Kyle Howells
@Freerunnering
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The more I think about this design failure the more I want to write an article explaining some of the biology behind how our eyes work, how we are mostly blind most of the time, our vision is a blurry mess and why that makes this such an objectively terrible design change.
I am really going to miss having actually usable icons with color I can easily see when I update. This design is such a massive regressive I'm staggered.
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@MisaelLandero Create ObjC project, add a SwiftUI view (accept creating an ObjC bridging header), #import the UIViewController subclass, change the SwiftUI view to only be a wrapped UIViewController. ✅.Now open a 2 panel Xcode layout, ObjC file on left, SwiftUI shim file on the right.
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Apple’s goal to keep iOS simple and never introduce any complex or advanced feature has introduced sooo much complexity into iOS.
This was has been my suspicion, too. Same problem with iPadOS needing to be "simple" and ending up being a nightmare of complexity when folks push the platform's limits.
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Apple should never have switched all their developer docs and sample code to Swift. There’s now a massive multi-year hole where none of the source code released compiles. If it’s been in ObjC it’s all still work & be useful today.
Apple’s sample code for accessing HealthKit is so outdated, it doesn’t even compile after 15 fix-its in Xcode… 🙄 . @libitracker WILL have HealthKit integration damnit!
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Are there any other designers still doing this sort of high quality UI design besides @eli_schiff?.I'm looking for new people to follow for inspiration. For most designers I have to look back at 2012 or before for this sort of high quality UI.
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Look at how colourful and nice UI used to look. It’s easy to forget the current empty white boxes aren’t all there could be. We used to have better.
One thing that converting iOS apps to the Mac highlights is how dull, uninspiring, and dated many standard iOS UIs from Apple have become. You don’t notice it as much on an iPad or iPhone, but when you have Mac UI next to it it becomes stark.
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It’s amazing how much work Apple will put into trying to twist out of actually following through on being ordered to do something it doesn’t want to do. This new payment API tracking stuff is insane.
💥 “To comply with the ACM’s order, we’re introducing two optional new entitlements exclusively applicable to dating apps on the Netherlands App Store that provide additional payment processing options for users.”
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Listening to @atpfm talk about when you give in and accept Apple forcing you onto the new macOS versions sounds so wildly far from the time when people used to have to pay to update to the new macOS, and did so willingly, eager to get the new OS features.
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It seems like they really wanted to avoid launching it as ‘Marzipan’ but couldn’t decide on a replacement name until the keynote itself. The sessions & docs either call it Mazipan or ‘iPad apps on Mac’.
Does the word “Catalyst” show up anywhere on Apple’s dev pages? It’s not in any WWDC video descriptions, and search returns nothing elsewhere. Was it a mistake that it showed up in the keynote?.
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@maazarin They simplified the UI down into rows of switches and toggles and made it look like iOS. This looks like the sort of rewrite designed to save themselves effort going forward having to maintain and add stuff to it. Not the thing you'd build if building the best UI was the goal.
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This feature is actually the reason I made this app. I wanted to view my 360 photos and iOS doesn't support 360's, but I also want to extract normal photo style snapshots from them with the correct original timestamp so they don't end up making a mess of my photo library.
Spherium now has the ability to share snapshots of portions of the 360 photos. The snapshot images will match the time and location metadata of the original 360.
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I loved @DLX's SwiftUI demo of morphing between different icon shapes and kept thinking about it!.So I had a go at recreating it in UIKit (ended up being SpriteKit) and did a writeup explaining how the effect works.
New blog post: Creating Cool UI - Morphing Between Different Icon Shapes And Learning About Metaballs.
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“Meanwhile, our Windows version hasn't needed any work since 2000”. Apple’s disregard for backwards compatibility is exhausting and demotivating. It requires constant work and maintenance just to stand still.
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Same. I’m planning almost all my future apps to include a Mac app now.
@MengTo @stroughtonsmith I’ve been doing app development on iOS since the SDK first came out and never ever wanted to touch trying to do a Mac app. That’s now changed.
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The fact they first tried this with microUSB & now are talking about USB-C should show why this is a bad idea. Requiring it by law will block or slow down getting a better replacement. if you are going to require 1 standard, USB-C isn’t even a good standard; it’s a total mess.
The EU Wants All Phones to Work With Interoperable Chargers, Here’s What That Means for Apple’s Lightning Port by @waxeditorial
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This tweet is way more popular than I expected. I found it on Dribbble, but here is the designers twitter handle: he is @danielkorpai, and here is his original tweet with source files and links:
Pro Multitasking - Finder for iPad Concept created in @InVisionApp #InVisionStudio. 👉Download Studio: 🏀@dribbble shot: 👉Prototype: 🎁Source file:
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