFX
JangaFX Software
3 years
Burnin' it down - direct capture from embergen viewport
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@JangaFX
JangaFX Software
5 years
Quick tweet showing another milestone in our fluid simulations: Lighting & Shadows! As always, it's running in real-time. Couldn't test without hitting bounds in the current build sadly. It still looks incredible! #realtimevfx
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@JangaFX
JangaFX Software
5 years
We're hard at work on a new combustion system that makes it easier to produce realistic simulations. In this case we also have ground collisions and fuel visualization. Quite awesome how it combusts. As always this is real-time inside of #embergen . #realtimeVFX
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@JangaFX
JangaFX Software
5 years
More simulation upscaling R&D within #EmberGen . There is bug in the upscaled version, let us know if you spot it. 🔥 Left simulation: 60+FPS real-time Right: 2-3 FPS (worth it though) This used a GTX 1080, but would run much faster on an RTX 2080 TI. #VFXFriday
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@JangaFX
JangaFX Software
4 years
#vfxfriday Real-time GPU particle tests in #EmberGen . Not sure what it is, but it looks cool.. 🔥
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@JangaFX
JangaFX Software
5 years
We decided to put up a comparison video to show just how much the renderer has improved by adding our phase function scattering algorithm. #EmberGen #realtimevfx Smoke sim and rendering is real-time as always. 🔥
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@JangaFX
JangaFX Software
2 years
C R I S P Y ~600 million voxels
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@JangaFX
JangaFX Software
1 year
We just released our first premium preset pack for EmberGen. 50 amazing cloud projects for you to start using in your projects. It's better than a VDB pack since you can easily generate random variations yourself.
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@JangaFX
JangaFX Software
3 years
2 years ago we released a few VDB sets for free under CC0 - Public domain licensing. We've been working on new VDB sets for months and here's a first look at one of the many new sets to come. All sets will include the embergen presets used and this will all be provided for free!
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@JangaFX
JangaFX Software
5 years
Testing both collision and emission from meshes in our internal #embergen beta. This feature set should be out sometime next month and still runs in real-time!
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@JangaFX
JangaFX Software
3 years
This has to be the best software documentation trailer on earth.
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@JangaFX
JangaFX Software
3 years
Today is the final day of our EmberGen sale! Create simulations and renders like the one you see below in a fraction of the time you usually spend in other tools. Learn more at:
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@JangaFX
JangaFX Software
2 years
Better colliders in EmberGen 1.0? Better solver in EmberGen 1.0? yeee
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@JangaFX
JangaFX Software
6 months
"Mach diamond" thruster effects created with #EmberGen by @Richies3D
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