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James Silva Profile
James Silva

@Jamezila

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Following
1,291
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Statuses
17,041

I made a lot of games! Salt and Sacrifice, Salt and Sanctuary, Charlie Murder, The Dishwasher, Z0MB1ES!!!1, who knows what else. @SkaStudios + @DevouredStudios

Seattleland, WA
Joined January 2009
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@Jamezila
James Silva
3 years
Big shoutout to @StudioRadikal for putting this trailer together for us!
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@Jamezila
James Silva
3 years
All my DMs are exploding. Thanks for waiting, feels weird and awesome and amazing and weird to finally announce Salt and Sacrifice!
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@Jamezila
James Silva
3 years
I honestly can't believe I drew this
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@Jamezila
James Silva
2 years
It's been 13+ years since I released the first Dishwasher, is it time for an edgy reboot? Btw I'm like 40 now, it's getting weird over here
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@Jamezila
James Silva
6 years
Salt and Sanctuary is coming to Nintendo Switch August 2, 2018!
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@Jamezila
James Silva
7 years
Everyone: stop conflating "over $1 million" with "infinite money," they're fundamentally different concepts. One buys you 10 devs for 10+ months, the other is an abstract concept that would annihilate the global economy.
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@Jamezila
James Silva
2 years
Ok, one month from launch. Can we do this? We can do this.
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@Jamezila
James Silva
1 year
Happy anniversary to Salt and Sacrifice! We're working on some new content for it, should have something cool to announce soon. We're also just two people and have had a lot of real life get in the way, so thanks for your patience!
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@Jamezila
James Silva
7 years
"You either die a hero or live long enough to become a villain" applies to games: you either put a game down with happy memories of it or play it for 500 hours and leave a nasty Steam review.
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@Jamezila
James Silva
8 years
BALL'S IN YOUR COURT NOW
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@Jamezila
James Silva
1 year
Wow! As the creator of The Dishwasher, some thoughts: - this is obviously fake - why Dishwasher? It's 10+ years old and pretty obscure - it's spelled "Ska Studios" - it was already an exclusive... to Xbox360
@Xbox_Series_XS
Xbox_Serious_X|S 🇺🇸
1 year
The Playstation Showcase has leaked! 👀 🔥 All this and more in 60 minutes...
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@Jamezila
James Silva
5 months
Got asked how old I was when I made Charlie Murder, so it got me thinking: Dishwasher Dead Samurai: 27 Dishwasher Vampire Smile: 29 Charlie Murder: 32 Salt and Sanctuary: 35 Salt and Sacrifice: 41 Time marches on marchy march marchy march
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@Jamezila
James Silva
10 years
I love the engineering mythos gamers create around perf. "Open world means max 30 FPS! DirectX 12 unlocks 1080p for every game!"
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@Jamezila
James Silva
11 months
I am doing the indie thing they call marketing your game ~Ahem~ Wishlist us or we will perish
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@Jamezila
James Silva
7 years
Frequent question: is Salt and Sanctuary coming to Switch? Official response: we're looking in to it! We'll announce something if and when there is something to announce.
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@Jamezila
James Silva
6 years
Salt and Sanctuary is coming to Xbox One February 6, 2019!
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@Jamezila
James Silva
4 years
Every ad right now: Hey, buy a PS5! Buy a GeForce 3080 Me: how
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@Jamezila
James Silva
4 years
The Dishwasher was the little guy who launched my career as a solo indie dev. Still miss him, hopefully he's off killing cyborgs somewhere...
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@Jamezila
James Silva
3 years
Now that Salt and Sacrifice has been announced, should I do some dev streams? It's been like 6 years, I definitely miss doing them!
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@Jamezila
James Silva
2 years
Aw, remember this?
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@Jamezila
James Silva
3 years
I tried making Salt and Sacrifice without a skill tree because a few people were like "Salt and Sanctuary's skill tree isn't a real skill tree" and I stupidly listened to them. Everyone including @iequalshane is making me put it back in. Work work!
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@Jamezila
James Silva
3 years
Hey, now that we've announced Salt and Sacrifice, maybe I'll update my Twitter pic, get more chatty. Who knows!
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@Jamezila
James Silva
3 years
Took awhile but I uhhhhhhh finally found myself in @VigilTheGame
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@Jamezila
James Silva
4 years
Been giving more thought to a Dishwasher Dead Samurai remaster. This 13 year old, one person studio was in so many ways built on that game, yet it's vanishing with Xbox360.
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@Jamezila
James Silva
4 years
Real talk: this artposting has been a therapy of sorts. For years I was told that my art was not good, and I listened when I should have been ignoring.
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@Jamezila
James Silva
2 years
Friends: congrats on launch! Family: congrats on launch! Peers: congrats on launch! Fans: congrats on launch! Washington state: you have jury duty
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@Jamezila
James Silva
1 year
We've been working on a sizable update to #SaltAndSacrifice . One thing I thought wasn't great was all the weapon amps being basically the same thing, so behold: Timetakers 2.0.
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@Jamezila
James Silva
4 years
Charlie Murder doodle!
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@Jamezila
James Silva
7 years
hmmmm
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@Jamezila
James Silva
4 years
This isn't a hint or a tease it's literally just me wondering what my style would look like in a Bloodborne setting
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@Jamezila
James Silva
6 months
The whole world map file of Salt and Sanctuary was 2.7 MB. The 8 individual map files of Salt and Sacrifice totaled 5 MB. The new game is one big file again, currently sitting at 3.7 MB. It's all just binary data -- singles and int32s, mostly.
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@Jamezila
James Silva
1 year
TIL the indie studio that made indie RPG Dave the Diver has a market cap of $16 billion. It's not a case of a $16b company funding a small indie studio; the $16b company IS the indie studio. Is this the Budweiserification of indie?
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@Jamezila
James Silva
3 years
Game development
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@Jamezila
James Silva
1 year
Aww
@BrawlersAvenue
Brawlers Avenue
1 year
🎃 Indie Brawler of the Day 🎃 Charlie Murder Architects: @skastudios Follow punk rock band Charlie Murder in their battle to save the world from Gore Quaffer & their legions of evil! Steam: Xbox: #BeatEmUp #Punk #Indiegame
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@Jamezila
James Silva
4 years
Getting in touch with the artist inside me
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@Jamezila
James Silva
3 years
Me trying to explain Z0MB1ES "It's really stupid but had a cult status for a few years, and @matthewmercer likes it"
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@Jamezila
James Silva
6 years
So nice to be able to talk about Salt and Sanctuary coming to Switch at last! Folks kept asking and asking and asking and I really really really wanted to be like YES YES IT HAPPENS SOON but I guess we're not allowed to just do stuff like that.
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@Jamezila
James Silva
3 months
@skastudios @Xbox The comments on this are mostly hurtful. "Skip Xbox, Xbox skips you." I released EIGHT Xbox360 exclusives with XNA on XBLA and XBLIG between 2007 and 2013. Then Xbox shut down XNA, XBLA and XBLIG. There were good times and bad times, and we move on.
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@Jamezila
James Silva
2 years
No one asked for this, so here are the constellations of Salt and Sacrifice's skill tree
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@Jamezila
James Silva
2 years
Behold: a home for chickens. Games are a thing of the past. The future is chickens
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@Jamezila
James Silva
2 years
First time organizing for PAX, had to test assemble this wall in my driveway to make sure I had all the right stuff in the right bags. 10 feet tall!
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@Jamezila
James Silva
6 months
I don't think I'll ever get used to people telling me a game I made is really bad. It makes me lose interest in making games in general.
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@Jamezila
James Silva
2 years
Day one is good times!
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@Jamezila
James Silva
7 years
"Refused to volunteer" is so beautifully dystopian.
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@Jamezila
James Silva
5 months
When did "dead game" go from meaning an Early Access game that was abandoned prior to 1.0 to meaning a game that launched 2 years ago and has since then received a couple of big content updates and a bunch of balance and QoL patches? ~All my games are dead~
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@Jamezila
James Silva
4 years
Ska Studios is the house I built upon piles upon piles of zombies
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@Jamezila
James Silva
6 months
Just a reminder that the fine games at @SkaStudios don't charge you a few bucks to respawn or whatever
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@Jamezila
James Silva
4 years
27 years ago, Jeff Vogel's 90's Exile series inspired a 12-year-old me to try making games for a living! So happy to see him still at it.
@spiderwebsoft
Jeff Vogel
4 years
Geneforge 1 - Mutagen is now out for Windows & Mac! It's a unique, indie, open-ended fantasy RPG in a strange new world. Win the game with combat or trickery. Destroy the "bad guy," or join him. Make an army of custom-made mutant monsters!
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@Jamezila
James Silva
3 years
"Looks to maintain many traits from its predecessor" well that's cause the screenshot is from Salt and Sanctuary
@DaveVoyles
Dave Voyles
3 years
You know you’ve made it when you are featured next to Pokémon in @gameinformer , @skastudios @iequalshane
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@Jamezila
James Silva
1 year
I need to help these people
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@Jamezila
James Silva
4 years
Did a doodle
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@Jamezila
James Silva
4 years
Found the original hero texture I made for Salt and Sanctuary. It's certainly a lot more Dishwasher-y in its original form!
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@Jamezila
James Silva
3 years
For some reason @iequalshane decided to test higher player counts
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@Jamezila
James Silva
3 years
Starting this thing where if you want the source code to my older games, just ask. Looks like online multiplayer-enabled Z0MB1ES is headed to pretty soon!
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@Jamezila
James Silva
5 years
It's not every day that you get to have lunch with the guy whose game you pirated as a 16-year-old. We established that I'll be buying lunch next time.
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@Jamezila
James Silva
4 years
This was one of the armor sets I made concept art for before implementing in-game. I made most of Salt and Sanctuary's art -- around 10k sprites -- with barely any concept art.
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@Jamezila
James Silva
2 years
Funny how I'll surprise myself with fashion combos this far along
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@Jamezila
James Silva
7 years
I put "Lead Dishwasher" as my job title, and it only took 10 years for this to happen:
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@Jamezila
James Silva
6 years
I keep running into this dialogue among elitist indie devs about whether student/hobbyist devs are bad for the industry. Feeling threatened by an 18 year old in pajamas? Make better games or find a different industry. Or... use your experience to help them?
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@Jamezila
James Silva
4 years
Haven't made any doodles in a while! Changed the office around, which means I had to recalibrate my brain again. Palette inspired by the dystopian sky?
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@Jamezila
James Silva
5 years
@BenSmith2588 Please make beer of our game.
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@Jamezila
James Silva
4 years
Inktober Day 5: Blade #inktober #inktober2020
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@Jamezila
James Silva
5 years
I was once an author. Amazing to hear that I made an impact, despite never quite knowing what I was doing.
@DJ_Link
David Amador 🐙
5 years
I will never get rid of this book. My introduction to XNA that eventually led to having the courage to release my first indie game without jumping into a fully custom engine right away
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@Jamezila
James Silva
4 years
Here's a mockup of my original Salt and Sanctuary art, cause my tools aren't set up to animate it right now:
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@Jamezila
James Silva
7 years
Ok! Finished the Vita patch playthrough, zero crashes. Feels really good, should be out pretty soon. Thanks for your patience!
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@Jamezila
James Silva
2 years
AI speeds up my daily workflow
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@Jamezila
James Silva
4 years
Always had a soft spot for paladins, especially ones who resist the cruel might of Askaria.
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@Jamezila
James Silva
11 months
Getting pre-launch jitters!
@skastudios
Ska Studios
11 months
#SaltAndSacrifice comes to Steam and Nintendo Switch 11/7/23 with the new free update: The Traitor's Tomb. Featuring a new region, new weapons and armor, new monsters and bosses, cross-platform multiplayer, and more! Wishlist it on Steam today!
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@Jamezila
James Silva
6 years
Salt and Sanctuary is coming to Nintendo Switch August 2, 2018!
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@Jamezila
James Silva
3 years
Me doing dev streams in 2015: here's how to make games Me doing dev streams in 2021: here's how to make games using outdated and obscure technology
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@Jamezila
James Silva
4 years
Better late than never: finally beat Sekiro! Went from thinking it was gonna be the From Software game to break me to just loving every moment of it.
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@Jamezila
James Silva
4 years
Come on, at least make an effort. ...for my Metroidvania YouTube channel? ...for a charity giveaway Twitch Livestream? ...because my cartridge got eaten by my sister?
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@Jamezila
James Silva
6 years
Nothing but love for producers we've worked with in the past, present, and days to come. That said:
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@Jamezila
James Silva
8 years
Also been playing more Bloodborne with @Shelldragon , getting a real urge to try to implement online multiplayer in Salt. No promises, ofc!
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@Jamezila
James Silva
2 months
Ok people are enjoying the randomizer
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@Jamezila
James Silva
11 months
Got the great news late last night that #SaltAndSacrifice is 100% verified for Steam Deck! It looks and plays great, and now we've got the badge to prove it! As always, we crave wishlisting --
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@Jamezila
James Silva
1 year
Hey, I remember encountering this in 1995! These games were what got me thinking maybe I could do this for a living someday.
@no_need_go
we dont need to go there now
1 year
Exile (1995) , Spiderweb Software, PC
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@Jamezila
James Silva
2 years
We're looking good
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@Jamezila
James Silva
3 years
What do we do with this information
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@Jamezila
James Silva
2 years
#PAXWest day 3! Stop by for a chance to win a Sodden Knight plushie, every hour, on the hour.
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@Jamezila
James Silva
2 years
So uh this "friend" of mine is working on a game and accidentally made this crazy OP weapon that just turns every boss into red paste and the "friend" is having a blast with this weapon but is heartbroken because he thinks it must be nerfed for launch, what do I tell him
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@Jamezila
James Silva
6 years
1. Move to Seattle to be closer to more game devs 2. Plan to attend local indie meetups 3. Keep planning to attend meetups for like 5 years
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@Jamezila
James Silva
4 years
Ever since I ditched my office chair for a desk riser, Neko has insisted on being held at least once a day.
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@Jamezila
James Silva
2 years
All the stuff in Salt and Sacrifice is drawn at a higher scale than Salt and Sanctuary. I just wrote some stuff to import Sanctuary characters, here's the Sodden Knight for scale He's smol
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@Jamezila
James Silva
8 years
Seriously working on fixing bugs right now. But
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@Jamezila
James Silva
7 years
Vita patch is live!
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@Jamezila
James Silva
9 years
Whoahhhhhhhhhh
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@Jamezila
James Silva
4 months
Around 2012 MSFT asked me to sit for a taped interview about Xbox dev. The Xbox One reveal months later had clips of devs talking Xbox dev. I wasn't on it. Took me years to realize the thing I sat for was that, and my interview wasn't used because I wouldn't shut up about XNA.
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@Jamezila
James Silva
7 years
Game dev reflection: I learned 2D combat making Dishwasher, RPG elements making Charlie Murder. S&S wouldn't have happened without either.
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@Jamezila
James Silva
2 years
We're in a phase of development where we're just constantly co-oping the game start to finish. It's feeling really good. Or it has worn away at me until I must love it. Either way, I have become consumed by the need to hunt mages
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@Jamezila
James Silva
2 years
#PAXWest was the most exposed I've been all pandemic. Today's gonna be a lot of "Do I have COVID? No? Ok now do I have COVID? No? Ok so now-"
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@Jamezila
James Silva
8 years
Latest Vita build went from mostly 24/sometimes 30 fps to a nearly rock solid 30 fps, and just like that, it feels fantastic.
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@Jamezila
James Silva
3 years
You know, I tried to update @SkaStudios ' long-dead Instagram, gave up for now. You can only do it on a phone? You can't just... link something? By the way, I just turned 40, this is what happens.
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@Jamezila
James Silva
7 years
Salt and Sanctuary had like 11k sprites. The secret new game is up to 1,100. So it's 10% done, right?
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