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Mixbox | Guc

@Guc_KYSG

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2,011
Following
228
Media
486
Statuses
3,786

Semi-sentient combo machine. My nickname is pronounced "Guts". Combo video creator for @mixboxarcade

Pécs, Hungary
Joined July 2016
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@Guc_KYSG
Mixbox | Guc
5 months
Yoshimitsu death combo (Jack only). #TEKKEN #TEKKEN8 #Yoshimitsu
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@Guc_KYSG
Mixbox | Guc
5 years
Leroy S+ tier.
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@Guc_KYSG
Mixbox | Guc
5 months
Applying everything we know about throws, if King does is f+3+4 in heat, Yoshi can punish him pretty heavily. After King's f+3+4 sequence starts, he can do absolutely nothing about Yoshi's follow up:
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@Guc_KYSG
Mixbox | Guc
2 months
Windows movie maker transition.
@Sephiblack
BIG Sephiblack
2 months
😵‍💫
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@Guc_KYSG
Mixbox | Guc
2 years
2 Law combos with his DSS RD
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@Guc_KYSG
Mixbox | Guc
5 months
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@Guc_KYSG
Mixbox | Guc
5 years
Negan death combo.
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@Guc_KYSG
Mixbox | Guc
24 days
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@Guc_KYSG
Mixbox | Guc
3 years
Feng's 4~3 leaves him in +13 if it connects in its last frame.
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@Guc_KYSG
Mixbox | Guc
5 years
Law S3 - 02
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@Guc_KYSG
Mixbox | Guc
5 years
Jack being Jack.
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@Guc_KYSG
Mixbox | Guc
2 years
Obligatory S5 Alisa glitch check. Yes, it's still present.
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@Guc_KYSG
Mixbox | Guc
6 years
Josie can land a full combo after f+1+2 without using her rage drive. As far as I know (tested) it only works against bears. Also, after landing a d+2 spike Josie can connect her rage art as well.
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@Guc_KYSG
Mixbox | Guc
5 years
Josie can perform her RD without crouch dashing. Input: f~d+3+4. This makes her RD incredibly good and can be used right after sidesteps without risking yourself getting caught during her crouch dash animation
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@Guc_KYSG
Mixbox | Guc
5 months
TEKKEN 8 Yoshimitsu combo video vol.2. @mixboxarcade #TEKKEN #TEKKEN8 #t8_yoshimitsu
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@Guc_KYSG
Mixbox | Guc
5 months
TEKKEN 8 Yoshimitsu combo video vol.1. This will be a series @mixboxarcade #TEKKEN #tekken8 #TEKKEN8PS5 #Yoshimitsu
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@Guc_KYSG
Mixbox | Guc
5 months
Yoshimitsu had an easter egg in T5 which was removed up until now. If you enter indian stance by holding D+3+4 and releasing D you will remain in indian stance without healing. Now hold 1,2, or 1+2 (while holding 3+4) and start moving around to hear different voice lines. #TEKKEN8
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@Guc_KYSG
Mixbox | Guc
7 months
TEKKEN 8 Demo - Paul combo video vol.1 Obviously these combos can be optimized further but it's already time consuming to come up with situational combos in Vs. match. @mixboxarcade #tekken8 #paul
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@Guc_KYSG
Mixbox | Guc
3 months
@BuffGigas In one of the vanilla versions of TTT this was an unbreakable ground grab. If you didn't finish the grab sequence and let AK just stand up, the game left him in + frames, meaning he could spam this until the timer ran out.
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@Guc_KYSG
Mixbox | Guc
4 years
lol
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@Guc_KYSG
Mixbox | Guc
3 months
LOL (none of the hazards work anymore @tmd_combos )
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@Guc_KYSG
Mixbox | Guc
2 months
Optimal whiff punish against Asuka's ff+1. #TEKKEN8
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@Guc_KYSG
Mixbox | Guc
3 years
"It's not homing, just sidestep it."
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@Guc_KYSG
Mixbox | Guc
3 years
Gigas with Lee's moves. There will be one more short video with moveswaps. @mixboxarcade #TEKKEN #TEKKEN7
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@Guc_KYSG
Mixbox | Guc
2 years
Some characters have spring kicks that can lead to combos if blocked. It can go from a+10f advantage to +20f advantage. #TEKKEN #TEKKEN7 @mixboxarcade
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@Guc_KYSG
Mixbox | Guc
3 years
Steve-7
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@Guc_KYSG
Mixbox | Guc
5 years
Law S3 - 01
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@Guc_KYSG
Mixbox | Guc
5 months
TEKKEN 8 Yoshimitsu combo video vol.3. Huge thanks to @Rendrako_ for his help and ideas. Bad breath in to NSS flash is a JF against bears and it needs pixel perfect distance to connect. @mixboxarcade #TEKKEN #TEKKEN8 #t8_yoshimitsu
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@Guc_KYSG
Mixbox | Guc
6 years
Eliza death combo without walls.
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@Guc_KYSG
Mixbox | Guc
5 months
1/2 As far as I tested there are 3 different types of throws: Normal throws, CH throws which have strict frames to escape (8-9f ?) and CH throws on Armor moves which are completely unbreakable. @daichinobi @Zettroid
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@Guc_KYSG
Mixbox | Guc
5 years
Jack has 3 different uf+2. uf+2 / uf~2 / uf*2 Both uf~2 and uf*2 lead to some free hits when they connect on a crouching opponent.
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@Guc_KYSG
Mixbox | Guc
6 years
Old bug / new feature
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@Guc_KYSG
Mixbox | Guc
5 years
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@Guc_KYSG
Mixbox | Guc
2 years
2nd low parry combo video. @mixboxarcade #TEKKEN #TEKKEN7
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@Guc_KYSG
Mixbox | Guc
2 years
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@Guc_KYSG
Mixbox | Guc
3 years
Some Heihachi combos.
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@Guc_KYSG
Mixbox | Guc
5 months
Potential Yoshimitsu infinite. On floor break stages you can fb! with flea rush after spin. 13 hit was the best I could do but couldn't record it. #TEKKEN #TEKKEN8 #T8_Yoshimitsu
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@Guc_KYSG
Mixbox | Guc
4 months
I really dislike the fact that instead of taking time and coming up with a character specific solution to a problem (Jun / Dragunov spike combos) Namco straight up removed a legacy mechanic in a blink of an eye. This type of approach is so lazy (I don't mean to sound rude).
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@Guc_KYSG
Mixbox | Guc
6 months
TEKKEN 8 Demo - Paul combo video vol.2 Mostly wall ideas. @mixboxarcade #TEKKEN8
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@Guc_KYSG
Mixbox | Guc
2 years
Low parry combo video. I'll start posting short videos from now on. @mixboxarcade #TEKKEN #TEKKEN7
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@Guc_KYSG
Mixbox | Guc
3 years
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@Guc_KYSG
Mixbox | Guc
3 years
Instant standing-state bug exclusive to Law.
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@Guc_KYSG
Mixbox | Guc
2 years
one more
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@Guc_KYSG
Mixbox | Guc
2 years
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@Guc_KYSG
Mixbox | Guc
2 years
Jack planting seeds VS Kazuya.
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@Guc_KYSG
Mixbox | Guc
2 years
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@Guc_KYSG
Mixbox | Guc
6 months
TEKKEN 8 DEMO - Jin Kazama combos vol.1 @mixboxarcade #TEKKEN8 #Jin
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@Guc_KYSG
Mixbox | Guc
6 years
Glitch fiesta.
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@Guc_KYSG
Mixbox | Guc
6 years
Asuka 115 DMG combo no wall.
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@Guc_KYSG
Mixbox | Guc
5 years
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@Guc_KYSG
Mixbox | Guc
4 months
Jack-8 and Law combos. Detailed description for all combos in the comments. @mixboxarcade #TEKKEN8 #T8_Law #T8_Jack
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@Guc_KYSG
Mixbox | Guc
3 years
9th Hwoarang video. 2 more to go. @mixboxarcade #TEKKEN #Tekken7
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@Guc_KYSG
Mixbox | Guc
19 days
JACK-8 Combo Video vol.1. Jack is probably my favourite T8 character at the moment. @mixboxarcade #TEKKEN
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@Guc_KYSG
Mixbox | Guc
4 years
Nice +frames.
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@Guc_KYSG
Mixbox | Guc
5 months
2x ff+2:2 within one combo. This was a dream since Tekken 6 and finally it came true. #TEKKEN8 #TEKKEN #T8_Yoshimitsu
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@Guc_KYSG
Mixbox | Guc
5 months
4th scenario: Every Armor move (including RA and Heat smash) can be punished with an unbreakable throw.
@Guc_KYSG
Mixbox | Guc
5 months
1/2 As far as I tested there are 3 different types of throws: Normal throws, CH throws which have strict frames to escape (8-9f ?) and CH throws on Armor moves which are completely unbreakable. @daichinobi @Zettroid
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@Guc_KYSG
Mixbox | Guc
3 months
I can't explain this, sorry. #t8_report
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@Guc_KYSG
Mixbox | Guc
2 years
Combos with throw-starters. @mixboxarcade #TEKKEN #Tekken7
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@Guc_KYSG
Mixbox | Guc
5 years
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@Guc_KYSG
Mixbox | Guc
3 years
Lidia CH tech-trap. It only works if CH b+(3),1 connects in its last frame, leaving her at +15f.
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@Guc_KYSG
Mixbox | Guc
5 years
3 Negan combos. In the 1st combo the UF*4 component must be delayed as much as possible in order to connect uf+4 after it.
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@Guc_KYSG
Mixbox | Guc
2 years
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@Guc_KYSG
Mixbox | Guc
18 days
Blue upper only connects if you land ws+2,4 in a way that leaves you in +24. Off-axis you can connect 2+3 after ws+2,4 as well.
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@Guc_KYSG
Mixbox | Guc
2 years
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@Guc_KYSG
Mixbox | Guc
3 months
Feng Wei Combo Video vol.3. More info in the comments as usual. @mixboxarcade #TEKKEN8 #t8_feng
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@Guc_KYSG
Mixbox | Guc
2 years
Being a Yoshi player since T5DR, I always enjoyed his high risk and gimmicky play style. I'm glad the character continued his evolution till this day.
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@Guc_KYSG
Mixbox | Guc
6 years
Gigas mains can finally rejoice. With this item-move technic he'll become S+ on the current tier list.
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@Guc_KYSG
Mixbox | Guc
1 year
Yoshimitsu Flash combos. @mixboxarcade #TEKKEN #TEKKEN7
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@Guc_KYSG
Mixbox | Guc
1 year
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@Guc_KYSG
Mixbox | Guc
3 years
Another one. F4~UF4 | F4~B3 | U4~2,B4 starters are guaranteed only if they hit in their last frame on Counter Hit. @mixboxarcade #TEKKEN #TEKKEN7
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@Guc_KYSG
Mixbox | Guc
3 years
Katarina with King's moves. @mixboxarcade #TEKKEN #TEKKEN7
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@Guc_KYSG
Mixbox | Guc
1 year
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@Guc_KYSG
Mixbox | Guc
1 year
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@Guc_KYSG
Mixbox | Guc
6 months
TEKKEN 8 DEMO - Jin Kazama combos vol.2 At 0:55 b+3(low wall-hit),2 only works if the 2nd hit is delayed with 1 (maybe 2 ?)frame, otherwise it will whiff. @mixboxarcade #TEKKEN8 #JinKazama
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@Guc_KYSG
Mixbox | Guc
3 years
Some Gigas combos. Thanks for @Rendrako_ for his combo ideas. @mixboxarcade #TEKKEN #Tekken7
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@Guc_KYSG
Mixbox | Guc
3 years
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@Guc_KYSG
Mixbox | Guc
5 years
Law ff+3+4 S3
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@Guc_KYSG
Mixbox | Guc
3 years
Can we have a spin-off where Kuma becomes M.Raven's apprentice and learn all of her moves? We could have an actually functioning knee then.
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@Guc_KYSG
Mixbox | Guc
4 months
Feng's [Shifting Clouds] 4 beats all of Reina's ff+2~Sentai options except SEN 4. #TEKKEN8 #t8_feng
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@Guc_KYSG
Mixbox | Guc
3 months
No comment, just sad.
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@Guc_KYSG
Mixbox | Guc
4 months
After Yoshimitsu, Feng will be the next character I will explore. Here's the first combo short featuring him. More info about the combos in the comments. @mixboxarcade #TEKKEN8 #t8_feng
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@Guc_KYSG
Mixbox | Guc
2 years
3rd Low-Parry Combo Video. @mixboxarcade #TEKKEN #TEKKEN7
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@Guc_KYSG
Mixbox | Guc
5 months
Characters with crouch grabs have so much labbing to do, finally their grabs are unbreakable and can punish with them. So cool.
@ogiten_tekken
おぎてん@鉄拳・MtG・NIKKEとか
5 months
キングのしゃがみ投げで確反できる技、第3弾。 【修行仲間編】 ポール:236WP、236中3RK ロウ:3LK、2LP(派生に負ける) スティーブ:2LP、しゃがみ中3LP、しゃがみ中1RP(通常の1RPは立ち帰着なのでNG)、ピーカブー中2LP、ピーカブー中2RP 次回、人間以外編。
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@Guc_KYSG
Mixbox | Guc
24 days
Wall break no longer available after the bug.
@Guc_KYSG
Mixbox | Guc
24 days
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@Guc_KYSG
Mixbox | Guc
4 months
Feng's u+2 beats both Gamma Howl 1 and 2 in this scenario.
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@Guc_KYSG
Mixbox | Guc
3 years
6th Hwoarang video. Combos on BT opponent. @mixboxarcade #TEKKEN #TEKKEN7
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@Guc_KYSG
Mixbox | Guc
1 year
Yoshimitsu combos vol.3. @mixboxarcade #TEKKEN #TEKKEN7
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