Some very early testing of 2v2 Gunfight mode, as we prepare for large scale public playtesting soon.
This small snippet shows off:
❤️ 90Hz Dedicated Servers
🧡 Full leaning and smooth movement replication
💚 Precise hit registration and feedback
💙 Easy to pinpoint footsteps
Here's a sneak peak at behind the scenes footage of our upcoming dev logs, which focus on animation, audio & ambience. Follow for more leaks!
💌Slowly but surely, our love letter to FPS fans is taking shape. We're focusing on quality and gameplay feel over everything else.
✅Dynamic weather
✅Smoother movement & gunplay
✅Sound system overhaul
✅Animation upgrade
✅Tons of new exotic weapons
We'll be releasing footage soon showcasing this and so much more. Thank you for sticking with us.
PROJECT WRAITH is our love letter to the FPS community. 💌
So you folks like guns, huh? Well - here's another behind the scenes leak just for you across a variety of maps.
🔥You can expect multiple variants of the AR platform in-game, from 5.56 to .300 Blackout.
🔥 PROJECT WRAITH — An indie FPS with attitude!
🖕 Started in 2019 as a big middle finger & protest to bullsh*t practices of a rotten AAA scene.
❤️ Pure, indie roots. Passionate team of 3 devs vs. multi-billion franchises.
🧡 Fast & fun - a homage to the golden age of FPS!
We're doing a MASSIVE giveaway!💕
Retweet like and share for a chance to win one of 20 copies of PROJECT WRAITH on Steam. If you've already backed the project, instead earn a chance to win a limited Gold Edition! 🪙
#ScreenshotSaturday
#UnrealEngine
🥇You have to get 150 eliminations in under 1 hour to win a lifetime supply of pizza.
You have to choose one. What do you pick for the job?
💚 ASh-12 (PS12B)
💜 PP-19 (7N31)
❤️ RFB (M80)
We've come a long way indeed. And we've got a long road ahead of us. Thanks for the kind words Fry - as we say amongst our team, indie devs are the future of gaming.
We spend so many sleepless nights making our labours of love.
Onwards and upwards!
✅— When we said there will be a ton of weapons, we meant it. There's even more on the way!
🔨— Our primary goal is to bring a large variety of good looking, feeling and sounding weapons. This and more in our upcoming Dev log.
⭐— Wishlist us on Steam:
PROJECT WRAITH is shaping up to be exactly what we promised to our fans and supporters:
✅Smooth, realistic movement
✅Gritty, authentic combat
✅Beautiful environments & animations
Support us by wishlisting on Steam!
4K footage on YT below.
🩷Dear fans, we're still here, grinding away. A massive thank you to our amazing, loyal community.
✅ We haven't forgotten our indie roots & promise. To deliver an authentic, fun, fast-TTK FPS.
🔥 2024 will be a huge year for PROJECT WRAITH!
📹 A heartfelt update from Nick:
Behind the scenes, WIP footage of our audio and animation overhaul.
⏩ The RD704 and PL14 will sound and feel amazing, just like every other of the 50 planned weapons. Yes, that's right! 50 guns!
➡️ Be sure to wishlist/RT and follow our progress if you enjoy indie FPS games.
We've been very busy preparing the last few things for our public Steam Demo (August) release.
You'll be able to download and play the entire game.
This is called transparency. No paywalls, nothing. You will see exactly what/who you're backing.
#ScreenshotSaturday
#GameDev
PROJECT WRAITH has received a large MegaGrant courtesy of
@EpicGames
🎉👏😱
We appreciate the love, support and passion from our fans. It has taken us 2 years, and we will continue to grow, thanks to you. Our awesome community. Let's do this!
#EpicMegaGrants
#ScreenshotSaturday
PROJECT WRAITH: DEV LOG UPDATE!
📝— We cover what has changed since 2021, when we first started, and what we have planned.
⭐️ — Be sure to wishlist us on Steam using the link below. You can watch the full 10-minute video on our YouTube channel.
Guest appearance by a familiar
Here's a screenshot of our in-game shooting range, where you can practice recoil patterns or just unwind with target trials. Can you name the exotic loadout? Hint: It's an iconic 9x39mm weapon.
#ScreenshotSaturday
#UnrealEngine
**INCOMING DATA**
Warning: 30 seconds of raw footage of Volga's Russian Supersoldier training facility has been found by our recon team.
#PROJECTWRAITH
countermeasure has been deployed. Eliminate all hostiles.
FULL 4K REVEAL:
#ScreenshotSaturday
We kept you waiting, huh? Sorry.👀🕵️♂️🕵️♀️
Well, it's right around the corner. Next week - we're looking to showcase the fruits of our labour. You'll get to see our passion project come to life in glorious 4K.
Join our Discord:
#ScreenshotSaturday
#UE4
A special treat for you stealthy players!
The MP5 is a deadly CQC choice.
Recent development milestones:
❤️ Dedicated "Night Ops" playlist
💚 Movement system upgrade & recoil tweaks
💙 Destructible lighting & soon environments
Our labour of love to you. Be sure to wishlist!
The grind continues. Day by day...inch by inch, we are getting closer to what you deserve to play.
A beautiful, no-nonsense multiplayer FPS that focuses on fast-TTK infantry combat. You, your weapon, your brain - that's it.
#UnrealEngine5
We are now LIVE on Steam. The demo is currently being uploaded and is expected to arrive in tandem with the Kickstarter on 31st August 2021.
In the meantime, feel free to wishlist the game, so you get notified about any updates:
#Gamescom
#PROJECTWRAITH
We've been really hard at work over the last few weeks since our first major reveal. In an effort to diversify locations, we present to you a brand new CQC, fast-paced map.
Help us come up with a name! Reply with your ideas below. 👏 🤔
#ScreenshotSaturday
#Gamedev
We've opened up our Closed Pre-Alpha applications.
Join our Discord and apply @
Here's some totally-not-super-secret screenshots showcasing our improved Gunsmith. Some camos, and various weapons you'll enjoy.
#ScreenshotSaturday
#UnrealEngine
We are now LIVE on Kickstarter! The demo will be available in roughly 8 hours from this message, on our Steam store page.
You can check out our heartfelt campaign message in the meantime!
#PROJECTWRAITH
#Kickstarter
Project Wraith is a fast paced indie FPS game which involves soldiers powered infernally, from the depths of Hell itself. Augmented and ruthless, their primary objective is always to kill. Some say these cold blooded killers have no soul.
#PitchYaGame
#gamedev
👋 Hey, just popping by to say hello.
🔥 We're still hard at work on PROJECT WRAITH.
👀 Keep an eye out for a big announcement, very soon!
Meanwhile, here's a super-duper secret snippet, from our latest map...🕵️Location remains classified.
Sincerely - a bunch of us were looking forward to this amazing communal effort by a passionate team. We're so, so sorry to hear this.
Another reason why AAA corpos suck. They will destroy their own modding scene in the name of greed. Indie teams are the future of gaming.
Today, a team member received a Cease & Desist letter on behalf of Activision Publishing in relation to the sm² project. We are complying with this order and shutting down all operations permanently. Thank you all for your support over the past 2 years.
WE DID IT! Thank you. Especially our amazing backers.
There are many exciting things happening that we can't discuss right now, and it's all because of our amazing community. You helped make this happen. 💕
Stay tuned.
Full vid on our YouTube.
#ScreenshotSaturday
#GameDev
Are you looking forward to using this absolute beauty of an AK-12? Well, we've got great news for you. YOU CAN!
Wishlist & follow now, so you're notified immediately when the demo becomes available, on August 31st.
#ScreenshotSaturday
#GameDev
Absolutely insane. We've had another big pledge.
Bringing us well over 50% with 16 days to go! We cannot thank this community enough. You never fail to surprise us. We won't let you down. Click on our profile for a link.
Share, retweet! Let's do this!
#Kickstarter
#GameDev
Scorched is a medium sized map that focuses on hard cover in buildings, sharp angles, long lines of sight and plenty of flank routes.
Made by
@protonn3
- expect heaps of CQC combat and a balanced objective focus. Play smart or find yourself exposed.
#screenshotsaturday
#ue4
Thank you for all the support! We're 41% of the way there, amazing! You can help us make this happen, click on our profile for a link to our Kickstarter.
In the meantime enjoy some beautiful in-game screenshots of Port Zhelez. Coming soon to a demo near you!
#PROJECTWRAITH
#UE4
Amazing! We're already 15% of the way there. Thank you to ALL of you!
Let's keep this up, and we can make this happen, together.
Share, retweet, whatever! Link for Kickstarter on our profile.
#PROJECTWRAITH
#Kickstarter
Rep your country and slap on some flags. Or don't. The choice is yours. Don't worry, we'll be adding tons more choices as we go along.
#Gamedev
#UnrealEngine
We have never been more excited and anxious in our lives. This is it. This is two years of work, from 12 passionate devs from all over the world. Jobs, crashes, crunch, stress and bugs.... all of that for this very moment.
@EpicGames
@Flak
@UnrealEngine
#MegaGrants
#UE4
Gorgeous FAMAS reload animation by
@marv7009
Stay tuned, follow and RT - as we will be sharing our Discord soon, as well as reveal our plans about the upcoming free demo we plan to release on Steam for you to try out the shooting mechanics for yourself
#ProjectWraith
Cheeky little mag tap by one of our animators -
@Fnuxray
Love this iconic weapon? Most of you gun nuts probably know what it is. Hint - it was in some of our previous tweets.
Join our Discord, we have an active Q&A section!
#ScreenshotSaturday
#UE4
Hey!
Earlier today we've posted a new update on our Kickstarter page and although we are actively in touch with our backers, we would like all of you, who support us to be able to see what we are up to at the moment. Enjoy! Stay tuned folks.
The Silenced ACR has been completely reworked by our Animation Lead
@marv7009
to feel more visceral and powerful.
#ScreenshotSaturday
#UnrealEngine
You can expect more videos and teasers soon. We apologise for the delays, as we know many of you are eager to find out more.
🗣️ Update Announcement 🗣️
TL:DR: Early Access release date has been pushed back to June 2022. Kickstarter backers will be given access in April. To make up for the delay, we'll be posting Demos on Steam to share our progress for transparency.
Detailed information follows > (1/6)
Here's our 4th Dev update video just in time for showcasing Armoured Assault, a dark and intense CQC map where every corner is dangerous. Expect more dev updates soon as we get closer to a pre-alpha gameplay showcase.
#ScreenshotSaturday
#UE4
HQ version:
Be the first to join our Discord community, ask us questions and talk to us, and take part in the journey.
Thank *you* for supporting us. Without the community, this indie project will never succeed.
#ScreenshotSaturday
#UnrealEngine
Crossroads, a mixture of open lanes and hard cover, watch your step. There is no hiding. The flow forces players to constantly move towards the centre. Stay tuned, as we showcase more in our 4th dev log, coming soon!
HD:
#screenshotsaturday
#ue4
Being the perfectionist he is -
@marv7009
decided to completely re-do his MK18 reload. Impactful, punchy and fast, just like the 800 RPM rifle itself.
#screenshotsaturday
#gamedev
We've been reworking LOTS of things. Here is 'Port Zhelezniki' by our Creative Lead LastNickLeft. Years of abandonment has led to a post-apocalyptic, almost eerie ambience resonating throughout the area. Tread carefully.
Join:
#ScreenshotSaturday
#UE4
Thank you for the in-depth coverage! ❤️
For our followers and fans who have questions - please refer to this video. We cover a lot of ground, talk about our plans and future roadmap!
We want to cater to every playstyle. Want a high recoil, 2-shot elimination weapon that requires skill to use? Meet the very powerful G3, wonderfully animated by
@marv7009
Besides, who doesn't love a HK slap?
#ScreenshotSaturday
#UE4
Our love for large calibers doesn't end yet. Here's a beautiful animation set for an iconic weapon by
@Fnuxray
- can you name the weapon?
In-game you can expect high base damage, stronger headshot damage and fierce recoil.
#ScreenshotSaturday
#gamedev
Some fan service for our Battlefield fans. Here's some screenshots of our CQC map called Armoured Assault. Tons of tight corridors, plenty of sharp angles, you'll love it if you're a fan of the cult classic Operation Locker.
#ScreenshotSaturday
#UE4
Oops, we missed the
#ScreenshotSaturday
hype train. How about
#ScreenshotSunday
😅
Join our Discord, post silly/wholesome dank memes, and ask us tough questions or take the absolute piss out of us. We're here for the bants.
Smooth anims by
@marv7009
An iconic German firearm - the G36 series, done wonderfully by
@marv7009
Solid accuracy, penetration and high muzzle velocity - this weapon will become a favourite for players who prefer ranged engagements and low recoil.
#ScreenshotSaturday
#UE4
Hey everyone! 👋
A quick update:
We're currently very deep into overhauling systems and further polishing the experience before we begin both closed and public testing.
Sincere apologies for the delay. We are working as hard as we possibly can for such a tiny indie team.
(1/3)
Every day we inch closer to our goal, one step at a time.
Here is concept art of the Supersoldier Programme, individually known as Wraiths.
Corrupted, augmented, ruthless. They are soulless husks, made for one thing in mind. To kill without hesitation.
#ProjectWraith
#gamedev
Once again - congratulations!!!
This is amazing. Seeing a fellow indie dev attain success for their non-stop commitment is proof that it can work. AAA - take note, a masterclass in how to listen to your fans.
We'll try our best to continue this legacy. The grind continues!
Tiny indie 🤝 fellow tiny indies.
People don't realise how challenging it is to make games with such limited resources compared to the gaming behemoths who have incredibly large teams.
This is heartfelt shoutout to you folks. What you're doing is groundbreaking. Keep it up! ❤️
Listen here nerds. Join our Discord now, or else. Actually, you don't have to, but we'd appreciate more people to take the piss out of us. We suck and you know it.
Also, here's an awesome L85 by
@marv7009
pls cyberbully him here:
#ScreenshotSaturday
#UE4
We've struck a chord with the FPS community with our latest reveal. We're looking for talented animators, artists, programmers, audio engineers, level designers....you name it. Project Wraith is a community-driven game. So, join us! Spread the word, apply now by DM/Tweet.
#UE4
Project Wraith is a fast paced indie FPS game which involves soldiers powered infernally, from the depths of Hell itself. Augmented and ruthless, their primary objective is always to kill. Some say these cold blooded killers have no soul.
#PitchYaGame
#gamedev
Hey 👋
Our friends over at
@314arts
are making an exceptional game. They are also indie, very passionate and repeatedly show that they're one of the coolest projects out there.
If you are on the lookout for a visceral, gritty FPS experience set in a beautiful world - back them!
Here are some high-poly renders for the SR-3M. Chambered in 9x39mm, this exotic firearm boasts a very high rate of fire and immense recoil.
#ScreenshotSaturday
#UE4
3. We're completely changing our approach. We *will* release free demos to showcase our progress, and gather feedback & stress-test our Servers. We've been inspired by the Devs behind
@BattleBitGame
- their approach is exemplary. An open development cycle benefits everyone. (3/6)
I want to take this moment to remember
@KiXSTArTV
I cannot begin to express my sadness. His energy was always positive and contagious, a truly passionate person. He supported us with all his heart. Gone too soon...
Rest in Peace, old friend. 1997-2021:
Whilst we're hard at work creating a slower, classic tactical experience, check out our friends over at
@chainsaw_games
- who are making a really fast paced FPS called Assault Sector.
#ScreenshotSaturday
#UnrealEngine
Here is a look at another one of
@aminmontaze
's wonderful blockouts. Check it out. Any Damavand Peak fans out there? This is our take on a CQC version of it.
#UnrealEngine
#gamedev
Thank *you* for all of the continued support. 💕
Moving in 2023, we are realistic about our approach and our responsibility. To deliver a solid, polished game. We've learnt from our mistakes and will not repeat them.
Our final video of 2022!
Scorched is a medium sized map that focuses on hard cover in buildings, sharp angles, long lines of sight and plenty of flank routes.
Made by
@protonn3
- expect heaps of CQC combat and a balanced objective focus. Play smart or find yourself exposed.
#screenshotsaturday
#ue4
Supporting a fellow indie dev team!🤝
These folks are creating something truly amazing. Go check them out! 🩷
Yet another indie project that has more love and polish poured into it than many AAA games today. 💌
@UnrealEngine
Here's some more snapshots of the gorgeous and optimised Zhelezniki, running well above 100 FPS on Ultra settings on an a good old GTX 980 in
#UE4
.
#screenshotsaturday
6. Thank you to everyone for the support. We are sorry for the inconvenience. This is a passion project, made with love by developers all over the world. We're trying our best to deliver an amazing experience. Bear with us & we will not disappoint." (6/6)
Stay tuned and follow!
In the name of transparency, here's why:
1. We're transitioning to UE5 to significantly upgrade the visual quality and prepare for next-gen.
2. We're a tiny team of hobbyists with limited resources. We'd don't want to rush it out the door - we won't make that mistake again. (2/6)
@EthanBenard
Tiny bit of an oopsie there, the SA58 recoil values were applied to the MP5 and vice versa. SMGs are actually very tame and easy to use at the cost of DPS at range.
Thank you so much for the support. Every single one of our fans, our backers and our supporters! We appreciate you.
PROJECT WRAITH isn't meant to be the saviour of FPS gaming, but we're certain that it will provide a home for many of you craving a PURE infantry experience. (4/4)
@UnrealEngine
@DaluzLuciano
Sneak peak! Our debut map for Project Wraith is based in an abandoned Soviet-era military outpost, called Zhelezniki. Multiple buildings & cover and a beautifully sinister post-apoc look. Made by our talented Level Designer:
#screenshotsaturday
#gamedev