it sucks that in real life you can’t be a young adventurer going on a challenging but fulfilling quest where you both make new friends and battle foes along the way
[MASSIVE headphones warning LOL]
Told
@UltimaShadowX
to run some anti air drills in training mode before hopping into a match. All that grinding finally paying off is SO satisfying 😭
8/8
Sound on!
In tag fighting games, hitting the point and assist character at the same time in a combo is called a "happy birthday" because your opponent gave you a gift, so make sure to optimize that punish and blow out those lifebar...candles, blow out those candles!
You’re playing in a tournament with a million dollars on the line
You and your opponent are both one touch away from winning, but you just got knocked down and they play the best mixup character in the game
Are you gambling on a reversal or trying to block it out?
I wish more fgc content was meant to show that feeling of being in the room with your friends playing games.
So many "analysts", "coaches", "news sources", or 1 person shows, not many "homies hitting buttons" vibes.
"Bro is poggin over anti-airs"
Have you ever seen someone's face the first time they anti-air someone on purpose during a match? It's beautiful and it makes my heart sing every time.
I do not care if you think that is corny, I know that it is real and I know that it helps.
They play the entire set on this timing and it's either the best SF4 you've ever seen or the absolute worst but either way, unless you've seen this set a hundred times you will never be correct about what comes next
6/8
(Volume Warning)
"But Smash isn't a fighting game!"
Yes it is. Especially Melee. Accept that or get yo ass whooped. Where you at?
(This tweet brought to you by every gamer over the age of 30)
5/8
This one caused genuine controversy and hatred, which is really sad but also lmfaooo imagine comboing a dude so hard that other dudes get mad at you for it
Super Akouma you will always be famous
Her name is Tinker and she played Modok, Sentinel, and Spider-Man
Which means not only was this person badass enough to enter the realm of death, she did it with a thematic team. A+ all around.
2/8
This combo (well more specifically the bug that makes it possible) completely redefined the UMVC3 meta. Funny thing is this combo should actually be longer and spend no meter, but Marlinpie chooses to swag
Marlinpie is also on the 2XKO dev team! Yaaay (we're all gonna die)
What Big Bird does in this clip is genuinely impressive from a technical standpoint, and I really wish the FGC understood how objectively precise you have to be to do something like this. We downplay ourselves way too harshly for all the objectively difficult things we do.
Oftentimes we have a comeback play, however,
@Bigbird_fgc
has taken it to the next level with the tiniest portion of health left before turning up the heat and pressing aggressively against Tokido to take the round.
🗳️ Vote now:
#PlayOfTheMonth
4/8
Capcom famously "removed" this combo by "buffing" Dan so that he will randomly throw an "improved" fireball that knocks the opponent down.
I use air quotes because ofc Dan is the character who gets nerfed via buff to lose a genuinely broken combo, that loveable goofball!
Everything is a resource. Life, screen positioning, time on the clock, use every single thing you can to find your win condition. There's a time to react and a time to commit, don't get them confused, and don't fret about being right or wrong, you'll find out while you play!
1. Do you understand how strong a setup has to be that it just stuffs a PERFECT PARRY
2.
@LexxFGC
out here with the target combo kara cancel into boom loop spacing boy I saw that!
He a better man than me because if I hit that on stage I'm chasing out just to have the clip lmao
This is one of those philosophical questions.
"If my opponent lands two optimal starters and spends literally all of their resources, should that be able to kill me?"
Answers vary but I say yes!
3/8
Probably the only example where the combo itself is more famous than this instance of it, but if you watch any amount of high level CvS2 you'll likely see some A-Groove custom combo madness, this combo is called Paint The Fence, demonstrated by another 2XKO dev. Hi NerdJosh!
Y'all: I hope Capcom takes their time with their next games, get them right on launch
Capcom: Here's a roadmap for our final work on SFV, we're taking our time on it
Y'all: I CAN'T BELIEVE WE HAVE TO WAIT A YEAR
Which is it?
If you both drive rush at the same time, the game flips a coin and whoever wins gets exactly 1f of advantage once the drive rushes start. You can tell who won the coin flip because their drive rush animation activates 2nd. You have 21 frames to recognize this.
Seeing reactions shocked/betrayed that Idom has picked up an oppressive zoner like he didn't win CapCup with Poison really tells me that you lot do not actually watch footage
"Strive players are going to be playing SF6 like Strive for the first months xD"
Yeah that's how learning a new game works. You take what you know and see how it translates, then adjust. Or, put another way
IT'S OKAY TO BE BAD AT A NEW GAME, YOU HAVE TIME TO LEARN.
Diamond is the top 4% of all SFV online players. Twitter discourse has poisoned the well of thought and made you think that Diamond isn't an absurdly high rank to achieve because a handful of turbo dorks can do it with any character. It is not a paltry achievement. Congrats!
Street Fighter V:
is the oldest game here
paid out more than twice of any others
was the only one to come out with rollback and crossplay at launch
is the only one where you can unlock DLC characters without spending money
The best fighting game of its generation.
No netcode can replicate the bonding experience created by traveling with your friends to a new location. It is a singular experience and I wish everyone in the FGC got the chance to feel it at least a dozen times.
Things SFV got right that SF6 ought to continue:
Crossplay between PS4/5, PC, and any other system it lands on
A fully unlockable roster
CFN's entire search, favorite, and replay feature
KOF style Team Battle
Everything here can be improved ofc, but all of this is awesome!
@SilvrbackSenpai
Lord knows our community could use the matchup experience of knowing men with the ability to develop healthy, normal relationships with other people.
My thinking process while watching this:
it's just a clip of the dp thing isn't it
*watches*
HE CONFIRMED THAT STLP TO STHP THAT ONLY LINKS ON COUNTERHIT FROM A DRIVE RUSH ARE YOU SERIOUS?????
oh then he did the dp thing lmao
@SrirachaFlash
I used to pick characters I had no interest in playing just to see their throw animations, a lot of us have forgotten what is fun for non-turbo dorks
@PajaroTyler
@ProtomCannon
It's a reference to fighting game tournament structure. If a tournament has say, 256 players, it will be split into smaller groups we call pools. So anyone who fails to make it out of those smaller groups is said to have "drowned in pools"
@StreetFighter
@Retus_
Season 5 announced, 5 new characters will be added this year. 3 new stages are in the works, and there will be a costume contest where fans can submit their designs for anyone currently in the roster, and two submissions will make it into the game
Stack Bradford telling a Falke main that they're carried by their character
Gotta be a work, ain't no way he actually said that. Can't be, it CANNOT BE
Seeing Daigo playing sets with folks at the local, then seeing him face JAK on stage was a literal dream come true for me. Thank you very much Daigo, we wish you safe travels home!
Heading back to Japan today. This was my first tournament in Milwaukee, but it was a good one. The event ran smoothly and there was no monitor lag. The city is beautiful, and the climate pleasant. I was the only player who came in from Japan, but I hope more show up next year.
In 2013, I was diagnosed with paranoid schizophrenia.
30 days ago, after nearly taking my own life during an extreme episode, I finally began treatment to help me manage my symptoms. I want to say thanks to everyone who reached out and offered their support. I needed it.
Imagine if Evo had a seminar for every main game that teaches you how to use training mode, common defensive techniques, etc. With professors like Automattock, Zaf, Romolla, etc
Bet that would be sick
Ya'll definitely would not have made it in the Marvel era.
It was delay based netcode with ft1 sets and almost no one streaming, very few of you all would've ever found out about the FGC to begin with lol
The funniest thing about the Ken/JP discourse is that you all WOULD know more about their weaknesses if you actually listened to the players, but anytime they mention one of the character's flaws it's just downplay.
PSA: Just because you want to play SF6 does not mean you need to play Ranked.
I promise you Casual, Battle Hub and plain old Training Mode is okay. Your elo is not a big deal, and you will not fall behind for having a chill day. Just have fun sometimes
Five years ago my best friend signed with an org and became the first sponsored FGC player in Indianapolis.
Today I'm sitting in the airport about to go on my first sponsored trip.
Take your time, do the work. I promise you, you will not be late.
I still think you can blame every Capcom gaff for the past 7+ years on whoever convinced them to make Adon's animal costume a Gecko.
Dude got 4 moves that all start with the word Jaguar and his animal was a Gecko.
"I don't miss SFV, I just miss G/Ibuki/Zeku/Ed/Menat/Sakura/Kage/TheMusic/etc"
My friend, you miss the comfort that came with literal years of experience. Improved features and good vibes from active matchmaking cannot replace what you earned through years of effort.
Your reward for making it out of pools at Evo (the biggest SF6 tournament ever), will be to qualify for the 2nd biggest SF6 tournament ever, only this time it's filled with ONLY the best players in the building.
That is badass.
Evo has to run 256 pools of 24 people, and run each of those pools down to 3 or 4 players in 2 hours.
Then they have to take those 768 or 1024 qualifiers and run a tournament all the way down to 6.
And they have to do that in 2 days.
And they have to run 7 other brackets too.
Safe at home, Frosty Faustings 2024 was an amazing time.
I made peace with over 12 years of competitive play this weekend, I can say that my inner war is finally over. <3
@EVO
For everyone who's face is on here for the first time
Yes, you really do deserve it
Yes, you really do belong up there
Yes, you are going to do a good job
Go have fun!
Earlier today
@Mia_MKE
and I were holding hands, about to eat hot dogs and some dufus yelled "Cut that gay shit out" from his car window.
So I yelled "No! Fuck off!" and kissed her in the middle of the road.
No moral, just wanted y'all to know that I'm spiteful & in love lol
Having to perfect parry Du's Guile in 50ms is not a reasonable condition to victory.
I don't think SF6 is a bad game, it just isn't meant to be played online. Windows are too small, the margin of error is too narrow to trust with any netcode.
A single elim 40 person SFV tournament, ft5 matches. One slot representing each character. In order for players to qualify for the character slot, they have to win a double elim qualifier that's character locked (Alex only, Birdie only, etc)
Dope, or wack?
1/12. Teching a meaty throw requires you to predict the opponent, and then time your tech input into a 5 frame window that you cannot be sure is going to exist.
I met guys that weren't old enough to drive when they first came to events. Kids there alone with a hope to play games.
I couldn't imagine...you. Fucking. Morons. Community is a gift. It is INCREDIBLY rare to have something that UNITES us in a world like this.
@NgObscure
Step one is to get my breathing under control. You don't think well without good breath control.
1st ?, what is my win condition and why am I not getting there?
2nd ?, what is their win condition and how are they getting there?
If I can answer those, I know I have a chance.
For those asking for the breakdown, here is the quick and dirty thread of what Big Bird did. I know a lot of you take things like teching throws and anti-airing for granted. I will not argue with you, the numbers are the numbers. They are very small.
1/12. Teching a meaty throw requires you to predict the opponent, and then time your tech input into a 5 frame window that you cannot be sure is going to exist.